CCL
List of Tables
Clozure CL is a fast, mature, open source Common Lisp implementation that runs on Linux, Mac OS X, FreeBSD, and Windows. Clozure CL was forked from Macintosh Common Lisp (MCL) in 1998 and the development has been entirely separate since.
When it was forked from MCL in 1998, the new Lisp was named OpenMCL. Subsequently, Clozure renamed its Lisp to Clozure CL, partly because its ancestor MCL has been released as open source. Clozure thought it might be confusing for users if there were two independent open-source projects with such similar names. The new name also reflects Clozure CL's current status as the flagship product of Clozure Associates.
Furthermore, the new name refers to Clozure CL's ancestry: in its early years, MCL was known as Coral Common Lisp, or "CCL". For years the package that contains most of Clozure CL's implementation-specific symbols has been named "CCL", an acronym that once stood for the name of the Lisp product. It seems fitting that "CCL" once again stands for the name of the product.
Some commands and source files may still refer to "OpenMCL" instead of Clozure CL.
Clozure CL compiles to native code and supports multithreading using native OS threads. It includes a foreign-function interface, and supports both Lisp code that calls external code, and external code that calls Lisp code. Clozure CL can create standalone executables on all supported platforms.
On Mac OS X, Clozure CL supports building GUI applications that use OS X's native Cocoa frameworks, and the OS X distributions include an IDE written with Cocoa, and distributed with complete sources.
On all supported platforms, Clozure CL can run as a command-line process, or as an inferior Emacs process using either SLIME or ILISP.
Features of Clozure CL include
Very fast compilation speed.
A fast, precise, compacting, generational garbage collector written in hand-optimized C. The sizes of the generations are fully configurable. Typically, a generation can be collected in a millisecond on modern systems.
Fast execution speed, competitive with other Common Lisp implementations on most benchmarks.
Robust and stable. Customers report that their CPU-intensive, multi-threaded applications run for extended periods on Clozure CL without difficulty.
Full native OS threads on all platforms. Threads are automatically distributed across multiple cores. The API includes support for shared memory, locking, and blocking for OS operations such as I/O.
Full Unicode support.
Full SLIME integration.
An IDE on Mac OS X, fully integrated with the Macintosh window system and User Interface standards.
Excellent debugging facilities. The names of all local variables are available in a backtrace.
A complete, mature foreign function interface, including a powerful bridge to Objective-C and Cocoa on Mac OS X.
Many extensions including: files mapped to Common Lisp vectors for fast file I/O; thread-local hash tables and streams to eliminate locking overhead; cons hashing support; and much more
Very efficient use of memory
Although it's an open-source project, available free of charge under a liberal license, Clozure CL is also a fully-supported product of Clozure Associates. Clozure continues to extend, improve, and develop Clozure CL in response to customer and user needs, and offers full support and development services for Clozure CL.
As of this writing, Clozure CL 1.7 is the latest release; it was made in August 2011. For up-to-date information about releases, please see http://ccl.clozure.com/.
Clozure CL 1.7 runs on the following platforms:
Linux (x86, x86-64, ppc32, ppc64, armv7)
Mac OS X 10.5 and later (x86, x86-64)
FreeBSD 6.x and later (x86, x86-64)
Solaris (x86, x86-64)
Microsoft Windows XP and later (x86, x86-64)
Naturally, 64-bit versions of Clozure CL require 64-bit processors, for example, a G5 or Core 2. Some early Intel-based Macintoshes used processors that don't support 64-bit operation, so the 64-bit Clozure CL will not run on them, although the 32-bit Clozure CL will.
The 32-bit x86 versions of Clozure CL depend on the presence of the SSE2 instructions. Most x86 processors manufactured and sold in the last several years support SSE2 (all Apple Intel-based Macs do, for instance), but there are some exceptions. The Wikipedia article on SSE2 lists processor models that support SSE2 (and also mentions some of the more notable exceptions).
Clozure CL requires version 2.2.13 (or later) of the Linux kernel and version 2.1.3 (or later) of the GNU C library (glibc) at a bare minimum.
Because of the nature of Linux distributions, it's difficult to give precise version number requirements. In general, a "fairly modern" (no more than 2 or three years old) kernel and C library are more likely to work well than older versions.
The Linux ARM port is relatively new and is still a work-in-progress. Clozure CL needs some features (such as hardware floating-point, locking and memory-serialization primitives) that are only found in chips that implement architecture version 7 (ARMv7); technically, it needs the ARMv7 "application profile", which is sometimes called ARMv7a. In practice, most ARM consumer devices released in the last few years implement ARMv7, but there are exceptions, and it is not practical to enumerate all of the ARM devices that CCL should run on.
In addition to hardware issues, Clozure CL expects Linux to run in little-endian mode and expects software to follow "soft float" calling conventions. The latter has to do with how C functions accept floating-point arguments and return floating-point values.
Clozure CL should run on FreeBSD 6.x and 7.x. FreeBSD 7 users will need to install the "compat6x" package in order to use the distributed Clozure CL kernel, which is built on a FreeBSD 6.x system.
Clozure CL 1.7 runs on Mac OS X (x86) versions 10.5 and later, including 10.7 (Lion),
Clozure CL 1.6 runs on Mac OS X PPC as well as x86 processors.
There are three ways to obtain Clozure CL. For Mac OS X, there are disk images that can be used to install Clozure CL in the usual Macintosh way. For other OSes, Subversion is the best way to obtain Clozure CL. Mac OS X users can also use Subversion if they prefer. Tarballs are available for those who prefer them, but if you have Subversion installed, it is simpler and more flexible to use Subversion than tarballs.
There are three popular ways to use Clozure CL: as a stand-alone double-clickable application (Mac OS X only), as a command-line application, or with Emacs and SLIME.
The following sections describe these options.
If you are using Mac OS X then you can install and use Clozure CL in the usual Macintosh way. Download and mount a disk image, then drag the ccl folder to the Applications folder or wherever you wish. After that you can double-click the Clozure CL application found inside the ccl directory. The disk images for version 1.7 are available at ftp://clozure.com/pub/release/1.7/
So that Clozure CL can locate its source code, and for other
reasons explained in
Section 4.6.2, “Predefined Logical Hosts”, you keep the
Clozure CL application
in the ccl directory. If you use a shell,
you can set the value of the
CCL_DEFAULT_DIRECTORY environment variable
to explicitly indicate the location of
the ccl directory. If you choose to do
that, then the ccl directory and the Clozure CL
application can each be in any location you find
convenient.
Tarball distributions of Clozure CL release version 1.7 are available at ftp://clozure.com/pub/release/1.7/. Download and extract one on your local disk. Then edit the Clozure CL shell script to set the value of CCL_DEFAULT_DIRECTORY and start up the appropriate Clozure CL kernel. See Section 2.3.1, “The ccl Shell Script” for more information about the Clozure CL shell scripts.
It is very easy to download and configure Clozure CL to obtain sources from the Subversion repository. This is the preferred way to get either the latest, or a specific version of Clozure CL, unless you prefer the Mac Way. Subversion is a source code control system that is in wide use. Many OSes come with Subversion pre-installed. A complete, buildable and runnable set of Clozure CL sources and binaries can be retrieved with a single Subversion command.
Unless stated otherwise, examples in this chapter are given for Mac OS X in particular or Unix-based host environments in general.
For Windows, special care must be taken to install a working development environment. For more information see the Clozure CL Wiki at URL: http://trac.clozure.com/ccl/wiki/WindowsNotes
Make sure that Subversion is installed on your system. Bring up a command line shell and type:
shell> svn
If Subversion is installed, you will see something like:
Type 'svn help' for usage
If Subversion is not installed, you will see something like:
-bash: svn: command not found
If Subversion is not installed, you'll need to figure out how to install it on your OS. You can find information about obtaining and installing Subversion at the Subversion web page.
Before you download Clozure CL you should consider: Do you want to run the most recent source code, or the current stable release version? If you don't know how to answer this question, then you probably want the release version.
Day-to-day development of Clozure CL takes place in an area of the Subversion repository known as "the trunk". At most times, the trunk is perfectly usable, but occasionally it can be unstable or totally broken. If you wish to live on the bleeding edge, download sources from the trunk.
For example, the following command will fetch a copy of the trunk for Mac OS X (Darwin) with x86 processors (both 32- and 64-bit versions):
svn co http://svn.clozure.com/publicsvn/openmcl/trunk/darwinx86/ccl
To get a trunk Clozure CL for another platform, replace "darwinx86" with one of the following names (all versions include both 32- and 64-bit binaries):
darwinx86
linuxx86
freebsdx86
solarisx86
windows
linuxppc
darwinppc
Release versions of Clozure CL are intended to be stable. While bugs will be fixed in the release branches, enhancements and new features will go into the trunk. If you wish to run the stable release, the following command will fetch a copy of the release version 1.7 for Mac OS X (Darwin) with x86 processors (both 32- and 64-bit versions):
svn co http://svn.clozure.com/publicsvn/openmcl/release/1.7/darwinx86/ccl
To get the release version of Clozure CL for another platform, replace "darwinx86" with one of the following names:
darwinx86
linuxx86
freebsdx86
solarisx86
windows
linuxppc
darwinppc
These distributions contain complete sources and binaries. They use Subversion's "externals" features to share common sources; the majority of source code is the same across all versions.
This section explains how to peform a "full rebuild" of Clozure CL from a source distribution.
After downloading Clozure CL sources, you should rebuild Clozure CL as described here.
At the start of a full rebuild, object files in the ccl directory are deleted,
which causes the build script to recompile the runtime kernel (C code) and high-level sources (Lisp),
then save a new heap image.
Doing a full rebuild helps to ensure that your local installation will run properly for your host OS environment.
In an interactive shell, a command sequence like the following will rebuild Clozure CL in place:
joe> cd/path/to/installed/ccljoe:ccl> ./kernel-filename--no-init Welcome to Clozure Common Lisp Version [...] ? (rebuild-ccl :full t) <...lots of compilation output...> ? (quit) joe:ccl>
Replace /path/to/installed/ccl with the path of the ccl directory
that you downloaded.
Replace kernel-filename with the filename of the Lisp kernel program.
To find the filename of a Lisp kernel image for your particular platform, see Section 3.1.1, “Platform-specific filename conventions”.
Specifying the --no-init option ensures that personal initializations do not interfere
with rebuilding Clozure CL.
The rest of this section covers the following topics in brief:
This section does not provide comprehensive documentation on the build process. Please refer to Chapter 3, Building Clozure CL from its Source Code for more information. Those more detailed instructions are used mainly by developers who maintain, customize, and/or port Clozure CL. If you are customizing Clozure CL, or if you run into some exceptional situation, you may need to perform the individual build steps.
In order to build Clozure CL you must have a working system and development environment.
There are different requirements and setup procedures for each platform, but the main requirement is to have
a C compiler and a few other utilities:
GNU gcc or cc with ld and as;
make; and m4.
Please refer to Chapter 3, Building Clozure CL from its Source Code for details.
If you don't have the prerequisite C compiler toolchain installed, rebuild-ccl will not work.
See Section 3.3, “Kernel Build Prerequisites” for additional details.
Most distributions of Linux have all or most of the required development tools either pre-installed or readily available. On Debian-based Linux you can download and install the essential build tools using the package manager. For example:
apt-get install build-essential
(You may need to install C header files separately.)
For Mac OS X, Xcode 4 is available from the App Store.
For Windows, install Cygwin and the MinGW toolchain for the 32- or 64-bit OS. More information about installing Clozure CL on Windows is available in the Clozure CL Wiki at URL: http://trac.clozure.com/ccl/wiki/WindowsNotes
The most common scenario that requires a full rebuild is the standard installation after downloading the source tree. Users and application developers (who otherwise have no special build requirements) will generally need to run the full rebuild process just once for any given installation on a particular host system.
Another common scenario is installing a patch update:
You can use Subversion (svn update) to download a more recent set of source files.
(Be sure to download sources from the same path and branch in the source repository.)
Then run a full rebuild to create new kernel and heap images.
If you are running Clozure CL from the trunk, you may need to update sources and run the full rebuild more often.
Another reason to do a full rebuild is to ensure that Clozure CL will run properly in the host OS environment. This may be necessary, for example, when the target OS version is not identical to the one where the pre-built kernel was generated. The Lisp kernel uses some functionality defined in standard platform-provided libraries. On some platforms, applications (such as the Lisp kernel) are built in such a way as to depend on the specific versions of these libraries that were present at build time, and may not run on systems that have older or newer versions of these libraries. If you're affected by this, the simplest workaround is to build the Lisp kernel on the machine(s) that you intend to run it on and use that locally-built kernel instead of one distributed via Subversion.
Once the checkout is complete, and provided that you have a working development setup, you can build Clozure CL by running the Lisp kernel (an OS-native executable program) and running REBUILD-CCL in Lisp.
For example, to build a 64-bit Clozure CL on Mac OS X:
joe:ccl> ./dx86cl64 --no-init
Welcome to Clozure Common Lisp Version 1.7 (DarwinX8664)!
? (rebuild-ccl :full t)
Rebuilding Clozure Common Lisp using Version 1.7 (DarwinX8664)
;Building lisp-kernel ...
;Kernel built successfully.
;Compiling <...>
;Loading <...>
<...lots of compilation output...>
;Wrote bootstrapping image: #P"/Users/joe/ccl/x86-boot64.image"
;Wrote heap image: #P"/Users/joe/ccl/dx86cl64.image"
NIL
? (quit)
joe:ccl>
If the build fails for any reason, the kernel and/or heap image files may be missing or corrupted. To recover, delete the image files and update the source directory from Subversion. For example:
joe:ccl> rm dx86cl*
joe:ccl> svn update
<... lots of Subversion output...>
joe:ccl> ./dx86cl64 --no-init
Welcome to Clozure Common Lisp Version 1.7 (DarwinX8664)!
? (rebuild-ccl :full t)
<... lots of compilation output...>
? (quit)
joe:ccl>
Once the full rebuild is completed, you can run the new Lisp kernel from the command shell.
However, running the OS- and processor-specific executable directly is not recommended
for day-to-day use.
Clozure CL includes the ccl and ccl64 command shell scripts.
For details on configuring a shell script for your environment, see Section 2.3.1, “The ccl Shell Script”.
Should the build fail, your first concern should be to confirm that all requirements are in place: the C compiler, utilities, and OS header files; source files for the trunk or release branch you want to build; and the Lisp kernel and heap image files. For assistance with trouble-shooting, here is an outline of the full build process, with links to the more detailed instructions in Chapter 3, Building Clozure CL from its Source Code.
Build the Lisp kernel (Section 3.5, “Building the Kernel”)
Build the heap image (Section 3.6, “Building the Heap Image”)
Create a bootstrapping heap image (Section 3.6.2, “Generating a bootstrapping image”)
Compile Lisp code to generate fasl files (Section 3.6.3, “Generating fasl files”)
Build a full image from bootstrapping image (Section 3.6.4, “Building a full image from a bootstrapping image”)
Run new kernel with new bootstrapping image
Load Lisp code
Save a new full heap image
Sometimes it's convenient to use Clozure CL from a Unix shell command line. This is especially true when using Clozure CL as a way to run Common Lisp utilities.
Clozure CL needs to be able to find the
ccl directory in order to support features
such as require and
provide, access to foreign interface
information (see The
Interface Database) and the Lisp build process (see
Building Clozure CL from its Source
Code). Specifically, it needs to set up logical
pathname translations for the "ccl:"
logical host. If this logical host isn't defined (or isn't
defined correctly), some things might work, some things might
not, and it'll generally be hard to invoke and use Clozure CL
productively.
Clozure CL uses the value of the environment variable
CCL_DEFAULT_DIRECTORY to determine the
filesystem location of the ccl directory;
the ccl shell script is intended to provide a way to
invoke Clozure CL with that environment variable set
correctly.
There are two versions of the shell script:
"ccl/scripts/ccl" is used to invoke
32-bit implementations of Clozure CL and
"ccl/scripts/ccl64" is used to invoke
64-bit implementations.
Install one script or the other or both as needed.
To use the script:
Copy the script to a directory that is on your
PATH. This is often
/usr/local/bin or
~/bin. It is better to do this than to
add ccl/scripts to your
PATH, because the script needs to be edited,
and editing it in-place means that Subversion sees the script as
modified..
Edit the definition of
CCL_DEFAULT_DIRECTORY near the
beginning of the shell script so that it refers to
your ccl directory. Alternately, set
the value of the CCL_DEFAULT_DIRECTORY
environment variable
wherever you usually set per-user environment variables, in your
.cshrc, .tcshrc,
.bashrc, .bash_profile,
or .MacOSX/environment.plist script,
or system-wide in /etc/profile or /etc/bashrc.
When the ccl script runs, if the process environment contains
a definition of CCL_DEFAULT_DIRECTORY, the ccl
script will not override it.
Ensure that the shell script is executable, for example:
$ chmod +x
~/ccl/ccl/scripts/ccl64
This command grants execute permission to the named script. If you are using a 32-bit platform, substitute "ccl" in place of "ccl64".
The above command won't work if you are not the owner of the installed copy of Clozure CL. In that case, you can use the "sudo" command like this:
$ sudo chmod +x
~/ccl/ccl/scripts/ccl64
Give your password when prompted.
If the "sudo" command doesn't work, then you are not an administrator on the system you're using, and you don't have the appropriate "sudo" permissions. In that case you'll need to get help from the system's administrator.
Note that most people won't need both
ccl and ccl64 scripts.
You only need both if you sometimes run 32-bit Clozure CL and
sometimes run 64-bit Clozure CL. You can rename the script that
you use to whatever you want. For example, if you are on a
64-bit system, and you only use Clozure CL in 64-bit mode, then
you can rename ccl64 to
ccl so that you only need to type
"ccl" to run it.
Once this is done, it should be possible to invoke Clozure CL
by typing ccl
or ccl64 at a shell prompt:
shell> ccl
Welcome to Clozure Common Lisp Version 1.7 (DarwinX8632)!
?
The ccl shell script passes all of its arguments to the Clozure CL kernel. See Section 2.3.2, “Invocation” for more information about command-line arguments.
Assuming the shell script is configured and invoked properly, Clozure CL
should be able to initialize the "ccl:"
logical host so that its translations refer to the
"ccl" directory. To test this, you can call
probe-file in Clozure CL's read-eval-print
loop:
? (probe-file "ccl:level-1;level-1.lisp") ;returns the physical pathname of the file
#P"/Users/joe/my_lisp_stuff/ccl/level-1/level-1.lisp"
Assuming that the shell script is properly installed, it can be used to invoke Clozure CL from a shell prompt:
shell>ccl[args ...]
By convention
ccl runs a 32-bit session;
ccl64 runs a 64-bit session.
However, the name of the installed script(s) and the implementation that is invoked are customizable,
as described in Section 2.3.1, “The ccl Shell Script”.
For details about command-line options see Section 2.5, “Command Line Options”.
By default Clozure CL tries to load the file
"home:ccl-init.lisp" or the compiled
"home:ccl-init.fasl" upon starting up.
Clozure CL does this by executing (load
"home:ccl-init"). If it's unable to load the file
(for example because the file doesn't exist), Clozure CL doesn't
signal an error or warning, it just completes its startup
normally.
On Unix systems, if "ccl-init.lisp" is not
present, Clozure CL will look for ".ccl-init.lisp"
(post 1.2 versions only).
The "home:" prefix to the filename is a
Common Lisp logical host, which Clozure CL initializes to refer to
your home directory. Clozure CL therefore looks for either of the
files
~/ccl-init.lisp or
~/ccl-init.fasl.
Because the init file is loaded the same way as normal Lisp code is, you can put anything you want in it. For example, you can change the working directory, and load packages that you use frequently.
To suppress the loading of this init-file, invoke Clozure CL with the
--no-init option.
When using Clozure CL from the command line, the following
options may be used to modify its behavior. The exact set of
Clozure CL command-line arguments may vary per platform and
slowly changes over time. The current set of command line
options may be retrieved by using the
--help option.
-h (or
--help). Provides a definitive (if
somewhat terse) summary of the command line options
accepted by the Clozure CL implementation and then
exits.
-V (or
--version). Prints the version of
Clozure CL then exits. The version string is the same value
that is returned by
LISP-IMPLEMENTATION-VERSION.
-K
character-encoding-name (or
--terminal-encoding
character-encoding-name).
Specifies the character encoding to use for
*TERMINAL-IO* (see Section 4.5.4, “Character Encodings”). Specifically, the
character-encoding-name string
is uppercased and interned in the KEYWORD package. If an
encoding named by that keyword exists,
CCL:*TERMINAL-CHARACTER-ENCODING-NAME* is set to the name
of that encoding. CCL:*TERMINAL-CHARACTER-ENCODING-NAME* defaults to NIL, which
is a synonym for :ISO-8859-1.
For example:
shell> ccl -K utf-8
has the effect of making the standard CL streams use
:UTF-8 as their character
encoding.
-n (or
--no-init). If this option is given, the
init file is not loaded. This is useful if Clozure CL is being
invoked by a shell script that should not be affected by
whatever customizations a user might have in place.
-e form
(or --eval). An expression is read (via
READ-FROM-STRING) from the string
form and evaluated. If
form contains shell metacharacters,
it may be necessary to escape or quote them to prevent the
shell from interpreting them.
-l path
(or --load
path). Loads file specified by
path.
-T n (or
--set-lisp-heap-gc-threshold
n). Sets the Lisp gc threshold to
n. (see Section 16.3, “GC Page reclamation policy”
-Q (or
--quiet). Suppresses printing of
heralds and prompts when the --batch
command line option is specified.
-R n (or
--heap-reserve). Reserves
n bytes for heap expansion. The
default is 549755813888. (see Section 16.1, “Heap space allocation”)
-S n (or
--stack-size n). Sets the size of the
initial control stack to n. (see Section 7.3.1, “Thread Stack Sizes”)
-Z n (or
--thread-stack-size
n). Sets the size of the first
thread's stack to n. (see Section 7.3.1, “Thread Stack Sizes”)
-b (or --batch). Execute in "batch mode". End-of-file
from *STANDARD-INPUT* causes Clozure CL to exit, as do attempts to
enter a break loop.
--no-sigtrap An obscure option for running under GDB.
-I
image-name (or
--image-name
image-name). Specifies the image
name for the kernel to load. Defaults to the kernel name
with ".image" appended.
The --load and
--eval options can each be provided
multiple times. They're executed in the order specified on
the command line, after the init file (if there is one) is
loaded and before the toplevel read-eval-print loop is
entered.
Finally, any arguments following the pseudo-argument
-- are not processed, and are made
available to Lisp as the value of
ccl:*unprocessed-command-line-arguments*.
SLIME (see the SLIME web page) is an Emacs mode for interacting with Common Lisp systems. Clozure CL is well-supported by SLIME.
See the InstallingSlime topic on the Clozure CL wiki for some tips on how to get SLIME running with Clozure CL.
A number (ok, a small number), of example programs are distributed in the "ccl:examples;" directory of the source distribution. See the README-OPENMCL-EXAMPLES text file in that directory for information about prerequisites and usage.
Some of the example programs are derived from C examples in textbooks, etc.; in those cases, the original author and work are cited in the source code.
Unless the original author or contributor claims other rights, you're free to incorporate any of this example code or derivative thereof in any of your own works without restriction. In doing so, you agree that the code was provided "as is", and that no other party is legally or otherwise responsible for any consequences of your decision to use it.
If you've developed Clozure CL examples that you'd like to see added to the distribution, please send mail to the Clozure CL mailing lists. Any such contributions would be welcome and appreciated (as would bug fixes and improvements to the existing examples.)
Clozure CL, like many other Lisp implementations, consists of a kernel and a heap image. The kernel is an ordinary C program, and is built with a C compiler. It provides very basic and fundamental facilities, such as memory management, garbage collection, and bootstrapping. All the higher-level features are written in Lisp, and compiled into the heap image. Both parts are needed to have a working Lisp implementation; neither the kernel nor the heap image can stand alone.
You may already know that, when you have a C compiler which is written in C, you need a working C compiler to build the compiler. Similarly, the Clozure CL heap image includes a Lisp compiler, which is written in Lisp. You therefore need a working Lisp compiler in order to build the Lisp heap image.
Where will you get a working Lisp compiler? No worries; you can use a precompiled copy of a (slightly older and compatible) version of Clozure CL. This section explains how to do all this.
In principle it should be possible to use another implementation of Common Lisp as the host compiler, rather than an older Clozure CL; this would be a challenging and experimental way to build, and is not described here.
The following terms are used in subsequent sections; it may be helpful to refer to these definitions.
fasl
files are the object files produced
by compile-file. fasl files store the
machine code associated with function definitions and the
external representation of other lisp objects in a compact,
machine-readable form. fasl is short for
“FASt
Loading”. Clozure CL uses different pathname
types (extensions) to name fasl files on different platforms;
see
Table 3.1, “Platform-specific filename conventions”
The Lisp kernel is a C program with a fair amount of platform-specific assembly language code. Its basic job is to map a lisp heap image into memory, transfer control to some compiled lisp code that the image contains, handle any exceptions that occur during the execution of that lisp code, and provide various other forms of runtime support for that code. Clozure CL uses different filenames to name the lisp kernel files on different platforms; see Table 3.1, “Platform-specific filename conventions”.
A heap
image is a file that can be quickly mapped into a
process's address space. Conceptually, it's not too different
from an executable file or shared library in the OS's native
format (ELF or Mach-O/dyld format); for historical reasons,
Clozure CL's own heap images are in their own (fairly simple)
format. The term full heap image refers to a
heap image file that contains all of the code and data that
comprise Clozure CL. Clozure CL uses different filenames to name the
standard full heap image files on different platforms; see
Table 3.1, “Platform-specific filename conventions”.
A bootstrapping image is a minimal heap image used in the process of building Clozure CL itself. The bootstrapping image contains just enough code to load the rest of Clozure CL from fasl files. It may help to think of the bootstrapping image as the egg and the full heap image as the chicken. Clozure CL uses different filenames to name the standard bootstrapping image files on different platforms; see Table 3.1, “Platform-specific filename conventions” .
Each supported platform (and possibly a few
as-yet-unsupported ones) has a uniquely named subdirectory of
ccl/lisp-kernel/; each such
contains a Makefile and may contain some auxiliary files (linker
scripts, etc.) that are used to build the lisp kernel on a
particular platform.The platform-specific name of the kernel
build directory is described in
Table 3.1, “Platform-specific filename conventions”.
Table 3.1. Platform-specific filename conventions
| Platform | kernel | full-image | boot-image | fasl extension | kernel-build directory |
|---|---|---|---|---|---|
| DarwinPPC32 | dppccl | dppccl.image | ppc-boot.image | .dfsl | darwinppc |
| LinuxPPC32 | ppccl | ppccl.image | ppc-boot | .pfsl | linuxppc |
| DarwinPPC64 | dppccl64 | dppccl64.image | ppc-boot64.image | .d64fsl | darwinppc64 |
| LinuxPPC64 | ppccl64 | ppccl64.image | ppc-boot64 | .p64fsl | linuxppc64 |
| LinuxX8664 | lx86cl64 | lx86cl64.image | x86-boot64 | .lx64fsl | linuxx8664 |
| LinuxX8632 | lx86cl | lx86cl.image | x86-boot32 | .lx32fsl | linuxx8632 |
| DarwinX8664 | dx86cl64 | dx86cl64.image | x86-boot64.image | .dx64fsl | darwinx8664 |
| DarwinX8632 | dx86cl | dx86cl.image | x86-boot32.image | .dx32fsl | darwinx8632 |
| FreeBSDX8664 | fx86cl64 | fx86cl64.image | fx86-boot64 | .fx64fsl | freebsdx8664 |
| FreeBSDX8632 | fx86cl | fx86cl.image | fx86-boot32 | .fx32fsl | freebsdx8632 |
| SolarisX64 | sx86cl64 | sx86cl64.image | sx86-boot64 | .sx64fsl | solarisx64 |
| SolarisX86 | sx86cl | sx86cl.image | sx86-boot32 | .sx32fsl | solarisx86 |
| Win64 | wx86cl64.exe | sx86cl64.image | wx86-boot64.image | .wx64fsl | win64 |
| Win32 | wx86cl.exe | wx86cl.image | wx86-boot32.image | .wx32fsl | win32 |
At a given time, there are generally two versions of Clozure CL that you might want to use (and therefore might want to build from source):
The released version
The development version, called the "trunk", which may contain both interesting new features and interesting new bugs
All versions are available for download from svn.clozure.com via the Subversion source control system.
For example, to get a released version (1.7 in this example), use a command like:
svn co http://svn.clozure.com/publicsvn/openmcl/release/1.7/xxx/ccl
To get the trunk version, use:
svn co http://svn.clozure.com/publicsvn/openmcl/trunk/xxx/ccl
Change the xxx to one of the following names:
darwinx86,
linuxx86,
freebsdx86,
solarisx86,
windows,
linuxppc,
or
darwinppc.
Tarball distributions of released versions are also available for download via ftp from: ftp://clozure.com/pub/release/. For additional information about availability of source and distributions see the Clozure CL Trac.
Subversion client programs are pre-installed on Mac OS X 10.5 and
later and are typically either pre-installed or readily available
on Linux and FreeBSD platforms. The Subversion web page contains links to Subversion client programs
for many platforms.
Users of Mac OS X 10.4 or later can also
install Subversion clients via Fink or MacPorts.
On Debian Linux (and on related Linux distros such as Ubuntu) run
apt-get install subversion or equivalent in the command-line or interactive package manager.
The Clozure CL kernel can be built with the following widely available tools:
cc or gcc — the GNU C compiler
ld — the GNU linker
m4 or gm4 — the GNU m4 macro processor
as — the GNU assembler (version 2.10.1 or later)
make — either GNU make or, on FreeBSD, the default BSD make program
In general, the more recent the versions of those
tools, the better; some versions of gcc 3.x on Linux have
difficulty compiling some of the kernel source code correctly
(so gcc 4.0 should be used, if possible.) On Mac OS X, the
versions of the tools distributed with Xcode should work fine;
on Linux, the versions of the tools installed with the OS (or
available through its package management system) should work
fine if they're "recent enough". On FreeBSD, the installed
version of the m4 program doesn't support
some features that the kernel build process depends on; the
GNU version of the m4 macroprocessor (called
gm4 on FreeBSD) should be installed.
In order to build the lisp kernel on Mac OS X 10.6 Snow Leopard, you must install the optional 10.4 support when installing Xcode.
You now have everything you need. Start up
Clozure CL with the -n or --no-init
option to avoid potential interference from code in your init file,
and evaluate the following form to bring your Lisp system
up to date.
? (ccl:rebuild-ccl :full t)
That call to the function rebuild-ccl
performs the following steps:
Deletes all fasl files and other object files in the
ccl directory tree
Runs an external process that does a
make in the current platform's kernel
build directory to create a new kernel.
This step can only work if the C compiler and related
tools are installed; see Section 3.3, “Kernel Build Prerequisites”.
Does (compile-ccl t) in the running
lisp, to produce a set of fasl files from the “higher
level” lisp sources.
Does (xload-level-0 :force) in the
running lisp, to compile the lisp sources in the
“ccl:level-0;” directory into fasl files and
then create a bootstrapping image from those fasl
files.
Runs another external process, which causes the newly compiled lisp kernel to load the new bootstrapping image. The bootstrapping image then loads the “higher level” fasl files and a new copy of the platform's full heap image is then saved.
If all goes well, it'll all happen without user intervention and with some simple progress messages. If anything goes wrong during execution of either of the external processes, the process output is displayed as part of a lisp error message.
rebuild-ccl is essentially just a short
cut for running all the individual steps involved in rebuilding
the system. You can also execute these steps individually, as
described below.
The Lisp kernel is the executable that you run to use Lisp. It doesn't actually contain the entire Lisp implementation; rather, it loads a heap image which contains the specifics—the "library", as it might be called if this was a C program. The kernel also provides runtime support to the heap image, such as garbage collection, memory allocation, exception handling, and the OS interface.
The Lisp kernel file has different names on different
platforms. See
Table 3.1, “Platform-specific filename conventions”. On all
platforms the lisp kernel sources reside
in ccl/lisp-kernel.
This section gives directions on how to rebuild the Lisp kernel from its source code. Most Clozure CL users will rarely have to do this. You probably will only need to do it if you are attempting to port Clozure CL to a new architecture or extend or enhance its kernel in some way. As mentioned above, this step happens automatically when you do
? (rebuild-ccl :full t)
The initial heap image is loaded by the Lisp kernel, and provides most of the language implementation The heap image captures the entire state of a running Lisp (except for external resources, such as open files and TCP sockets). After it is loaded, the contents of the new Lisp process's memory are exactly the same as those of the old Lisp process when the image was created.
The heap image is how we get around the fact that we can't run Lisp code until we have a working Lisp implementation, and we can't make our Lisp implementation work until we can run Lisp code. Since the heap image already contains a fully-working implementation, all we need to do is load it into memory and start using it.
If you're building a new version of Clozure CL, you need to build a new heap image.
(You might also wish to build a heap image if you have a
large program that is very complicated or time-consuming to
load, so that you will be able to load it once, save an image,
and thenceforth never have to load it again. At any time, a heap
image capturing the entire memory state of a running Lisp can be
created by calling the function
ccl:save-application.)
Creating a new Clozure CL full heap image consists of the following steps:
Using your existing Clozure CL, create a bootstrapping image
Using your existing Clozure CL, recompile your updated Clozure CL sources
Invoke Clozure CL with the bootstrapping image you just created (rather than with the existing full heap image).
When you invoke Clozure CL with the bootstrapping image, it starts up, loads all of the Clozure CL fasl files, and saves out a new full heap image. Voila. You've created a new heap image.
A few points worth noting:
There's a circular dependency between the full heap image and the bootstrapping image, in that each is used to build the other.
There are some minor implementation differences, but the environment in effect after the bootstrapping image has loaded its fasl files is essentially equivalent to the environment provided by the full heap image; the latter loads a lot faster and is easier to distribute, of course.
If the full heap image doesn't work (because of an OS compatibilty problem or other bug), it's very likely that the bootstrapping image will suffer the same problems.
Given a bootstrapping image and a set of up-to-date fasl
files, the development cycle usually involves editing lisp
sources (or updating those sources via svn update),
recompiling modified files, and using the bootstrapping image
to produce a new heap image.
The bootstrapping image isn't provided in Clozure CL distributions. It can be built from the source code provided in distributions (using a lisp image and kernel provided in those distributions) using the procedure described below.
The bootstrapping image is built by invoking a special
utility inside a running Clozure CL heap image to load files
contained in the ccl/level-0 directory. The
bootstrapping image loads several dozen fasl files. After
it's done so, it saves a heap image via
save-application. This process is called
"cross-dumping".
Given a source distribution, a lisp kernel, and a heap image, one can produce a bootstrapping image by first invoking Clozure CL from the shell:
shell> ccl Welcome to Clozure CL .... ! ?
then calling ccl:xload-level-0 at the
lisp prompt:
? (ccl:xload-level-0)
This function compiles the lisp sources in the ccl/level-0
directory if they're newer than the corresponding fasl files
and then loads the resulting fasl files into a simulated lisp
heap contained in data structures inside the running
lisp. That simulated heap image is then written to
disk.
xload-level-0 should be called
whenever your existing boot image is out-of-date with respect
to the source files in ccl:level-0;
— For example:
? (ccl:xload-level-0 :force)
forces recompilation of the level-0 sources.
Calling:
? (ccl:compile-ccl)
at the lisp prompt compiles any fasl files that are
out-of-date with respect to the corresponding lisp sources;
(ccl:compile-ccl t) forces
recompilation. ccl:compile-ccl reloads
newly-compiled versions of some files;
ccl:xcompile-ccl is analogous, but skips
this reloading step.
Unless there are bootstrapping considerations involved, it usually doesn't matter whether these files are reloaded after they're recompiled.
Calling compile-ccl or
xcompile-ccl in an environment where fasl
files don't yet exist may produce warnings to that effect
whenever files are required during
compilation; those warnings can be safely ignored. Depending
on the maturity of the Clozure CL release, calling
compile-ccl or
xcompile-ccl may also produce several
warnings about undefined functions, etc. They should be
cleaned up at some point.
To build a full image from a bootstrapping image, just invoke the kernel with the bootstrapping image as an argument
$ cd ccl # wherever your ccl directory is $ ./KERNEL--image-nameBOOT_IMAGE--no-init
Where KERNEL and
BOOT_IMAGE are the names of
the kernel and boot image appropriate to the platform you are
running on. See Table 3.1, “Platform-specific filename conventions”
That should load a few dozen fasl files (printing a message as each file is loaded.) If all of these files successfully load, the lisp will print a prompt. You should be able to do essentially everything in that environment that you can in the environment provided by a "real" heap image. If you're confident that things loaded OK, you can save that image:
? (ccl:save-application "image_name") ; Overwriting the existing heap image
Where image_name is the name of
the full heap image for your platform. See
Table 3.1, “Platform-specific filename conventions”.
If things go wrong in the early stages of the loading sequence, errors are often difficult to debug; until a fair amount of code (CLOS, the CL condition system, streams, the reader, the read-eval-print loop) is loaded, it's generally not possible for the lisp to report an error. Errors that occur during these early stages ("the cold load") sometimes cause the lisp kernel debugger (see ) to be invoked; it's primitive, but can sometimes help one to get oriented.
The Common Lisp standard allows considerable latitude in the details of an implementation, and each particular Common Lisp system has some idiosyncrasies. This chapter describes ordinary user-level features of Clozure CL, including features that may be part of the Common Lisp standard, but which may have quirks or details in the Clozure CL implementation that are not described by the standard. It also describes extensions to the standard; that is, features of Clozure CL that are not part of the Common Lisp standard at all.
Clozure CL's tracing facility is invoked by an extended version of the Common Lisp trace macro. Extensions allow tracing of methods, as well as finer control over tracing actions.
TRACE {keyword
global-value}* {spec |
(spec {keyword
local-value}*)}* [Macro]
The trace macro encapsulates the functions named by
specs, causing trace actions to take place on entry and
exit from each function. The default actions print a message on function entry and
exit. Keyword/value options
can be used to specify changes in the default behavior.
Invoking (trace) without arguments returns a list of functions being traced.
A spec is either a symbol that is the name of a function, or an
expression of the form (setf symbol), or a
specific method of a generic function in the form (:method
gf-name {qualifier}*
({specializer}*)), where a
specializer can be the name of a class or an EQL
specializer.
A spec can also be a string naming a package, or equivalently a
list (:package package-name), in order to
request that all functions in the package to be traced.
By default, whenever a traced function is entered or exited, a short message is
printed on *trace-output* showing the arguments on entry and
values on exit. Options specified as key/value pairs can be used to modify this
behavior. Options preceding the function specs apply to
all the functions being traced. Options specified along with a
spec apply to that spec only and override any
global options. The following options are supported:
If true, and if applied to a spec naming a generic
function, arranges to trace all the methods of the generic function in addition to the
generic function itself.
outside-spec
| ({outside-spec}*)
Inhibits all trace actions unless the current
invocation of the function being traced is inside one of the
outside-spec's, i.e. unless a function named by one of the
outside-spec's is currently on the stack.
outside-spec can name a function, a
method, or a package, as above.
form,
:condition form
Evaluates form whenever the function being traced is
about to be entered, and inhibits all trace actions if form
returns nil. The form may reference the lexical variable ccl::args,
which is a list of the arguments in this call. :condition is just a
synonym for :if, though if both are specified, both must return non-nil.
form
Evaluates form whenever the function being traced is
about to be entered, and inhibits the entry trace actions if
form returns nil. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call. If both
:if and :before-if are specified, both must return
non-nil in order for the before entry actions to happen.
form
Evaluates form whenever the function being traced has
just exited, and inhibits the exit trace actions if form
returns nil. The form may reference the lexical variable ccl::vals,
which is a list of values returned by this call. If both :if and
:after-if are specified, both must return non-nil in order for the
after exit actions to happen.
form
Evaluates form whenever the function being traced is
about to be entered, and prints the result before printing the standard entry message.
The form may reference the lexical variable ccl::args, which is a list
of the arguments in this call. To see multiple forms, use values:
:print-before (values (one-thing) (another-thing)).
form
Evaluates form whenever the function being traced has
just exited, and prints the result after printing the standard exit message. The form may
reference the lexical variable ccl::vals, which is a list of values
returned by this call. To see multiple forms, use values:
:print-after (values (one-thing) (another-thing)).
form
Equivalent to :print-before form :print-after form.
form
Evaluates form whenever the function being traced is
about to be entered. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call.
form
Evaluates form whenever the function being has just
exited. The form may reference the lexical variable ccl::vals, which
is a list of values returned by this call.
form
Equivalent to :eval-before form
:eval-after form.
form
Evaluates form whenever the function being traced is
about to be entered, and if the result is non-nil, enters a debugger break loop. The form
may reference the lexical variable ccl::args, which is a list of the
arguments in this call.
form
Evaluates form whenever the function being traced has
just exited, and if the result is non-nil, enters a debugger break loop. The form may
reference the lexical variable ccl::vals, which is a list of values
returned by this call.
form
Equivalent to :break-before form :break-after form.
form,
:backtrace form
Evaluates form whenever the function being traced is
about to be entered. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call. The value
returned by form is intepreted as follows:
does nothing
prints a detailed backtrace to *trace-output*.
integer)
prints the top integer frames of detailed
backtrace to *trace-output*.
integer
prints top integer frames of a terse
backtrace to *trace-output*.
prints a terse backtrace to *trace-output*.
Note that unlike with the other options, :backtrace is equivalent to :backtrace-before only, not both before and after, since it's usually not helpful to print the same backtrace both before and after the function call.
form
Evaluates form whenever the function being traced has
just exited. The form may reference the lexical variable ccl::vals,
which is a list of values returned by this call. The value returned by
form is intepreted as follows:
does nothing
prints a detailed backtrace to *trace-output*.
integer)
prints the top integer frames of detailed
backtrace to *trace-output*.
integer
prints top integer frames of a terse
backtrace to *trace-output*.
prints a terse backtrace to *trace-output*.
action
specifies the action to be taken just before the traced function is entered. action is one of:
The default, prints a short indented message showing the function name and the invocation arguments
Equivalent to :before :print :break-before t
Equivalent to :before :print :backtrace-before t
function
Any other value is interpreted as a function to call on entry instead of printing the standard entry message. It is called with its first argument being the name of the function being traced, the remaining arguments being all the arguments to the function being traced, and ccl:*trace-level* bound to the current nesting level of trace actions.
action
specifies the action to be taken just after the traced function exits. action is one of:
The default, prints a short indented message showing the function name and the returned values
Equivalent to :after :print :break-after t
Equivalent to :after :print :backtrace-after t
function
Any other value is interpreted as a function to call on exit instead of printing the standard exit message. It is called with its first argument being the name of the function being traced, the remaining arguments being all the values returned by the function being traced, and ccl:*trace-level* bound to the current nesting level of trace actions.
Variable bound to the current nesting level during execution of before and after trace actions. The default printing actions use it to determine the amount of indentation.
CCL:*TRACE-MAX-INDENT* [Variable]
The default before and after print actions will not indent by more than the value of ccl:*trace-max-indent* regardless of the current trace level.
CCL:TRACE-FUNCTION spec &key {keyword value}* [Function]
This is a functional version of the TRACE macro. spec and
keywords are as for TRACE, except that all arguments are evaluated.
CCL:*TRACE-PRINT-LEVEL* [Variable]
The default print actions bind CL:*PRINT-LEVEL* to this value while printing. Note that this rebinding is only in effect during the default entry and exit messages. It does not apply to printing of :print-before/:print-after forms or any explicit printing done by user code.
CCL:*TRACE-PRINT-LENGTH* [Variable]
The default print actions bind CL:*PRINT-LENGTH* to this value while printing. Note that this rebinding is only in effect during the default entry and exit messages. It does not apply to printing of :print-before/:print-after forms or any explicit printing done by user code.
CCL:*TRACE-BAR-FREQUENCY* [Variable]
By default, this is nil. If non-nil it should be a integer, and the default entry and exit messages will print a | instead of space every this many levels of indentation.
The advise macro can be thought of as a more
general version of trace. It allows code that
you specify to run before, after, or around a given function, for
the purpose of changing the behavior of the function. Each piece
of added code is called a piece of advice. Each piece of advice
has a unique name, so that you can have multiple pieces of advice
on the same function, including multiple
:before, :after, and
:around pieces of advice.
The :name and :when
keywords serve to identify the piece of advice. A later call to
advise with the same values of
:name and :when will replace
the existing piece of advice; a call with different values will not.
spec---
A specification of the function on which to put the
advice. This is either a symbol that is the name of a
function or generic function, or an expression of the
form (setf symbol), or a
specific method of a generic function in the form
(:method symbol {qualifiers} (specializer {specializer})).
form--- A form to execute before, after, or around the advised function. The form can refer to the variable arglist that is bound to the arguments with which the advised function was called. You can exit from form with (return).
name--- A name that identifies the piece of advice.
when---
An argument that specifies when the piece of advice is
run. There are three allowable values. The default is
:before, which specifies that form is
executed before the advised function is called. Other
possible values are :after, which
specifies that form is executed after the advised
function is called, and :around,
which specifies that form is executed around the call to
the advised function. Use (:do-it)
within form to indicate invocation of the original
definition.
The function foo, already defined, does
something with a list of numbers. The following code uses a
piece of advice to make foo return zero if any of its
arguments is not a number. Using :around advice, you can do
the following:
(advise foo (if (some #'(lambda (n) (not (numberp n))) arglist) 0 (:do-it)) :when :around :name :zero-if-not-nums)
To do the same thing using a :before piece of advice:
(advise foo (if (some #'(lambda (n) (not (numberp n))) arglist) (return 0)) :when :before :name :zero-if-not-nums)
The unadvise macro removes the piece or pieces of advice
matching spec, when,
and name. When the value of
spec is t and the values of when
and name are nil, unadvise
removes every piece of advice; when spec is
t, the argument when is nil, and
name is non-nil, unadvise removes all
pieces of advice with the given name.
Clozure CL's DIRECTORY function accepts the following implementation-dependent keyword arguments:
boolean
If true, includes regular (non-directory) files in DIRECTORY's output. Defaults to T.
boolean
If true, includes directories in DIRECTORY's output. Defaults to NIL.
boolean
If true, includes files and directories whose names start with a dot character in DIRECTORY's output. (Entries whose name is "." or ".." are never included.) Defaults to T.
boolean
If true, includes the TRUENAMEs of symbolic or hard links in DIRECTORY's output; if false, includes the link filenames without attempting to resolve them. Defaults to T.
Note that legacy HFS alias files are treated as plain files.
All characters and strings in Clozure CL fully support Unicode by
using UTF-32. There is only one CHARACTER type
and one STRING type in Clozure CL. There has been a
lot of discussion about this decision which can be found by
searching the openmcl-devel archives at http://clozure.com/pipermail/openmcl-devel/. Suffice it
to say that we decided that the simplicity and speed advantages of
only supporting UTF-32 outweigh the space disadvantage.
There is one CHARACTER type in Clozure CL.
All CHARACTERs are
BASE-CHARs. CHAR-CODE-LIMIT
is now #x110000, which means that all Unicode
characters can be directly represented. As of Unicode 5.0, only
about 100,000 of 1,114,112 possible CHAR-CODEs
are actually defined. The function CODE-CHAR
knows that certain ranges of code values (notably
#xd800-#xddff) will never be
valid character codes and will return NIL for
arguments in that range, but may return a
non-NIL value (an undefined/non-standard
CHARACTER object) for other unassigned code
values.
Clozure CL supports character names of the form
u+xxxx—where x is a
sequence of one or more hex digits. The value of the hex digits
denotes the code of the character. The +
character is optional, so #\u+0020,
#\U0020, and #\U+20 all
refer to the #\Space character.
Characters with codes in the range
#xa0-#x7ff also have
symbolic names These are the names from the Unicode standard with
spaces replaced by underscores. So
#\Greek_Capital_Letter_Epsilon can be used to
refer to the character whose CHAR-CODE is
#x395. To see the complete list of supported
character names, look just below the definition for
register-character-name in
ccl:level-1;l1-reader.lisp.
OPEN, LOAD, and
COMPILE-FILE all take an
:EXTERNAL-FORMAT keyword argument. The value
of :EXTERNAL-FORMAT can be
:DEFAULT (the default value), a line
termination keyword (see Section 4.5.3, “Line Termination Keywords”), a character encoding
keyword (see Section 4.5.4, “Character Encodings”), an
external-format object created using
CCL::MAKE-EXTERNAL-FORMAT (see make-external-format), or a plist with keys:
:DOMAIN, :CHARACTER-ENCODING
and :LINE-TERMINATION. If
argument is a plist, the result of
(APPLY #'MAKE-EXTERNAL-FORMAT
will be used.argument)
If :DEFAULT is specified, then the value
of CCL:*DEFAULT-EXTERNAL-FORMAT* is used. If
no line-termination is specified, then the value of
CCL:*DEFAULT-LINE-TERMINATION* is used, which
defaults to :UNIX. If no character encoding is
specified, then
CCL:*DEFAULT-FILE-CHARACTER-ENCODING* is used
for file streams and
CCL:*DEFAULT-SOCKET-CHARACTER-ENCODING* is used
for socket streams. The default, default character encoding is
NIL which is a synonym for
:ISO-8859-1.
Note that the set of keywords used to denote CHARACTER-ENCODINGs and the set of keywords used to denote line-termination conventions is disjoint: a keyword denotes at most a character encoding or a line termination convention, but never both.
EXTERNAL-FORMATs are objects (structures) with two read-only fields that can be accessed via the functions: EXTERNAL-FORMAT-LINE-TERMINATION and EXTERNAL-FORMAT-CHARACTER-ENCODING.
The value of this variable is used when :EXTERNAL-FORMAT is unspecified or specified as :DEFAULT. It can meaningfully be given any value that can be used as an external-format (except for the value :DEFAULT.)
The initial value of this variable
in Clozure CL is :UNIX, which is equivalent to
(:LINE-TERMINATION :UNIX), among other
things.
The value of this variable is used when an external-format doesn't specify a line-termination convention (or specifies it as :DEFAULT.) It can meaningfully be given any value that can be used as a line termination keyword (see Section 4.5.3, “Line Termination Keywords”).
The initial value of this variable
in Clozure CL is :UNIX.
domain---This is used to indicate where the external
format is to be used. Its value can be almost
anything. It defaults to NIL.
There are two domains that have a pre-defined meaning in
Clozure CL: :FILE indicates
encoding for a file in the file system and
:SOCKET indicates i/o to/from a
socket. The value of domain
affects the default values for
character-encoding and
line-termination.
character-encoding---A keyword that specifies the character encoding
for the external format. Section 4.5.4, “Character Encodings”. Defaults to
:DEFAULT which means if
domain is
:FILE use the value of the variable
CCL:*DEFAULT-FILE-CHARACTER-ENCODING*
and if domain is
:SOCKET, use the value of the
variable
CCL:*DEFAULT-SOCKET-CHARACTER-ENCODING*.
The initial value of both of these variables is
NIL, which means the
:ISO-8859-1 encoding.
line-termination---A keyword that indicates a line termination
keyword Section 4.5.3, “Line Termination Keywords”.
Defaults to :DEFAULT which means
use the value of the variable
CCL:*DEFAULT-LINE-TERMINATION*.
external-format---An external-format object as described above.
Line termination keywords indicate which characters are used
to indicate the end of a line. On input, the external line
termination characters are replaced by #\Newline
and on output, #\Newlines are converted to the
external line termination characters.
Table 4.1. Line Termination Keywords
| keyword | character(s) |
|---|---|
:UNIX
|
#\Linefeed
|
:MACOS
|
#\Return
|
:CR
|
#\Return
|
:CRLF
|
#\Return #\Linefeed
|
:CP/M
|
#\Return #\Linefeed
|
:MSDOS
|
#\Return #\Linefeed
|
:DOS
|
#\Return #\Linefeed
|
:WINDOWS
|
#\Return #\Linefeed
|
:INFERRED
|
see below |
:UNICODE
|
#\Line_Separator
|
:INFERRED means that a stream's
line-termination convention is determined by looking at the contents
of a file. It is only useful for FILE-STREAMs
that're open for :INPUT or
:IO. The first buffer full of data is examined,
and if a #\Return character occurs before any
#\Linefeed character, then the line termination
type is set to :WINDOWS if that
#\Return character is immediately followed by a
#\Linefeed character and to :MACOS
otherwise. If a #\Return character isn't found in
the buffer or if #\Return is preceded by
#\Linefeed, the file's line terminationt type
is set to :UNIX.
Internally, all characters and strings in Clozure CL are in UTF-32. Externally, files or socket streams may encode characters in a wide variety of ways. The International Organization for Standardization, widely known as ISO, defines many of these character encodings. Clozure CL implements some of these encodings as detailed below. These encodings are part of the specification of external formats Section 4.5.2, “External Formats”. When reading from a stream, characters are converted from the specified external character encoding to UTF-32. When writing to a stream, characters are converted from UTF-32 to the specified character encoding.
Internally, CHARACTER-ENCODINGs are objects (structures) that are named by character encoding keywords (:ISO-8859-1, :UTF-8, etc.). The structures contain attributes of the encoding and functions used to encode/decode external data, but unless you're trying to define or debug an encoding there's little reason to know much about the CHARACTER-ENCODING objects and it's usually preferable to refer to a character encoding by its name.
On output to streams with character encodings that can encode the full range of Unicode—and on input from any stream—"unencodable characters" are represented using the Unicode #\Replacement_Character (= #\U+fffd); the presence of such a character usually indicates that something got lost in translation. Either data wasn't encoded properly or there was a bug in the decoding process.
The endianness of a character encoding is sometimes
explicit, and sometimes not. For example,
:UTF-16BE indicates big-endian, but
:UTF-16 does not specify endianness. A byte
order mark is a special character that may appear at the
beginning of a stream of encoded characters to specify the
endianness of a multi-byte character encoding. (It may also be
used with UTF-8 character encodings, where it is simply used to
indicate that the encoding is UTF-8.)
Clozure CL writes a byte order mark as the first character of a file or socket stream when the endianness of the character encoding is not explicit. Clozure CL also expects a byte order mark on input from streams where the endianness is not explicit. If a byte order mark is missing from input data, that data is assumed to be in big-endian order.
A byte order mark from a UTF-8 encoded input stream is not treated specially and just appears as a normal character from the input stream. It is probably a good idea to skip over this character.
The set of character encodings supported by Clozure CL can be retrieved by calling CCL:DESCRIBE-CHARACTER-ENCODINGS.
The list of supported encodings is reproduced here. Most
encodings have aliases, e.g. the encoding named
:ISO-8859-1 can also be referred to by the
names :LATIN1 and :IBM819,
among others. Where possible, the keywordized name of an
encoding is equivalent to the preferred MIME charset name (and
the aliases are all registered IANA charset names.)
:ISO-8859-1
An 8-bit, fixed-width character encoding in which all character codes map to their Unicode equivalents. Intended to support most characters used in most Western European languages.
Clozure CL uses ISO-8859-1 encoding for
*TERMINAL-IO* and for all streams whose
EXTERNAL-FORMAT isn't explicitly specified. The default for
*TERMINAL-IO* can be set via the
-K command-line argument (see Section 2.5, “Command Line Options”).
ISO-8859-1 just covers the first 256 Unicode code points, where the first 128 code points are equivalent to US-ASCII. That should be pretty much equivalent to what earliers versions of Clozure CL did that only supported 8-bit characters, but it may not be optimal for users working in a particular locale.
Aliases: :ISO_8859-1, :LATIN1, :L1,
:IBM819, :CP819, :CSISOLATIN1
:ISO-8859-2
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Central/Eastern Europe.
Aliases: :ISO_8859-2, :LATIN2, :L2,
:CSISOLATIN2
:ISO-8859-3
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Southern Europe.
Aliases: :ISO_8859-3, :LATIN3 :L3,
:CSISOLATIN3
:ISO-8859-4
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Northern Europe.
Aliases: :ISO_8859-4, :LATIN4, :L4, :CSISOLATIN4
:ISO-8859-5
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Cyrillic alphabet.
Aliases: :ISO_8859-5, :CYRILLIC, :CSISOLATINCYRILLIC,
:ISO-IR-144
:ISO-8859-6
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Arabic alphabet.
Aliases: :ISO_8859-6, :ARABIC, :CSISOLATINARABIC,
:ISO-IR-127
:ISO-8859-7
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Greek alphabet.
Aliases: :ISO_8859-7, :GREEK, :GREEK8, :CSISOLATINGREEK,
:ISO-IR-126, :ELOT_928, :ECMA-118
:ISO-8859-8
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Hebrew alphabet.
Aliases: :ISO_8859-8, :HEBREW, :CSISOLATINHEBREW,
:ISO-IR-138
:ISO-8859-9
An 8-bit, fixed-width character encoding in which codes #x00-#xcf map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Turkish alphabet.
Aliases: :ISO_8859-9, :LATIN5, :CSISOLATIN5,
:ISO-IR-148
:ISO-8859-10
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Nordic alphabets.
Aliases: :ISO_8859-10, :LATIN6, :CSISOLATIN6,
:ISO-IR-157
:ISO-8859-11
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found the Thai alphabet.
:ISO-8859-13
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Baltic alphabets.
:ISO-8859-14
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Celtic languages.
Aliases: :ISO_8859-14, :ISO-IR-199, :LATIN8, :L8,
:ISO-CELTIC
:ISO-8859-15
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Western European languages (including the Euro sign and some other characters missing from ISO-8859-1.
Aliases: :ISO_8859-15, :LATIN9
:ISO-8859-16
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Southeast European languages.
Aliases: :ISO_8859-16, :ISO-IR-199, :LATIN8, :L8,
:ISO-CELTIC
:MACINTOSH
An 8-bit, fixed-width character encoding in which codes #x00-#x7f map to their Unicode equivalents and other codes map to other Unicode character values. Traditionally used on Classic MacOS to encode characters used in western languages.
Aliases: :MACOS-ROMAN, :MACOSROMAN, :MAC-ROMAN,
:MACROMAN
:UCS-2
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit word. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, the data is assumed to be in big-endian order.
:UCS-2BE
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit big-endian word. The encoded data is implicitly big-endian; byte-order-mark characters are not interpreted on input or prepended to output.
:UCS-2LE
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit little-endian word. The encoded data is implicitly little-endian; byte-order-mark characters are not interpreted on input or prepended to output.
:US-ASCII
An 7-bit, fixed-width character encoding in which all character codes map to their Unicode equivalents.
Aliases: :CSASCII, :CP637, :IBM637, :US,
:ISO646-US, :ASCII, :ISO-IR-6
:UTF-16
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit word and characters with larger codes can be encoded in a pair of 16-bit words. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, the data is assumed to be in big-endian order. Output is written in native byte-order with a leading byte-order mark.
:UTF-16BE
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit big-endian word and characters with larger codes can be encoded in a pair of 16-bit big-endian words. The endianness of the encoded data is implicit in the encoding; byte-order-mark characters are not interpreted on input or prepended to output.
:UTF-16LE
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit little-endian word and characters with larger codes can be encoded in a pair of 16-bit little-endian words. The endianness of the encoded data is implicit in the encoding; byte-order-mark characters are not interpreted on input or prepended to output.
:UTF-32
A 32-bit, fixed-length encoding in which all Unicode characters can be encoded in a single 32-bit word. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, input data is assumed to be in big-endian order. Output is written in native byte order with a leading byte-order mark.
Alias: :UTF-4
:UTF-32BE
A 32-bit, fixed-length encoding in which all Unicode characters encoded in a single 32-bit word. The encoded data is implicitly big-endian; byte-order-mark characters are not interpreted on input or prepended to output.
Alias: :UCS-4BE
:UTF-8
An 8-bit, variable-length character encoding in which characters with CHAR-CODEs in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 to 4 bytes.
:UTF-32LE
A 32-bit, fixed-length encoding in which all Unicode characters can encoded in a single 32-bit word. The encoded data is implicitly little-endian; byte-order-mark characters are not interpreted on input or prepended to output.
Alias: :UCS-4LE
:Windows-31j
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Aliases: :CP932, :CSWINDOWS31J
:EUC-JP
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :EUCJP
:GB2312
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x80 can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :GB2312-80 :GB2312-1980 :EUC-CN :EUCCN
:CP936
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x80 can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :GBK :MS936 :WINDOWS-936
Clozure CL provides functions to encode and decode strings to and from vectors of type (simple-array (unsigned-byte 8)).
Decodes the octets in vector (or the subsequence of it delimited by start and end) into a string according to external-format.
If string is supplied, output will be written into it. It must be large enough to hold the decoded characters. If string is not supplied, a new string will be allocated to hold the decoded characters.
Returns, as multiple values, the decoded string and the position in vector where the decoding ended.
Sequences of octets in vector that cannot be decoded into characters according to external-format will be decoded as #\Replacement_Character.
encode-string-to-octets
string
&key
start
end
external-format
use-byte-order-mark
vector
vector-offset
Encodes string (or the substring delimited by start and end) into external-format and returns, as multiple values, a vector of octets containing the encoded data and an integer that specifies the offset into the vector where the encoded data ends.
When use-byte-order-mark is true, a byte-order mark will be included in the encoded data.
If vector is supplied, output will be written to it. It must be of type (simple-array (unsigned-byte 8)) and be large enough to hold the encoded data. If it is not supplied, the function will allocate a new vector.
If vector-offset is supplied, data will be written into the output vector starting at that offset.
Characters in string that cannot be encoded into external-format will be replaced with an encoding-dependent replacement character (#\Replacement_Character or #\Sub) before being encoded and written into the output vector.
Leading tilde (~) characters in physical pathname namestrings are expanded in the way that most shells do:
"~user/..." can be used to refer to an absolute pathname rooted
at the home directory of the user named "user".
"~/..." can be used to refer to an absolute pathname rooted at
the home directory of the current user.
Clozure CL sets up logical pathname translations for logical hosts: ccl and home
The CCL logical host should point to the
ccl directory. It is used for a variety of
purposes by Clozure CL including: locating Clozure CL source code,
require and provide, accessing
foreign function information, and the Clozure CL build process. It
is set to the value of the environment variable
CCL_DEFAULT_DIRECTORY, which is set by the
openmcl shell script Section 2.3.1, “The ccl Shell Script”. If
CCL_DEFAULT_DIRECTORY is not set, then it is set
to the directory containing the current heap image.
The syntax of namestrings is implementation-defined in Common Lisp. Portable programs cannot assume much of anything about them. (See section 19.1.1 of the Common Lisp standard for more information.)
When translating a namestring into a pathname object, most
implementations seem to follow the convention that a dot
character in the namestring separates the
pathname-name and
the pathname-type. When there is more
than one dot in involved, or when dots appear at the beginning
or end of the namestrings, what to do is less clear: does
".emacs" describe a pathname whose name is
nil and whose type is emacs
or something else? Similarly, given "a.b.c", the question
is which parts are parsed as the pathname name, and which are
parsed as the pathname type?
When generating a namestring from a pathname object (as happens, for example, when printing a pathname), Clozure CL tries to avoid some potential ambiguity by escaping characters that might otherwise be used to separate pathname components. The character used to quote or escape the separators is a backlash on Unix systems, and a #\> character on Windows. So, for example, "a\\.b.c" has name "a.b" and type "c", whereas "a.b\\.c" has name "a" and type "b.c".
To get a native namestring suitable for passing to an
operating system command, use the function
ccl:native-translated-namestring.
This function returns a namestring that represents a pathname using the native conventions of the operating system. Any quoting or escaping of special characters will be removed.
For example, suppose that p is a pathname made
by (make-pathname :name "a.b" :type "c").
Then, (native-translated-namestring p) evaluates
to "a.b.c". By contrast, (namestring p) evaluates
to "a\\.b.c".
Executes forms in an environemt in which each var is bound to a stack-allocated foreign pointer which refers to a C-style string suitable for passing to foreign code which expects a filename argument.
For example, one might use this macro in the following way:
(with-filename-cstrs ((s (native-translated-namestring pathname))) (#_unlink s))
Various operating systems have different conventions for how they expect native pathname strings to be encoded. Darwin expects then to be decomposed UTF-8. The Unicode variants to Windows file-handling functions expect UTF-16. Other systems just treat them as opaque byte sequences. This macro ensures that the correct encoding is used, whatever the host operating system.
Pathname strings are treated as null-terminated strings coded in the encoding named by the value returned by the function CCL:PATHNAME-ENCODING-NAME. This value may be changed with SETF.
In release 1.2 and later, Clozure CL supports memory-mapped files. On operating systems that support memory-mapped files (including Mac OS X, Linux, and FreeBSD), the operating system can arrange for a range of virtual memory addresses to refer to the contents of an open file. As long as the file remains open, programs can read values from the file by reading addresses in the mapped range.
Using memory-mapped files may in some cases be more efficient than reading the contents of a file into a data structure in memory.
Clozure CL provides the functions CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR to support memory-mapping. These functions return vectors whose contents are the contents of memory-mapped files. Reading an element of such a vector returns data from the corresponding position in the file.
Without memory-mapped files, a common idiom for reading the contents of files might be something like this:
(let* ((stream (open pathname :direction :input :element-type '(unsigned-byte 8)))
(vector (make-array (file-size-to-vector-size stream)
:element-type '(unsigned-byte 8))))
(read-sequence vector stream))
Using a memory-mapped files has a result that is the same in that, like the above example, it returns a vector whose contents are the same as the contents of the file. It differs in that the above example creates a new vector in memory and copies the file's contents into it; using a memory-mapped file instead arranges for the vector's elements to point to the file's contents on disk directly, without copying them into memory first.
The vectors returned by CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR are read-only; any attempt to change an element of a vector returned by these functions results in a memory-access error. Clozure CL does not currently support writing data to memory-mapped files.
Vectors created by CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR are required to respect Clozure CL's limit on the total size of an array. That means that you cannot use these functions to create a vector longer than ARRAY-TOTAL-SIZE-LIMIT, even if the filesystem supports file sizes that are larger. The value of ARRAY-TOTAL-SIZE-LIMIT is (EXPT 2 24) on 32-but platforms; and (EXPT 2 56) on 64-bit platforms.
CCL:MAP-FILE-TO-IVECTOR
pathname
element-type
[Function]
The pathname of the file to be memory-mapped.
The element-type of the vector to be created. Specified as a type-specifier that names a subtype of either SIGNED-BYTE or UNSIGNED-BYTE.
The map-file-to-ivector function tries to
open the file at pathname for reading. If
successful, the function maps the file's contents to a range of
virtual addresses. If successful, it returns a read-only vector
whose element-type is given
by element-type, and whose contents are
the contents of the memory-mapped file.
The returned vector is a displaced-array whose element-type is (UPGRADED-ARRAY-ELEMENT-TYPE element-type). The target of the displaced array is a vector of type (SIMPLE-ARRAY element-type (*)) whose elements are the contents of the memory-mapped file.
Because of alignment issues, the mapped file's contents start a few bytes (4 bytes on 32-bit platforms, 8 bytes on 64-bit platforms) into the vector. The displaced array returned by CCL:MAP-FILE-TO-IVECTOR hides this overhead, but it's usually more efficient to operate on the underlying simple 1-dimensional array. Given a displaced array (like the value returned by CCL:MAP-FILE-TO-IVECTOR), the function ARRAY-DISPLACEMENT returns the underlying array and the displacement index in elements.
Currently, Clozure CL supports only read operations on memory-mapped files. If you try to change the contents of an array returned by map-file-to-ivector, Clozure CL signals a memory error.
CCL:UNMAP-IVECTOR
displaced-array
[Function]
If the argument is a displaced-array returned by map-file-to-ivector, and if it has not yet been unmapped by this function, then unmap-ivector undoes the memory mapping, closes the mapped file, and changes the displaced-array so that its target is an empty vector (of length zero).
CCL:MAP-FILE-TO-OCTET-VECTOR
pathname
[Function]
This function is a synonym for (CCL:MAP-FILE-TO-IVECTOR pathname '(UNSIGNED-BYTE 8)) It is provided as a convenience for the common case of memory-mapping a file as a vector of bytes.
CCL:UNMAP-OCTET-VECTOR
displaced-array
[Function]
This function is a synonym for (CCL:UNMAP-IVECTOR)
Clozure CL supports the definition of static variables, whose values are the same across threads, and which may not be dynamically bound. The value of a static variable is thus the same across all threads; changing the value in one thread changes it for all threads.
Attempting to dynamically rebind a static variable (for instance, by using LET, or using the variable name as a parameter in a LAMBDA form) signals an error. Static variables are shared global resources; a dynamic binding is private to a single thread.
Static variables therefore provide a simple way to share mutable state across threads. They also provide a simple way to introduce race conditions and obscure bugs into your code, since every thread reads and writes the same instance of a given static variable. You must take care, therefore, in how you change the values of static variables, and use normal multithreaded programming techniques, such as locks or semaphores, to protect against race conditions.
In Clozure CL, access to a static variable is usually faster than access to a special variable that has not been declared static.
DEFSTATIC
var
value
&key
doc-string
[Macro]
The name of the new static variable.
The initial value of the new static variable.
A documentation string that is assigned to the new variable.
Proclaims the variable special, assigns the variable the supplied value, and assigns the doc-string to the variable's VARIABLE documentation. Marks the variable static, preventing any attempt to dynamically rebind it. Any attempt to dynamically rebind var signals an error.
Clozure CL provides the
function CCL:SAVE-APPLICATION, which creates a file
containing an archived Lisp memory image.
Clozure CL consists of a small executable called the Lisp kernel, which implements the very lowest level features of the Lisp system, and an image, which contains the in-memory representation of most of the Lisp system, including functions, data structures, variables, and so on. When you start Clozure CL, you are launching the kernel, which then locates and reads an image file, restoring the archived image in memory. Once the image is fully restored, the Lisp system is running.
Using CCL:SAVE-APPLICATION, you can create a
file that contains a modified image, one that includes any changes
you've made to the running Lisp system. If you later pass your
image file to the Clozure CL kernel as a command-line parameter, it
then loads your image file instead of its default one, and Clozure CL
starts up with your modifications.
If this scenario seems to you like a convenient way to
create an application, that's just as intended. You can create an
application by modifying the running Lisp until it does what you
want, then use CCL:SAVE-APPLICATION to preserve your
changes and later load them for use.
In fact, you can go further than that. You can replace Clozure CL's toplevel function with your own, and then, when the image is loaded, the Lisp system immediately performs your tasks rather than the default tasks that make it a Lisp development system. If you save an image in which you have done this, the resulting Lisp system is your tool rather than a Lisp development system.
You can go a step further still. You can
tell CCL:SAVE-APPLICATION to prepend the Lisp kernel
to the image file. Doing this makes the resulting image into a
self-contained executable binary. When you run the resulting file,
the Lisp kernel immediately loads the attached image file and runs
your saved system. The Lisp system that starts up can have any
behavior you choose. It can be a Lisp development system, but with
your customizations; or it can immediately perform some task of
your design, making it a specialized tool rather than a general
development system.
In other words, you can develop any application you like by
interactively modifying Clozure CL until it does what you want, then
using CCL:SAVE-APPLICATION to preserve your changes
in an executable image.
On Mac OS X,
the application builder
uses CCL:SAVE-APPLICATION to create the executable
portion of the application
bundle. Double-clicking the application bundle runs
the executable image created
by CCL:SAVE-APPLICATION.
Also on Mac OS X, Clozure CL supports an object type
called MACPTR, which is the type of pointers into the
foreign (Mac OS) heap. Examples of
commonly-user MACPTR objects are Cocoa windows and
other dynamically-allocated Mac OS system objects.
Because a MACPTR object is a pointer into a
foreign heap that exists for the lifetime of the running Lisp
process, and because a saved image is used by loading it into a
brand new Lisp process, saved MACPTR objects cannot
be relied on to point to the same things when reconstituted from a
saved image. In fact, a restored MACPTR object might
point to anything at all—for example an arbitrary location
in the middle of a block of code, or a completely nonexistent
virtual address.
For that reason, CCL:SAVE-APPLICATION converts
all MACPTR objects to DEAD-MACPTR
objects when writing them to an image
file. A DEAD-MACPTR is functionally identical to
a MACPTR, except that code that operates
on MACPTR objects distinguishes them
from DEAD-MACPTR objects and can handle them
appropriately—signaling errors, for example.
As of Clozure CL 1.2, there is one exception to the conversion
of MACPTR to DEAD-MACPTR objects:
a MACPTR object that points to the address 0 is not
converted, because address 0 can always be relied upon to refer to
the same thing.
As of Clozure CL 1.2, the constant CCL:+NULL-PTR+
refers to a MACPTR object that points to address 0.
On all supported platforms, you can
use CCL:SAVE-APPLICATION to create a command-line
tool that runs the same way any command-line program
does. Alternatively, if you choose not to prepend the kernel, you
can save an image and then later run it by passing it as a
command-line parameter to the ccl
or ccl64 script.
SAVE-APPLICATION
filename
&key
toplevel-function
init-file
error-handler
application-class
clear-clos-caches
(purify t)
impurify
(mode #o644)
prepend-kernel
native
[Function]
The pathname of the file to be created when Clozure CL saves the application.
The function to be executed after startup is complete. The toplevel is a function of no arguments that performs whatever actions the lisp system should perform when launched with this image.
If this parameter is not supplied, Clozure CL uses its default toplevel. The default toplevel runs the read-eval-print loop.
The pathname of a Lisp file to be loaded when the image starts up. You can place initialization expressions in this file, and use it to customize the behavior of the Lisp system when it starts up.
The error-handling mode for the saved image. The
supplied value determines what happens when an error is not
handled by the saved image. Valid values
are :quit (Lisp exits with an error
message); :quit-quietly (Lisp exits without an
error message); or :listener (Lisp enters a
break loop, enabling you to debug the problem by interacting
in a listener). If you don't supply this parameter, the
saved image uses the default error handler
(:listener).
The CLOS class that represents the saved Lisp
application. Normally you don't need to supply this
parameter; CCL:SAVE-APPLICATION uses the
class CCL:LISP-DEVELOPMENT-SYSTEM. In some
cases you may choose to create a custom application class;
in that case, pass the name of the class as the value for
this parameter.
If true, ensures that CLOS caches are emptied before saving the image. Normally you don't need to supply this parameter, but if for some reason you want to ensure the CLOS caches are clear when the image starts up, you can pass any true value.
When true, calls (in effect) purify before
saving the heap image. This moves certain objects that
are unlikely to become garbage to a special memory area
that is not scanned by the GC (since it is expected that
the GC wouldn't find anything to collect).
If true, calls (in effect) impurify before
saving the heap image. (If both :impurify
and :purify are true, first
impurify is done, and then purify.)
impurify moves objects in certain special memory
areas into the regular dynamic heap, where they will be scanned
by the GC.
A number specifying the mode (permission bits) of the output file.
Specifies the file to prepend to the saved heap
image. A value of t means to prepend
the lisp kernel binary that the lisp started with.
Otherwise, the value of :prepend-kernel
should be a pathname designator for the file to be
prepended.
If the prepended file is execuatable, its execute mode bits will be copied to the output file.
This argument can be used to prepend any kind of file to the saved heap image. This can be useful in some special cases.
If true, saves the image as a native (ELF, Mach-O, PE) shared library. (On platforms where this isn't yet supported, a warning is issued and the option is ignored.)
Multiple fasl files can be concatenated into a single file.
out-file--- Name of the file in which to store the concatenation.
fasl-files--- List of names of fasl files to concatenate.
:if-exists---
As for OPEN, defaults to
:error
Creates a fasl file which, when loaded, will have the same effect as loading the individual input fasl files in the specified order. The single file might be easier to distribute or install, and loading it may be at least a little faster than loading the individual files (since it avoids the overhead of opening and closing each file in succession.)
The PATHNAME-TYPE of the output file and of each input file defaults to the current platform's fasl file type (.dx64fsl or whatever.) If any of the input files has a different type/extension an error will be signaled, but it doesn't otherwise try too hard to verify that the input files are real fasl files for the current platform.
In Clozure CL, the Common Lisp types short-float and single-float are implemented as IEEE single precision values; double-float and long-float are IEEE double precision values. On 64-bit platforms, single-floats are immediate values (like fixnums and characters).
Floating-point exceptions are generally enabled and detected. By default, threads start up with overflow, division-by-zero, and invalid enabled, and the rounding mode is set to nearest. The functions SET-FPU-MODE and GET-FPU-MODE provide user control over floating-point behavior.
mode--- One of the keywords :rounding-mode, :overflow, :underflow, :division-by-zero, :invalid, :inexact.
If mode is supplied, returns the value of the corresponding control flag for the current thread.
Otherwise, returns a list of keyword/value pairs which describe the floating-point exception-enable and rounding-mode control flags for the current thread.
rounding-mode--- One of :nearest, :zero, :positive, :negative
overflow, underflow, division-by-zero, invalid, inexact --- If true, the floating-point exception is signaled. If NIL, it is masked.
As of release 1.4, Clozure CL provides a way for lisp objects to be watched so that a condition will be signaled when a thread attempts to write to the watched object. For a certain class of bugs (someone is changing this value, but I don't know who), this can be extremely helpful.
The WATCH function arranges for the specified object to be monitored for writes. This is accomplished by copying the object to its own set of virtual memory pages, which are then write-protected. This protection is enforced by the computer's memory-management hardware; the write-protection does not slow down reads at all.
When any write to the object is attempted, a WRITE-TO-WATCHED-OBJECT condition will be signaled.
When called with no arguments, WATCH returns a freshly-consed list of the objects currently being watched.
WATCH returns NIL if the object cannot be watched (typically because the object is in a static or pure memory area).
WATCH operates at a fairly low level; it is not possible to avoid the details of the internal representation of objects. Nevertheless, as a convenience, WATCHing a standard-instance, a hash-table, or a multi-dimensional or non-simple CL array will watch the underlying slot-vector, hash-table-vector, or data-vector, respectively.
WATCH can monitor any memory-allocated lisp object.
In Clozure CL, a memory-allocated object is either a cons cell or a uvector.
WATCH operates on cons cells, not lists. In order to watch a chain of cons cells, each cons cell must be watched individually. Because each watched cons cell takes up its own own virtual memory page (4 Kbytes), it's only feasible to watch relatively short lists.
If a memory-allocated object isn't a cons cell, then it is a vector-like object called a uvector. A uvector is a memory-allocated lisp object whose first word is a header that describes the object's type and the number of elements that it contains.
So, a hash table is a uvector, as is a string, a standard instance, a double-float, a CL array or vector, and so forth.
Some CL objects, like strings and other simple vectors, map in a straightforward way onto the uvector representation. It is easy to understand what happens in such cases. The uvector index corresponds directly to the vector index:
? (defvar *s* "xxxxx")
*S*
? (watch *s*)
"xxxxx"
? (setf (char *s* 3) #\o)
> Error: Write to watched uvector "xxxxx" at index 3
> Faulting instruction: (movl (% eax) (@ -5 (% r15) (% rcx)))
> While executing: SET-CHAR, in process listener(1).
> Type :POP to abort, :R for a list of available restarts.
> Type :? for other options.
In the case of more complicated objects (e.g., a hash-table, a standard-instance, a package, etc.), the elements of the uvector are like slots in a structure. It's necessary to know which one of those "slots" contains the data that will be changed when the object is written to.
As mentioned above, watch knows about arrays, hash-tables, and standard-instances, and will automatically watch the appropriate data-containing element.
An example might make this clearer.
? (defclass foo ()
(slot-a slot-b slot-c))
#<STANDARD-CLASS FOO>
? (defvar *a-foo* (make-instance 'foo))
*A-FOO*
? (watch *a-foo*)
#<SLOT-VECTOR #xDB00D>
;;; Note that WATCH has watched the internal slot-vector object
? (setf (slot-value *a-foo* 'slot-a) 'foo)
> Error: Write to watched uvector #<SLOT-VECTOR #xDB00D> at index 1
> Faulting instruction: (movq (% rsi) (@ -5 (% r8) (% rdi)))
> While executing: %MAYBE-STD-SETF-SLOT-VALUE-USING-CLASS, in process listener(1).
> Type :POP to abort, :R for a list of available restarts.
> Type :? for other options.
Looking at a backtrace would presumably show what object and slot name were written.
Note that even though the write was to slot-a, the uvector index was 1 (not 0). This is because the first element of a slot-vector is a pointer to the instance that owns the slots. We can retrieve that to look at the object that was modified:
1 > (uvref (write-to-watched-object-object *break-condition*) 0)
#<FOO #x30004113502D>
1 > (describe *)
#<FOO #x30004113502D>
Class: #<STANDARD-CLASS FOO>
Wrapper: #<CLASS-WRAPPER FOO #x300041135EBD>
Instance slots
SLOT-A: #<Unbound>
SLOT-B: #<Unbound>
SLOT-C: #<Unbound>
1 >
This condition is signaled when a watched object is written to. There are three slots of interest:
object--- The actual object that was the destination of the write.
offset--- The byte offset from the tagged object pointer to the address of the write.
instruction--- The disassembled machine instruction that attempted the write.
A few restarts are provided: one will skip over the faulting write instruction and proceed; another offers to unwatch the object and continue.
There is also an emulate restart. In some common cases, the faulting write instruction can be emulated, enabling the write to be performed without having to unwatch the object (and therefore let other threads potentially write to it). If the faulting instruction isn't recognized, the emulate restart will not be offered.
Although some care has been taken to minimize potential problems arising from watching and unwatching objects from multiple threads, there may well be subtle race conditions present that could cause bad behavior.
For example, suppose that a thread attempts to write to a watched object. This causes the operating system to generate an exception. The lisp kernel figures out what the exception is, and calls back into lisp to signal the write-to-watched-object condition and perhaps handle the error.
Now, as soon lisp code starts running again (for the callback), it's possible that some other thread could unwatch the very watched object that caused the exception, perhaps before we even have a chance to signal the condition, much less respond to it.
Having the object unwatched out from underneath a handler may at least confuse it, if not cause deeper trouble. Use caution with unwatch.
Here are a couple more examples in addition to the above examples of watching a string and a standard-instance.
? (defvar *f* (make-array '(2 3) :element-type 'double-float)) *F* ? (watch *f*) #(0.0D0 0.0D0 0.0D0 0.0D0 0.0D0 0.0D0) ;;; Note that the above vector is the underlying data-vector for the array ? (setf (aref *f* 1 2) pi) > Error: Write to watched uvector #<VECTOR 6 type DOUBLE-FLOAT, simple> at index 5 > Faulting instruction: (movq (% rax) (@ -5 (% r8) (% rdi))) > While executing: ASET, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options. 1 >
In this case, uvector index in the report is the row-major index of the element that was written to.
Hash tables are surprisingly complicated. The representation of a hash table includes an element called a hash-table-vector. The keys and values of the elements are stored pairwise in this vector.
One problem with trying to monitor hash tables for writes is that the underlying hash-table-vector is replaced with an entirely new one when the hash table is rehashed. A previously-watched hash-table-vector will not be the used by the hash table after rehashing, and writes to the new vector will not be caught.
? (defvar *h* (make-hash-table)) *H* ? (setf (gethash 'noise *h*) 'feep) FEEP ? (watch *h*) #<HASH-TABLE-VECTOR #xDD00D> ;;; underlying hash-table-vector ? (setf (gethash 'noise *h*) 'ding) > Error: Write to watched uvector #<HASH-TABLE-VECTOR #xDD00D> at index 35 > Faulting instruction: (lock) > (cmpxchgq (% rsi) (@ (% r8) (% rdx))) > While executing: %STORE-NODE-CONDITIONAL, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options. ;;; see what value is being replaced... 1 > (uvref (write-to-watched-object-object *break-condition*) 35) FEEP ;;; backtrace shows useful context 1 > :b *(1A109F8) : 0 (%STORE-NODE-CONDITIONAL ???) NIL (1A10A50) : 1 (LOCK-FREE-PUTHASH NOISE #<HASH-TABLE :TEST EQL size 1/60 #x30004117D47D> DING) 653 (1A10AC8) : 2 (CALL-CHECK-REGS PUTHASH NOISE #<HASH-TABLE :TEST EQL size 1/60 #x30004117D47D> DING) 229 (1A10B00) : 3 (TOPLEVEL-EVAL (SETF (GETHASH # *H*) 'DING) NIL) 709 ...
As previously mentioned, WATCH only watches individual cons cells.
? (defun watch-list (list)
(maplist #'watch list))
WATCH-LIST
? (defvar *l* (list 1 2 3))
*L*
? (watch-list *l*)
((1 2 3) (2 3) (3))
? (setf (nth 2 *l*) 'foo)
> Error: Write to the CAR of watched cons cell (3)
> Faulting instruction: (movq (% rsi) (@ 5 (% rdi)))
> While executing: %SETNTH, in process listener(1).
> Type :POP to abort, :R for a list of available restarts.
> Type :? for other options.
In Clozure CL 1.4 and later, code coverage provides information about which paths through generated code have been executed and which haven't. For each source form, it can report one of three possible outcomes:
Not covered: this form was never entered.
Partly covered: This form was entered, and some parts were executed and some weren't.
Fully covered: Every bit of code generated from this form was executed.
While the information gathered for coverage of generated code is complete and precise, the mapping back to source forms is of necessity heuristic, and depends a great deal on the behavior of macros and the path of the source forms through compiler transforms. Source information is not recorded for variables, which further limits the source mapping. In practice, there is often enough information scattered about a partially covered function to figure out which logical path through the code was taken and which wasn't. If that doesn't work, you can try disassembling to see which parts of the compiled code were not executed: in the disassembled code there will be references to #<CODE-NOTE [xxx] ...> where xxx is NIL if the code that follows was never executed and non-NIL if it was.
Sometimes the situation can be improved by modifying macros to try to preserve more of the input forms, rather than destructuring and rebuilding them.
Because the code coverage information is associated with compiled functions, code coverage information is not available for load-time toplevel expressions. You can work around this by creating a function and calling it. I.e. instead of
(progn (do-this) (setq that ...) ...))
do:
(defun init-this-and-that () (do-this) (setq that ...) ...) (init-this-and-that)
Then you can see the coverage information in the definition of
init-this-and-that.
In order to gather code coverage information, you first have to
recompile all your code to include code coverage
instrumentation. Compiling files will generate code coverage
instrumentation if CCL:*COMPILE-CODE-COVERAGE*
is true:
(setq ccl:*compile-code-coverage* t) (recompile-all-your-files)
The compilation process will be many times slower than normal, and the fasl files will be many times bigger.
When you execute functions loaded from instrumented fasl files, they
will record coverage information every time they are executed.
You can examine that information by calling ccl:report-coverage
or ccl:coverage-statistics.
While recording coverage, you can collect incremental coverage deltas between any two points in time. You might do this while running a test suite, to record the coverage for each test, for example:
(ccl:reset-incremental-coverage)
(loop with coverage = (make-hash-table)
for test in (tests-to-run)
do (run-test test)
do (setf (gethash test coverage) (ccl:get-incremental-coverage))
finally (return coverage))
creates a hash table mapping a test to a representation of all coverage recorded while running the
test. This hash table can then be passed to ccl:report-coverage, ccl:incremental-coverage-svn-matches
or ccl:incremental-coverage-source-matches.
The following functions can be used to manage the coverage data:
report-coverage output-file &key
(tags nil) (external-format :default) (statistics t) (html t)
output-file--- Pathname for the output index file.
html--- If non-nil (the default), this will generate an HTML report, consisting of an index file in output-file and, in the same directory, one html file for each instrumented source file that has been loaded in the current session.
tags--- If non-nil, this should be a hash table mapping arbitrary keys (tags) to incremental coverage deltas. The HTML report will show a list of tags, and allow selection of an arbitrary subset of them to show the coloring and statistics for coverage by that subset.
external-format--- Controls the external format of the html files.
statistics--- If non-nil (the default), a comma-separated file is generated with the summary of statistics. You can specify a filename for the statistics argument, otherwise "statistics.csv" is created in the directory of output-file. See documentation of coverage-statistics below for a description of the values in the statistics file.
Restores the coverage data previously saved with
ccl:save-coverage-in-file, for the set of instrumented fasls
that were loaded both at save and restore time. I.e. coverage
info is only restored for files that have been loaded in this
session. For example if in a previous session you had loaded
"foo.lx86fsl" and then saved the coverage info, in this session
you must load the same "foo.lx86fsl" before calling
restore-coverage-from-file in order to retrieve the stored
coverage info for "foo". Equivalent to (ccl:restore-coverage
(ccl:read-coverage-from-file pathname)).
Returns a sequence of ccl:coverage-statistics objects, one for each
source file, containing the same information as that written to
the statistics file by ccl:report-coverage. The following
accessors are defined for ccl:coverage-statistics objects:
the name of the source file corresponding to this information
the total number of expressions
the number of source expressions that have been entered (i.e. at least partially covered)
the number of source expressions that were fully covered
the number of conditionals with one branch taken and one not taken
the total number of code forms. A code form is an expression in the final stage of compilation, after all macroexpansion and compiler transforms and simplification
the number of code forms that have been entered
the total number of functions
the number of functions that were fully covered
the number of functions that were partly covered
the number of functions never entered
Returns the delta of coverage since the last reset of incremental coverage.
If reset is true (the default), it also resets incremental coverage
now, so that the next call to get-incremental-coverage will return
the delta from this point.
Incremental coverage deltas are represented differently than the full coverage snapshots
returned by functions such as ccl:get-coverage. Incremental
coverage uses an abbreviated format
and is missing some of the information in a full snapshot, and therefore cannot be passed to
functions documented to accept a snapshot, only to functions
specifically documented to accept incremental coverage deltas.
collection--- A hash table mapping arbitrary keys to incremental coverage deltas, or a sequence of incremental coverage deltas.
sources--- A list of pathnames and/or source-notes, the latter representing a range within a file.
Given a hash table collection whose values are incremental coverage
deltas, return a list of all keys corresponding to those deltas that intersect any region
in sources.
For example if the deltas represent tests, then the returned value is a list of all tests that cover some part of the source regions.
collection can also be a sequence of deltas, in which case a subsequence
of matching deltas is returned. In particular you can test whether any particular delta
intersects the sources by passing it in as a single-element list.
incremental-coverage-svn-matches collection &key (directory (current-directory)) (revision :base)
collection--- A hash table mapping arbitrary keys to incremental coverage deltas, or a sequence of incremental coverage deltas.
directory--- The pathname of a subversion working directory.
revision---
The revision to compare to the working directory, an integer or another
value whose printed representation is suitable for passing as the
--revision argument
to svn.
Given a hash table collection whose values are incremental coverage
deltas, return a list of all keys corresponding to those deltas that intersect any changed
source in directory since revision revision in subversion.
For example if the deltas represent tests, then the returned value is a list of all tests that might be affected by the changes.
collection can also be a sequence of deltas, in which case a subsequence
of matching deltas is returned. In particular you can test whether any particular delta
is affected by the changes by passing it in as a single-element list.
The output of ccl:report-coverage consists of formatted source code, with coverage indicated by coloring. Four colors are used: dark green for forms that compiled to code in which every single instruction was executed, light green for forms that have been entered but weren't totally covered, red for forms that were never entered, and the page background color for toplevel forms that weren't instrumented.
The source coloring is applied from outside in. So for example if you have
(outer-form ... (inner-form ...) ...)
first the whole outer form is painted with whatever color expresses the outer form coverage, and then the inner form color is replaced with whatever color expresses the inner form coverage. One consequence of this approach is that every part of the outer form that is not specifically inside some executable inner form will have the outer form's coverage color. If the syntax of outer form involves some non-executable forms, or forms that do not have coverage info of their own for whatever reason, then they will just inherit the color of the outer form, because they don't get repainted with a color of their own.
One case in which this approach can be confusing is in the case of symbols. As noted in the Limitations section, coverage information is not recorded for variables; hence the coloring of a variable does not convey information about whether the variable was evaluated or not -- that information is not available, and the variable just inherits the color of the form that contains it.
Cleanly exit from lisp. If the exit argument is a value of type (signed-byte 32), that value will be passed to the C library function _exit() as the status code. (A value of nil is treated as a zero.)
Alternatively, exit may be a function of no arguments; this function will be called instead of _exit() to exit the lisp.
The error-handler argument, if supplied, must be a function of one argument, the condition, that will be called if an error occurs when preparing to quit. The error-handler function should exit the lisp.
Wait for the signal with signal number s to be received, or until duration seconds have elapsed. If duration is nil, wait for an indeterminate "very long time" (many years).
If signal number s is outside the range of valid signals, or is reserved by the lisp for its own use, an error is signaled. (An error is always signaled on Windows systems.)
In Clozure CL, the cleanup forms are always executed as if they were wrapped with without-interrupts. To allow interrupts, use with-interrupts-enabled.
Clozure CL ships with the complete source code for an integrated development environment written using Cocoa on Mac OS X. This chapter describes how to build and use that environment, referred to hereafter simply as "the IDE".
The IDE provides a programmable text editor, listener windows, an inspector for Lisp data structures, and a means of easily building a Cocoa application in Lisp. In addition, its source code provides an example of a fairly complex Cocoa application written in Lisp.
The current version of the IDE has seen the addition of numerous features and many bugfixes. Although it's by no means a finished product, we hope it will prove more useful than previous versions, and we plan additional work on the IDE for future releases.
Building the Clozure CL IDE is now a very simple process.
In a shell session, cd to the ccl directory.
Run ccl from the shell. The easiest way to do this is generally to execute the ccl or ccl64 command.
Evaluate the form (require :cocoa-application)
For example, assuming that the Clozure CL distribution is installed in "/usr/local/ccl", the following sequence of shell interactions builds the IDE:
oshirion:ccl mikel$ ccl64
Welcome to Clozure Common Lisp Version 1.2-r9198M-trunk (DarwinX8664)!
? (require :cocoa-application)
;Loading #P"ccl:cocoa-ide;fasls;cocoa-utils.dx64fsl.newest"...
;Loading #P"ccl:cocoa-ide;fasls;cocoa-defaults.dx64fsl.newest"...
[...many lines of "Compiling" and "Loading" omitted...]
Saving application to /usr/local/ccl/Clozure CL.app/
oshirion:ccl mikel$
Clozure CL compiles and loads the various subsystems that make up the IDE, then constructs a Cocoa application bundle named "Clozure CL.app" and saves the Lisp image into it. Normally Clozure CL creates the application bundle in the root directory of the Clozure CL distribution.
After it has been built, you can run the "Clozure CL.app" application normally, by double-clicking its icon. When launched, the IDE initially displays a single listener window that you can use to interact with Lisp. You can type Lisp expressions for evaluation at the prompt in the listener window. You can also use Hemlock editing commands to edit the text of expressions in the listener window.
You can open an editor window either by choosing Open from
the File menu and then selecting a text file, or by choosing
New from the File menu. You can also evaluate the
expression (ed) in the listener window; in that
case Clozure CL creates a new window as if you had chosen New from
the File menu.
Editor windows implement Hemlock editing commands. You can use all the editing and customization features of Hemlock within any editor window (including listener windows).
The Lisp menu provides several commands for interacting with the running Lisp session, in addition to the ways you can interact with it by evaluating expressions. You can evaluate a selected range of text in any editing buffer. You can compile and load the contents of editor windows (please note that in the current version, Clozure CL compiles and loads the contents of the file associated with an editor window; that means that if you try to load or compile a window that has not been saved to a file, the result is an error).
You can interrupt computations, trigger breaks, and select restarts from the Lisp menu. You can also display a backtrace or open the Inspector window.
At the bottom of the Lisp menu is an item entitled "Check for Updates". If your copy of Clozure CL came from the Clozure Subversion server (which is the preferred source), and if your internet connection is working, then you can select this menu item to check for updates to your copy of Clozure CL.
When you select "Check for Updates", Clozure CL uses the svn program to query the Clozure Subversion repository and determine whether new updates to Clozure CL are available. (This means that on Mac OS X versions earlier than 10.5, you must ensure that the Subversion client software is installed before using the "Check for Updates" feature. See the wikiHow page on installing Subversion for more information.) If updates are available, Clozure CL automatically downloads and installs them. After a successful download, Clozure CL rebuilds itself, and then rebuilds the IDE on the newly-rebuilt Lisp. Once this process is finished, you should quit the running IDE and start the newly built one (which will be in the same place that the old one was).
Normally, Clozure CL can install updates and rebuild itself without any problems. Occasionally, an unforeseen problem (such as a network outage, or a hardware failure) might interrupt the self-rebuilding process, and leave your copy of Clozure CL unusable. If you are expecting to update your copy of Clozure CL frequently, it might be prudent to keep a backup copy of your working environment ready in case of such situtations. You can also always obtain a full, fresh copy of Clozure CL from Clozure's repository..
The tools menu provides access to the Apropos and Processes windows. The Apropos window searches the running Lisp image for symbols that match any text you enter. You can use the Apropos window to quickly find function names and other useful symbols. The Processes window lists all threads running in the current Lisp session. If you double-click a process entry, Clozure CL opens an Inspector window on that process.
The Inspector window displays information about a Lisp value. The information displayed varies from the very simple, in the case of a simple data value such as a character, to the complex, in the case of structured data such as lists or CLOS objects. The left-hand column of the window's display shows the names of the object's attributes; the righthand column shows the values associated with those attributes. You can inspect the values in the righthand column by double-clicking them.
Inspecting a value in the righthand column changes the Inspector window to display the double-clicked object. You can quickly navigate the fields of structured data this way, inspecting objects and the objects that they refer to. Navigation buttons at the top left of the window enable you to retrace your steps, backing up to return to previously-viewed objects, and going forward again to objects you navigated into previously.
You can change the contents of a structured object by evaluating expressions in a listener window. The refresh button (marked with a curved arrow) updates the display of the Inspector window, enabling you to quickly see the results of changing a data structure.
Clozure CL builds the IDE from sources in the "objc-bridge" and "cocoa-ide" directories in the Clozure CL distribution. The IDE as a whole is a relatively complicated application, and is probably not the best place to look when you are first trying to understand how to build Cocoa applications. For that, you might benefit more from the examples in the "examples/cocoa/" directory. Once you are familiar with those examples, though, and have some experience building your own application features using Cocoa and the Objective-C bridge, you might browse through the IDE sources to see how it implements its features.
The search path for Clozure CL's REQUIRE feature
includes the "objc-bridge" and "cocoa-ide" directories. You can
load features defined in these directories by
using REQUIRE. For example, if you want to use the
Cocoa features of Clozure CL from a terminal session (or from an Emacs
session using SLIME or ILISP), you can evaluate (require
:cocoa).
One important feature of the IDE currently has no Cocoa user interface: the application builder. The application builder constructs a Cocoa application bundle that runs a Lisp image when double-clicked. You can use the application builder to create Cocoa applications in Lisp. These applications are exactly like Cocoa applications created with XCode and Objective-C, except that they are written in Lisp.
To make the application builder available, evaluate the
expression (require :build-application). Clozure CL loads
the required subsystems, if necessary.
BUILD-APPLICATION &key
(name "MyApplication")
(type-string "APPL")
(creator-string "OMCL")
(directory (current-directory))
(copy-ide-resources t)
(info-plist NIL)
(nibfiles NIL)
(main-nib-name NIL)
(application-class 'GUI::COCOA-APPLICATION)
(toplevel-function NIL)
[Function]
The build-application function constructs an application bundle, populates it with the files needed to satisfy Mac OS X that the bundle is a launchable application, and saves an executable Lisp image to the proper subdirectory of the bundle. Assuming that the saved Lisp image contains correct code, a user can subsequently launch the resulting Cocoa application by double-clicking its icon in the Finder, and the saved Lisp environment runs.
The keyword arguments control various aspects of application
bundle as BUILD-APPLICATION builds it.
Specifies the application name of the
bundle. BUILD-APPLICATION creates an application
bundle whose name is given by this parameter, with the
extension ".app" appended. For example, using the default
value for this parameter results in a bundle named
"MyApplication.app".
Specifies type of bundle to create. You should normally never need to change the default value, which Mac OS X uses to identify application bundles.
Specifies the creator code, which uniquely identifies the application under Mac OS X. The default creator code is that of Clozure CL. For more information about reserving and assigning creator codes, see Apple's developer page on the topic.
The directory in which BUILD-APPLICATION
creates the application bundle. By default, it creates the
bundle in the current working directory. Unless you
use CURRENT-DIRECTORY to set the working
directory, the bundle may be created in some unexpected place,
so it's safest to specify a full pathname for this argument. A
typical value might be "/Users/foo/Desktop/"
(assuming, of course, that your username is "foo").
Whether to copy the resource files from the IDE's
application bundle. By
default, BUILD-APPLICATION copies nibfiles
and other resources from the IDE to the newly-created
application bundle. This option is often useful when you
are developing a new application, because it enables your
built application to have a fully-functional user
interface even before you have finished designing one. By
default, the application uses the application menu and
other UI elements of the IDE until you specify
otherwise. Once your application's UI is fully
implemented, you may choose to pass NIL
for the value of this parameter, in which case the IDE
resources are not copied into your application
bundle.
A user-supplied NSDictionary object that defines the
contents of the Info.plist file to be written to the
application bundle. The default value
is NIL, which specifies that the
Info.plist from the IDE is to be used
if copy-ide-resources is true,
and a new dictionary created with default values is to be
used otherwise. You can create a suitable NSDictionary
object using the
function make-info-dict. For details on
the parameters to this function, see its definition in
"ccl/cocoa-ide/builder-utilities.lisp".
A list of pathnames, where each pathname identifies
a nibfile created
with
Apple's InterfaceBuilder
application. BUILD-APPLICATION copies each
nibfile into the appropriate place in the application bundle,
enabling the application to load user-interface elements from
them as-needed. It is safest to provide full pathnames to the
nibfiles in the list. Each nibfile must be in ".nib" format,
not ".xib" format, in order that the application can load
it.
The name of the nibfile to load initially when launching. The user-interface defined in this nibfile becomes the application's main interface. You must supply the name of a suitable nibfile for this parameter, or the resulting application uses the Clozure CL user interface.
The name of the application's CLOS class. The default value is the class provided by Clozure CL for graphical applications. Supply the name of your application class if you implement one. If not, Clozure CL uses the default class.
The toplevel function that runs when the application
launches. Normally the default value, which is Clozure CL's
toplevel, works well, but in some cases you may wish to
customize the behavior of the application's toplevel. The best
source of information about writing your own toplevel is the
Clozure CL source code, especially the implementations
of TOPLEVEL-FUNCTION in
"ccl/level-1/l1-application.lisp"
BUILD-APPLICATION creates a folder named
"name.app" in the
directory directory. Inside that
folder, it creates the "Contents" folder that Mac OS X
application bundles are expected to contain, and populates it
with the "MacOS" and "Resources" folders, and the "Info.plist"
and "PkgInfo" files that must be present in a working
application bundle. It takes the contents of the "Info.plist"
and "PkgInfo" files from the parameters
to BUILD-APPLICATION. If copy-ide-resources
is true then it copies the contents of the "Resources" folder
from the "Resources" folder of the running IDE.
The work needed to produce a running Cocoa application is
very minimal. In fact, if you
supply BUILD-APPLICATION with a valid nibfile and
pathnames, it builds a running Cocoa application that displays
your UI. It doesn't need you to write any code at all to do
this. Of course, the resulting application doesn't do anything
apart from displaying the UI defined in the nibfile. If you want
your UI to accomplish anything, you need to write the code to
handle its events. But the path to a running application with your
UI in it is very short indeed.
Please note that BUILD-APPLICATION is a work in
progress. It can easily build a working Cocoa application, but it
still has limitations that may in some cases prove
inconvenient. For example, in the current version it provides no
easy way to specify an application delegate different from the
default. If you find the current limitations
of BUILD-APPLICATION too restrictive, and want to try
extending it for your use, you can find the source code for it in
"ccl/cocoa-ide/build-application.lisp". You can see the default
values used to populate the "Info.plist" file in
"ccl/cocoa-ide/builder-utilities.lisp".
For more information on how to
use BUILD-APPLICATION, see the Currency Converter
example in "ccl/examples/cocoa/currency-converter/".
It's possible to automate use of the application builder
by running a call to CCL:BUILD-APPLICATION
from the terminal command line. For example, the following
command, entered at a shell prompt in Mac OS X's Terminal
window, builds a working copy of the Clozure CL environment called
"Foo.app":
ccl -b -e "(require :cocoa)" -e "(require :build-application)" -e "(ccl::build-application :name \"Foo\")"
You can use the same method to automate building your
Lisp/Cocoa applications. Clozure CL handles each Lisp expressions
passed with a -e argument in order, so you
can simply evaluate a sequence of Lisp expressions as in the
above example to build your application, ending with a call
to CCL:BUILD-APPLICATION. The call
to CCL:BUILD-APPLICATION can process all the
same arguments as if you evaluated it in a Listener window in
the Clozure CL IDE.
Building a substantial Cocoa application (rather than just reproducing the Lisp environment using defaults, as is done in the above example) is likely to involve a relatively complicated sequence of loading source files and perhaps evaluating Lisp forms. You might be best served to place your command line in a shell script that you can more easily edit and test.
One potentially complicated issue concerns loading all
your Lisp source files in the right order. You might consider
using ASDF to define and load a system that includes all the
parts of your application before
calling CCL:BUILD-APPLICATION. ASDF is a
"another system-definition facility", a sort
of make for Lisp, and is included in the
Clozure CL distribution. You can read more about ASDF at the ASDF
home
page.
Alternatively, you could use the standard features of Common Lisp to load your application's files in the proper order.
Hemlock is the text editor used in Clozure CL. It was originally based on the CMU Hemlock editor, but has since diverged from it in various ways. We continue to call the editor part of our IDE Hemlock to give credit where credit is due, but we make no attempt at source or API compatibility with the original Hemlock.
Like the code, this documentation is based on the original Hemlock documentation, modified as necessary.
Hemlock follows in the tradition of Emacs-compatible editors, with a rich set of extensible commands. This document describes the API for implementing new commands. The basic editor consists of a set of Lisp utility functions for manipulating buffers and the other data structures of the editor. All user level commands are written in terms of these functions. To find out how to define commands see Commands.
In Hemlock, text is represented as a sequence of lines. Newline characters
are never stored but are implicit between lines. The
implicit newline character is treated as the single character #\Newline by the
text primitives.
Text is broken into lines when it is first introduced into Hemlock. Text enters Hemlock from the outside world in two ways: reading a file, or pasting text from the system clipboard. Hemlock uses heuristics (which should be documented here!) to decide what newline convention to use to convert the incoming text into its internal representation as a sequence of lines. Similarly it uses heuristics (which should be documented here!) to convert the internal representation into a string with embedded newlines in order to write a file or paste a region into the clipboard.
A line is an object representing a sequence of characters with no line breaks.
Given a line, this function returns as a simple string the characters in the line. This is setf'able to set the line-string to any string that does not contain newline characters. It is an error to destructively modify the result of line-string or to destructively modify any string after the line-string of some line has been set to that string.
This function returns an object that serves as a signature for a line's contents. It is guaranteed that any modification of text on the line will result in the signature changing so that it is not eql to any previous value. The signature may change even when the text remains unmodified, but this does not happen often.
A mark indicates a specific position within the text represented by a
line and a character position within that line. Although a mark is
sometimes loosely referred to as pointing to some character, it in
fact points between characters. If the charpos is zero, the previous
character is the newline character separating the previous line from
the mark's line. If the charpos is equal to the number of characters
in the line, the next character is the newline character separating
the current line from the next. If the mark's line has no previous
line, a mark with charpos of zero has no previous character; if the
mark's line has no next line, a mark with charpos equal to the length of
the line has no next character.
This section discusses the very basic operations involving marks, but a lot of Hemlock programming is built on altering some text at a mark. For more extended uses of marks see Altering And Searching Text.
A mark may have one of two lifetimes: temporary or permanent. Permanent marks remain valid after arbitrary operations on the text; temporary marks do not. Temporary marks are used because less bookkeeping overhead is involved in their creation and use. If a temporary mark is used after the text it points to has been modified results will be unpredictable. Permanent marks continue to point between the same two characters regardless of insertions and deletions made before or after them.
There are two different kinds of permanent marks which differ only in their behavior when text is inserted at the position of the mark; text is inserted to the left of a left-inserting mark and to the right of right-inserting mark.
These functions destructively modify marks to point to new positions. Other sections of this document describe mark moving routines specific to higher level text forms than characters and lines, such as words, sentences, paragraphs, Lisp forms, etc.
This function changes mark to point n lines after (n before if n is negative) the current position. The character position of the resulting mark is (min (line-length resulting-line) (mark-charpos mark)) if charpos is unspecified, or (min (line-length resulting-line) charpos) if it is. As with character-offset, if there are not n lines then nil is returned and mark is not modified.
A region is simply a pair of marks: a starting mark and an ending
mark. The text in a region consists of the characters following the
starting mark and preceding the ending mark (keep in mind that a mark
points between characters on a line, not at them). By modifying the
starting or ending mark in a region it is possible to produce regions
with a start and end which are out of order or even in different
buffers. The use of such regions is undefined and may result in
arbitrarily bad behavior.
This function returns the number of lines in the region, first and last lines inclusive. A newline is associated with the line it follows, thus a region containing some number of non-newline characters followed by one newline is one line, but if a newline were added at the beginning, it would be two lines.
A buffer is an object consisting of:
A name.
A piece of text.
The insertion point.
An associated file (optional).
A write protect flag.
Some variables.
Some key bindings.
A collection of modes.
A list of modeline fields (optional).
Because of the way Hemlock is currently integrated in Cocoa, all modifications
to buffer contents must take place in the GUI thread. Hemlock commands always
run in the GUI thread, so most of the time you do not need to worry about it.
If you are running code in another thread that needs to modify a buffer, you
should perform that action using gui::execute-in-gui or gui::queue-for-gui.
There are no intrinsic limitations on examining buffers from any thread, however, Hemlock currently does no locking, so you risk seeing the buffer in an inconsistent state if you look at it outside the GUI thread.
Hemlock has the concept of the "current buffer". The current buffer is defined during Hemlock commands as the buffer of the hemlock view that received the key events that invoked the command. Many hemlock function operate on the current buffer rather than taking an explicit buffer argument. In effect, the current buffer is an implicit argument to many text manipulation functions.
This function pops the current buffer's mark stack, returning the mark. If the stack becomes empty, this pushes a new mark on the stack pointing to the buffer's start. This always deactivates the current region (see Active Regions).
This function pushes mark into the current buffer's mark stack, ensuring that the mark is right-inserting. If mark does not point into the current buffer, this signals an error. Optionally, the current region is made active, but this never deactivates the current region (see Active Regions). Mark is returned.
This variable holds a string-table mapping the name of a buffer to the corresponding buffer object.
make-buffer creates and returns a buffer with the given name. If a buffer named name already exists, nil is returned. Modes is a list of modes which should be in effect in the buffer, major mode first, followed by any minor modes. If this is omitted then the buffer is created with the list of modes contained in Default Modes. Modeline-fields is a list of modeline-field objects (see the Modelines section) which may be nil. delete-hook is a list of delete hooks specific to this buffer, and delete-buffer invokes these along with Delete Buffer Hook.
Buffers created with make-buffer are entered into the list (all-buffers), and their names are inserted into the string-table *buffer-names*. When a buffer is created the hook Make Buffer Hook is invoked with the new buffer.
Returns the buffer's region. Note this is the region that contains all the text in a buffer, as opposed to the current-region.
This can be set with setf to replace the buffer's text.
buffer-pathname returns the pathname of the file associated with the given buffer, or nil if it has no associated file. This is the truename of the file as of the most recent time it was read or written. There is a setf form to change the pathname. When the pathname is changed the hook Buffer Pathname Hook is invoked with the buffer and new value.
Returns the mark which is the current location within buffer. To move the point, use move-mark or move-to-position
This function returns t if you can modify the buffer, nil if you cannot. If a buffer is not writable, then any attempt to alter text in the buffer results in an error. There is a setf method to change this value. The setf method invokes the functions in Buffer Writable Hook on the buffer and new value before storing the new value.
buffer-modified returns t if the buffer has been modified, nil if it hasn't. This attribute is set whenever a text-altering operation is performed on a buffer. There is a setf method to change this value. The setf method invokes the functions in Buffer Modified Hook with the buffer whenever the value of the modified flag changes.
This function returns a string-table containing the names of the buffer's local variables.
This function returns the list of the names of the modes active in buffer. The major mode is first, followed by any minor modes. See the Modes chapter.
delete-buffer removes buffer from (all-buffers) and its name from *buffer-names*. Before buffer is deleted, this invokes the functions on buffer returned by buffer-delete-hook and those found in Delete Buffer Hook. If buffer is the current-buffer, or if it is displayed in any view, then this function signals an error.
A Buffer may specify a modeline, a line of text which is displayed across the bottom of a view to indicate status information. Modelines are described by a list of modeline-field objects which have individual update functions and are optionally fixed-width. These have an eql name for convenience in referencing and updating, but the name must be unique for all created modeline-field objects. All modeline-field functions must take a buffer as an argument and return a string. When displaying a modeline-field with a specified width, the result of the update function is either truncated or padded on the right to meet the constraint.
Whenever one of the following changes occurs, all of a buffer's modeline fields are updated:
A buffer's major mode is set.
One of a buffer's minor modes is turned on or off.
A buffer is renamed.
A buffer's pathname changes.
A buffer's modified status changes.
The policy is that whenever one of these changes occurs, it is guaranteed that the modeline will be updated before the next trip through redisplay. Furthermore, since the system cannot know what modeline-field objects the user has added whose update functions rely on these values, or how he has changed Default Modeline Fields, we must update all the fields.
The user should note that modelines can be updated at any time, so update functions should be careful to avoid needless delays (for example, waiting for a local area network to determine information).
This function returns a modeline-field object with name, width, and function. Width defaults to nil meaning that the field is variable width; otherwise, the programmer must supply this as a positive integer. Function must take a buffer as an arguments and return a string. If name already names a modeline-field object, then this signals an error.
Returns the function called when updating the modeline-field. When this is set with setf, the setf method updates modeline-field for all views on all buffers that contain the given field, so the next trip through redisplay will reflect the change. All modeline-field functions must take a buffer as an argument and return a string.
Returns the width to which modeline-field is constrained, or nil indicating that it is variable width. When this is set with setf, the setf method updates all modeline-fields for all views on all buffers that contain the given field, so the next trip through redisplay will reflect the change.
Returns a copy of the list of buffer's modeline-field objects. This list can be destructively modified without affecting display of buffer's modeline, but modifying any particular field's components (for example, width or function) causes the changes to be reflected the next trip through redisplay in every modeline display that uses the modified modeline-field. When this is set with setf, the setf method method updates all modeline-fields on all views on the buffer, so next trip through the redisplay will reflect the change.
A note on marks and text alteration: :temporary marks are invalid after any change has been made to the buffer the mark points to; it is an error to use a temporary mark after such a change has been made.
If text is deleted which has permanent marks pointing into it then they are left pointing to the position where the text was.
Like insert-region, inserts the region at the mark's position,
destroying the source region. This must be used with caution, since
if anyone else can refer to the source region bad things will
happen. In particular, one should make sure the region is not linked
into any existing buffer. If region is empty, and mark is in some
buffer, then Hemlock leaves buffer-modified of mark's buffer unaffected.
This deletes n characters after the mark (or -n before if n is negative). If n characters after (or -n before) the mark do not exist, then this returns nil; otherwise, it returns t. If n is zero, and mark is in some buffer, then Hemlock leaves buffer-modified of mark's buffer unaffected.
Destructively modifies region by replacing the text of each line with the result of the application of function to a string containing that text. Function must obey the following restrictions:
The argument may not be destructively modified.
The return value may not contain newline characters.
The return value may not be destructively modified after it is returned from function.
The strings are passed in order.
Using this function, a region could be uppercased by doing:
(filter-region #'string-upcase region)
Returns t if line contains only characters with a Whitespace attribute of 1. See the Character Attributes chapter for discussion of character attributes.
These predicates test the relative ordering of two marks in a piece of text, that is a mark is mark> another if it points to a position after it. An error is signalled if the marks do not point into the same buffer, except that for such marks mark= is always false and mark/= is always true.
There is a global ring of regions deleted from buffers. Some commands save affected regions on the kill ring before performing modifications. You should consider making the command undoable, but this is a simple way of achieving a less satisfactory means for the user to recover.
This kills region saving it in the kill ring. Current-type is either :kill-forward or :kill-backward. When the last-command-type is one of these, this adds region to the beginning or end, respectively, of the top of the kill ring. The result of calling this is undoable using the command Undo (see the Hemlock User's Manual). This sets last-command-type to current-type, and it interacts with kill-characters.
kill-characters kills count characters after mark if count is positive, otherwise before mark if count is negative. When count is greater than or equal to Character Deletion Threshold, the killed characters are saved on the kill ring. This may be called multiple times contiguously (that is, without last-command-type being set) to accumulate an effective count for purposes of comparison with the threshold.
This sets last-command-type, and it interacts with kill-region. When this adds a new region to the kill ring, it sets last-command-type to :kill-forward (if count is positive) or :kill-backward (if count is negative). When last-command-type is :kill-forward or :kill-backward, this adds the killed characters to the beginning (if count is negative) or the end (if count is positive) of the top of the kill ring, and it sets last-command-type as if it added a new region to the kill ring. When the kill ring is unaffected, this sets last-command-type to :char-kill-forward or :char-kill-backward depending on whether count is positive or negative, respectively.
This returns mark if it deletes characters. If there are not count characters in the appropriate direction, this returns nil.
Every buffer has a mark stack and a mark known as the point where most text altering nominally occurs. Between the top of the mark stack, the current-mark, and the current-buffer's point, the current-point, is what is known as the current-region . Certain commands signal errors when the user tries to operate on the current-region without its having been activated. If the user turns off this feature, then the current-region is effectively always active.
When writing a command that marks a region of text, the programmer should make sure to activate the region. This typically occurs naturally from the primitives that you use to mark regions, but sometimes you must explicitly activate the region. These commands should be written this way, so they do not require the user to separately mark an area and then activate it. Commands that modify regions do not have to worry about deactivating the region since modifying a buffer automatically deactivates the region. Commands that insert text often activate the region ephemerally; that is, the region is active for the immediately following command, allowing the user wants to delete the region inserted, fill it, or whatever.
Once a marking command makes the region active, it remains active until:
a command uses the region,
a command modifies the buffer,
a command changes the current window or buffer,
a command signals an editor-error,
or the user types C-g.
This is a list of command types, and its initial value is the list of :ephemerally-active and :unkill. When the previous command's type is one of these, the current-region is active for the currently executing command only, regardless of whether it does something to deactivate the region. However, the current command may activate the region for future commands. :ephemerally-active is a default command type that may be used to ephemerally activate the region, and:unkill is the type used by two commands, Un-kill and Rotate Kill Ring (what users typically think of as C-y and M-y).
This returns a region formed with current-mark and current-point, optionally signaling an editor-error if the current region is not active. Error-if-not-active defaults to t. Each call returns a distinct region object. Depending on deactivate-region (defaults to t), fetching the current region deactivates it. Hemlock primitives are free to modify text regardless of whether the region is active, so a command that checks for this can deactivate the region whenever it is convenient.
Before using any of these functions to do a character search, look at character attributes. They provide a facility similar to the syntax table in real Emacs. Syntax tables are a powerful, general, and efficient mechanism for assigning meanings to characters in various modes.
Returns a search-pattern object which can be given to the find-pattern and replace-pattern functions. A search-pattern is a specification of a particular sort of search to do. direction is either :forward or :backward, indicating the direction to search in. kind specifies the kind of search pattern to make, and pattern is a thing which specifies what to search for. The interpretation of pattern depends on the kind of pattern being made. Currently defined kinds of search pattern are:
:string-insensitive--- Does a case-insensitive string search for pattern
:string-sensitive--- Does a case-sensitive string search for pattern.
:character--- Finds an occurrence of the character pattern. This is case sensitive.
:not-character--- Find a character which is not the character pattern.
:test--- Finds a character which satisfies the function pattern. This function may not be applied an any particular fashion, so it should depend only on what its argument is, and should have no side-effects.
:test-not--- Similar to :test, except it finds a character that fails the test.
:any--- Finds a character that is in the string pattern.
:not-any--- Finds a character that is not in the string pattern.
result-search-pattern, if supplied, is a search-pattern to destructively modify to produce the new pattern. Where reasonable this should be supplied, since some kinds of search patterns may involve large data structures.
get-search-pattern interfaces to a default search string and pattern that search and replacing commands can use. These commands then share a default when prompting for what to search or replace, and save on consing a search pattern each time they execute. This uses Default Search Kind (see the Hemlock User's Manual) when updating the pattern object.
In Hemlock the "current" values of variables, key bindings and character-attributes depend on the current buffer and the modes active in it. There are three possible scopes for Hemlock values:
The value is present only if the buffer it is local to is the current buffer.
The value is present only when the mode it is local to is active in the current buffer.
The value is always present unless shadowed by a buffer or mode local value.
It is possible that there are different values for the same thing in in different scopes. For example, there be might a global binding for a given variable and also a local binding in the current buffer. Whenever there is a conflict, shadowing occurs, permitting only one of the values to be visible in the current environment.
The process of resolving such a conflict can be described as a search down a list of places where the value might be defined, returning the first value found. The order for the search is as follows:
Local values in the current buffer.
Mode local values in the minor modes of the current buffer, in order from the highest precedence mode to the lowest precedence mode. The order of minor modes with equal precedences is undefined.
Mode local values in the current buffer's major mode.
Global values.
Hemlock implements a system of variables separate from normal Lisp variables for the following reasons:
Hemlock has different scoping rules which are useful in an editor. Hemlock variables can be local to a buffer or a mode.
Hemlock variables have hooks, lists of functions called when someone sets the variable. See variable-value for the arguments Hemlock passes to these hook functions.
There is a database of variable names and documentation which makes it easier to find out what variables exist and what their values mean.
To the user, a variable name is a case insensitive string. This string is referred to as the string name of the variable. A string name is conventionally composed of words separated by spaces.
In Lisp code a variable name is a symbol. The name of this symbol is created by replacing any spaces in the string name with hyphens. This symbol name is always interned in the Hemlock package.
In the following descriptions name is the symbol name of the variable.
This function defines a Hemlock variable. Functions that take a variable name signal an error when the variable is undefined.
string-name--- The string name of the variable to define.
documentation--- The documentation string for the variable.
:mode, :buffer--- If buffer is supplied, the variable is local to that buffer. If mode is supplied, it is local to that mode. If neither is supplied, it is global.
:value--- This is the initial value for the variable, which defaults to nil.
:hooks--- This is the initial list of functions to call when someone sets the variable's value. These functions execute before Hemlock establishes the new value. See variable-value for the arguments passed to the hook functions.
If a variable with the same name already exists in the same place, then defhvar sets its hooks and value from hooks and value if the user supplies these keywords.
This function returns the value of a Hemlock variable in some place. The following values for kind are defined:
:current--- Return the value present in the current environment, taking into consideration any mode or buffer local variables. This is the default.
:global--- Return the global value.
:mode--- Return the value in the mode named where.
:buffer--- Return the value in the buffer where.
When set with setf, Hemlock sets the value of the specified variable and invokes the functions in its hook list with name, kind, where, and the new value.
delete-variable makes the Hemlock variable name no longer defined in the specified place. Kind and where have the same meanings as they do for variable-value, except that :current is not available, and the default for kind is :global
An error will be signaled if no such variable exists. The hook, Delete Variable Hook is invoked with the same arguments before the variable is deleted.
Hemlock actions such as setting variables, changing buffers, changing windows, turning modes on and off, etc., often have hooks associated with them. A hook is a list of functions called before the system performs the action. The manual describes the object specific hooks with the rest of the operations defined on these objects.
Often hooks are stored in Hemlock variables, Delete Buffer Hook and Set Window Hook for example. This leads to a minor point of confusion because these variables have hooks that the system executes when someone changes their values. These hook functions Hemlock invokes when someone sets a variable are an example of a hook stored in an object instead of a Hemlock variable. These are all hooks for editor activity, but Hemlock keeps them in different kinds of locations. This is why some of the routines in this section have a special interpretation of the hook place argument.
These macros add or remove a hook function in some place. If hook-fun already exists in place, this call has no effect. If place is a symbol, then it is a Hemlock variable; otherwise, it is a generalized variable or storage location. Here are two examples:
(add-hook delete-buffer-hook 'remove-buffer-from-menu)
(add-hook (variable-hooks 'check-mail-interval)
'reschedule-mail-check)
The way that the user tells Hemlock to do something is by invoking a command. Commands have three attributes:
A command's name provides a way to refer to it. Command names are usually capitalized words separated by spaces, such as Forward Word.
The documentation for a command is used by on-line help facilities.
A command is implemented by a Lisp function, which is callable from Lisp.
Holds a string-table associating command names to command objects. Whenever a new command is defined it is entered in this table.
defcommand {command-name | (command-name function-name &key)} lambda-list command-doc {function-doc} {form}*
Defines a command named name. defcommand creates a function to
implement the command from the lambda-list and forms supplied. The
lambda-list must specify one required argument, see below,
which by convention is typically named p. If the caller does not specify
function-name, defcommand creates the command name by replacing all
spaces with hyphens and appending "-command". Any keyword arguments
are as for make-command. Command-doc becomes the command
documentation for the command. Function-doc, if present, becomes the
documentation for the function and should primarily describe
issues involved in calling the command as a function, such as what any
additional arguments are.
Defines a new command named name, with command documentation documentation and function function. If :transparent-p is true, the command becomes transparent. The command in entered in the string-table *command-names*, with the command object as its value. Normally command implementors will use the defcommand macro, but this permits access to the command definition mechanism at a lower level, which is occasionally useful.
Command documentation is a description of what the command does when it is invoked as an extended command or from a key. Command documentation may be either a string or a function. If the documentation is a string then the first line should briefly summarize the command, with remaining lines filling the details. Example:
(defcommand "Forward Character" (p) "Move the point forward one character. With prefix argument move that many characters, with negative argument go backwards." . . .)
Command documentation may also be a function of one argument. The function is called with either :short or :full, indicating that the function should return a short documentation string or do something to document the command fully.
The command interpreter is the functionality invoked by the event handler to process key-events from the keyboard and dispatch to different commands on the basis of what the user types. When the command interpreter executes a command, we say it invokes the command. The command interpreter also provides facilities for communication between contiguously running commands, such as a last command type register. It also takes care of resetting communication mechanisms, clearing the echo area, displaying partial keys typed slowly by the user, etc.
The canonical representation of editor input is a key-event structure. Users can bind commands to keys, which are non-empty sequences of key-events. A key-event consists of an identifying token known as a keysym and a field of bits representing modifiers. Users define keysym names by supplying names that reflect the legends on their keyboard's keys. Users define modifier names similarly, but the system chooses the bit and mask for recognizing the modifier. You can use keysym and modifier names to textually specify key-events and Hemlock keys in a #k syntax. The following are some examples:
#k"C-u" #k"Control-u" #k"c-m-z" #k"control-x meta-d" #k"a" #k"A" #k"Linefeed"
This is convenient for use within code and in init files
containing bind-key calls.
The #k syntax is delimited by double quotes. Within the double quotes, spaces separate multiple key-events. A single key-event optionally starts with modifier names terminated by hyphens. Modifier names are alphabetic sequences of characters which the system uses case-insensitively. Following modifiers is a keysym name, which is case-insensitive if it consists of multiple characters, but if the name consists of only a single character, then it is case-sensitive.
You can escape special characters---hyphen, double quote, open angle bracket, close angle bracket, and space---with a backslash, and you can specify a backslash by using two contiguously. You can use angle brackets to enclose a keysym name with many special characters in it. Between angle brackets appearing in a keysym name position, there are only two special characters, the closing angle bracket and backslash.
For more information on key-events see the Key-events section.
The command interpreter determines which command to invoke on the basis of key bindings. A key binding is an association between a command and a sequence of key-events. A sequence of key-events is called a key and is represented by a single key-event or a sequence (list or vector) of key-events.
Since key bindings may be local to a mode or buffer, the current environment determines the set of key bindings in effect at any given time. When the command interpreter tries to find the binding for a key, it first checks if there is a local binding in the current buffer, then if there is a binding in each of the minor modes and the major mode for the current buffer, and finally checks to see if there is a global binding. If no binding is found, then the command interpreter beeps or flashes the screen to indicate this.
This function associates command name and key in some environment. Key is either a key-event or a sequence of key-events. There are three possible values of kind:
:global--- The default, make a global key binding.
:mode--- Make a mode specific key binding in the mode whose name is where.
:buffer--- Make a binding which is local to buffer where.
This processes key for key translations before establishing the binding.
If the key is some prefix of a key binding which already exists in the specified place, then the new one will override the old one, effectively deleting it.
do-alpha-key-events is useful for setting up bindings in certain new modes.
This function removes the binding of key in some place. Key is either a key-event or a sequence of key-events. kind is the kind of binding to delete, one of :global(the default), :mode or :buffer. If kind is :mode, where is the mode name, and if kind is :buffer, then where is the buffer.
This function signals an error if key is unbound.
This processes key for key translations before deleting the binding.
This function returns the command bound to key, returning nil if it is unbound. Key is either a key-event or a sequence of key-events. If key is an initial subsequence of some keys, then this returns the keyword :prefix. There are four cases of kind:
:current--- Return the current binding of key using the current buffer's search list. If there are any transparent key bindings for key, then they are returned in a list as a second value.
:global--- Return the global binding of key. This is the default.
:mode--- Return the binding of key in the mode named where.
:buffer--- Return the binding of key local to the buffer where.
This processes key for key translations before looking for any binding.
Key translation is a process that the command interpreter applies to keys before doing anything else. There are two kinds of key translations: substitution and bit-prefix. In either case, the command interpreter translates a key when a specified key-event sequence appears in a key.
In a substitution translation, the system replaces the matched subsequence with another key-event sequence. Key translation is not recursively applied to the substituted key-events.
In a bit-prefix translation, the system removes the matched subsequence and effectively sets the specified bits in the next key-event in the key.
While translating a key, if the system encounters an incomplete final subsequence of key-events, it aborts the translation process. This happens when those last key-events form a prefix of some translation. It also happens when they translate to a bit-prefix, but there is no following key-event to which the system can apply the indicated modifier. If there is a binding for this partially untranslated key, then the command interpreter will invoke that command; otherwise, it will wait for the user to type more key-events.
This form is setf-able and allows users to register key translations that the command interpreter will use as users type key-events.
This function returns the key translation for key, returning nil if there is none. Key is either a key-event or a sequence of key-events. If key is a prefix of a translation, then this returns :prefix.
A key translation is either a key or modifier specification. The bits translations have a list form: (:bits {bit-name}*).
Whenever key appears as a subsequence of a key argument to the binding manipulation functions, that portion will be replaced with the translation.
Key bindings local to a mode may be transparent. A transparent key binding does not shadow less local key bindings, but rather indicates that the bound command should be invoked before the first normal key binding. Transparent key bindings are primarily useful for implementing minor modes such as auto fill and word abbreviation. There may be several transparent key bindings for a given key, in which case all of the transparent commands are invoked in the order they were found. If there no normal key binding for a key typed, then the command interpreter acts as though the key is unbound even if there are transparent key bindings.
The :transparent-p argument to defmode determines whether all the key bindings in a mode are transparent or not. In addition a particular command may be declared to be transparent by the :transparent-p argument to defcommand and make-command.
In many editors the behavior of a command depends on the kind of
command invoked before it. Hemlock provides a mechanism to support
this known as command type.
This returns the command type of the last command invoked. If this is set with setf, the supplied value becomes the value of last-command-type until the next command completes. If the previous command did not set last-command-type, then its value is nil. Normally a command type is a keyword. The command type is not cleared after a command is invoked due to a transparent key binding.
There are three ways in which a command may be invoked: It may be bound to a key which has been typed, it may be invoked as an extended command, or it may be called as a Lisp function. Ideally commands should be written in such a way that they will behave sensibly no matter which way they are invoked. The functions which implement commands must obey certain conventions about argument passing if the command is to function properly.
Whenever a command is invoked it is passed as its first argument what is known as the prefix argument. The prefix argument is always either an integer or nil. When a command uses this value it is usually as a repeat count, or some conceptually similar function.
This function returns the current value of the prefix argument. When set with setf, the new value becomes the prefix argument for the next command. If the prefix argument is not set by the previous command then the prefix argument for a command is nil. The prefix argument is not cleared after a command is invoked due to a transparent key binding.
A mode is a collection of Hemlock values which may be present in the current environment depending on the editing task at hand. An example of a typical mode is Lisp, for editing Lisp code.
When a mode is added to or removed from a buffer, its mode hook is invoked. The hook functions take two arguments, the buffer involved and t if the mode is being added or nil if it is being removed. Mode hooks are typically used to make a mode do something additional to what it usually does. One might, for example, make a Text mode hook that turned on auto-fill mode when you entered.
There are two kinds of modes, major modes and minor modes. A buffer always has exactly one major mode, but it may have any number of minor modes. Major modes may have mode character attributes while minor modes may not.
A major mode is usually used to change the environment in some major way, such as to install special commands for editing some language. Minor modes generally change some small attribute of the environment, such as whether lines are automatically broken when they get too long. A minor mode should work regardless of what major mode and minor modes are in effect.
defmode name &key :setup-function :cleanup-function :major-p :precedence :transparent-p :documentation
This function defines a new mode named name, and enters it in *mode-names*. If major-p is supplied and is not nil then the mode is a major mode; otherwise it is a minor mode.
Setup-function and cleanup-function are functions which are invoked with the buffer affected, after the mode is turned on, and before it is turned off, respectively. These functions typically are used to make buffer-local key or variable bindings and to remove them when the mode is turned off.
Precedence is only meaningful for a minor mode. The precedence of a minor mode determines the order in which it in a buffer's list of modes. When searching for values in the current environment, minor modes are searched in order, so the precedence of a minor mode determines which value is found when there are several definitions.
Transparent-p determines whether key bindings local to the defined mode are transparent. Transparent key bindings are invoked in addition to the first normal key binding found rather than shadowing less local key bindings.
Documentation is some introductory text about the mode. Commands such as Describe Mode use this.
Character attributes provide a global database of information about characters. This facility is similar to, but more general than, the syntax tables of other editors such as Emacs. For example, you should use character attributes for commands that need information regarding whether a character is whitespace or not. Use character attributes for these reasons:
If this information is all in one place, then it is easy the change the behavior of the editor by changing the syntax table, much easier than it would be if character constants were wired into commands.
This centralization of information avoids needless duplication of effort.
The syntax table primitives are probably faster than anything that can be written above the primitive level.
Note that an essential part of the character attribute scheme is that character attributes are global and are there for the user to change. Information about characters which is internal to some set of commands (and which the user should not know about) should not be maintained as a character attribute. For such uses various character searching abilities are provided by the function find-pattern. 20).
As for Hemlock variables, character attributes have a user visible string name, but are referred to in Lisp code as a symbol. The string name, which is typically composed of capitalized words separated by spaces, is translated into a keyword by replacing all spaces with hyphens and interning this string in the keyword package. The attribute named "Ada Syntax" would thus become :ada-syntax.
Whenever a character attribute is defined, its name is entered in this string-table, with the corresponding keyword as the value.
This function defines a new character attribute with name, a string. Character attribute operations take attribute arguments as a keyword whose name is name uppercased with spaces replaced by hyphens.
Documentation describes the uses of the character attribute.
Type, which defaults to (mod 2), specifies what type the values of the character attribute are. Values of a character attribute may be of any type which may be specified to make-array. Initial-value (default 0) is the value which all characters will initially have for this attribute.
character-attribute returns the value of attribute for character. This signals an error if attribute is undefined.
setf will set a character's attributes. This setf method invokes the functions in Character Attribute Hook on the attribute and character before it makes the change.
If character is nil, then the value of the attribute for the beginning or end of the buffer can be accessed or set. The buffer beginning and end thus become a sort of fictitious character, which simplifies the use of character attributes in many cases.
This function establishes value as the value of character's attribute attribute when in the mode mode. Mode must be the name of a major mode. Shadow Attribute Hook is invoked with the same arguments when this function is called. If the value for an attribute is set while the value is shadowed, then only the shadowed value is affected, not the global one.
These functions find the next (or previous) character with some value
for the character attribute attribute starting at mark. They pass test
one argument, the value of attribute for the character tested. If the
test succeeds, then these routines modify mark to point before (after
for reverse-find-attribute) the character which satisfied the test.
If no characters satisfy the test, then these return nil, and mark
remains unmodified. Test defaults to #'not-zerop. There is no guarantee
that the test is applied in any particular fashion, so it should have
no side effects and depend only on its argument.
It is often useful to use the character attribute mechanism as an abstract interface to other information about characters which in fact is stored elsewhere. For example, some implementation of Hemlock might decide to define a Print Representation attribute which controls how a character is displayed on an output device.
To make this easy to do, each attribute has a list of hook functions which are invoked with the attribute, character and new value whenever the current value changes for any reason.
Return the current hook list for attribute. This may be set with setf. The add-hook and remove-hook macros should be used to manipulate these lists.
These are predefined in Hemlock:
A value of 1 indicates the character is whitespace.
A value of 1 indicates the character separates words (see the English Text Buffers section).
This is like Whitespace, but it should not include Newline. Hemlock uses this primarily for handling indentation on a line.
A value of 1 indicates these characters terminate sentences (see the English Text Buffers section).
A value of 1 indicates these delimiting characters, such as " or ), may follow a Sentence Terminator.
A value of 1 indicates these characters delimit paragraphs when they begin a line (see the English Text Buffers section).
A value of 1 indicates this character separates logical pages when it begins a line.
This uses symbol values from the following:
nil These characters have no interesting properties.
:space These characters act like whitespace and should not include Newline.
:newline This is the Newline character.
:open-paren This is ( character.
:close-paren This is ) character.
:prefix This is a character that is a part of any form it precedes for example, the single quote, '.
:string-quote This is the character that quotes a string literal, ".
:char-quote This is the character that escapes a single character, \.
:comment This is the character that makes a comment with the rest of the line,;.
:constituent These characters are constitute symbol names.
A hemlock-view represents the GUI object(s) used to display the contents
of a buffer. Conceptually it consists of a text buffer, a
modeline for semi-permanent status info, an echo area for transient
status info, and a text input area for reading prompted
input. (Currently the last two are conflated, i.e. text input happens
in the echo area).
The API for working with hemlock-views is not fully defined yet. If you need to work with views beyond what's listed here, you will probably need to get in the sources and find some internal functions to call.
This function is analogous to move-to-position, except that it moves mark to the position on line which corresponds to the specified column. If the line would not reach to the specified column, then nil is returned and mark is not modified. Note that since a character may be displayed on more than one column on the screen, several different values of column may cause mark to be moved to the same position.
The display of the buffer contents on the screen is updated at the end of each command. The following function can be used to control the scroll position of the buffer in the view.
Normally, after a command that changes the contents of the buffer
or the selection (i.e. the active region), the event handler repositions
the view so that the selection is visible, scrolling the buffer as
necessary. Calling this function tells the system to not do that,
and instead to position the buffer in a particular way. how can
be one of the following:
:center-selection---
This causes the selection (or the point) to be centered in the visible area. what is ignored.
:page-up---
This causes the previous page of the buffer to be shown what is ignored.
:page-down---
This causes the next page of the buffer to be shown. what is ignored.
:lines-up---
This causes what previous lines to be scrolled in at the top. what must be an integer.
:lines-down---
This causes what next lines to be scrolled in at the bottom. what must be an integer.
:line---
This causes the line containing what to be scrolled to the top of the view. what must be a mark.
Some primitives such as prompt-for-key and commands such as Emacs query replace read key-events directly from the keyboard instead of using the command interpreter. To encourage consistency between these commands and to make them portable and easy to customize, there is a mechanism for defininglogical key-events. A logical key-event is a keyword which stands for some set of key-events. The system globally interprets these key-events as indicators a particular action. For example, the :help logical key-event represents the set of key-events that request help in a given Hemlock implementation. This mapping is a many-to-many mapping, not one-to-one, so a given logical key-event may have multiple corresponding actual key-events. Also, any key-event may represent different logical key-events.
There are many default logical key-events, some of which are used by functions documented in this manual. If a command wants to read a single key-event command that fits one of these descriptions then the key-event read should be compared to the corresponding logical key-event instead of explicitly mentioning the particular key-event in the code. In many cases you can use the command-case macro. It makes logical key-events easy to use and takes care of prompting and displaying help messages.
:abort Indicates the prompter should terminate its activity without performing any closing actions of convenience, for example.
:yes Indicates the prompter should take the action under consideration.
:no Indicates the prompter should NOT take the action under consideration.
:do-all Indicates the prompter should repeat the action under consideration as many times as possible.
:do-once Indicates the prompter should execute the action under consideration once and then exit.
:help Indicates the prompter should display some help information.
:confirm Indicates the prompter should take any input provided or use the default if the user entered nothing.
:quote Indicates the prompter should take the following key-event as itself without any sort of command interpretation.
:keep Indicates the prompter should preserve something.
:y Indicates a short positive response
:n Indicates a short negative response
Define a new logical key-event whenever:
The key-event concerned represents a general class of actions, and several commands may want to take a similar action of this type.
The exact key-event a command implementor chooses may generate violent taste disputes among users, and then the users can trivially change the command in their init files.
You are using command-case which prevents implementors from
specifying non-standard characters for dispatching in otherwise
possibly portable code, and you can define and set the logical
key-event in a site dependent file where you can mention
implementation dependent characters.
Hemlock provides a number of facilities for displaying information and prompting the user for it. Most of these work through a small area displayed at the bottom of the screen, called the Echo Area.
Prompting functions can be used to obtain short one-line input from the user.
Cocoa note: Because of implementation restrictions, only one buffer at a time is allowed to read prompted input. If a prompting function is invoked while a prompting operation is already in effect in another buffer, the attempt fails, telling the user "Buffer xxx is already waiting for input".
Most of the prompting functions accept the following keyword arguments:
If :must-exist has a non-nil value then the user is prompted until a valid response is obtained. If :must-exist is nil then return as a string whatever is input. The default is t.
If null input is given when the user is prompted then this value is returned. If no default is given then some input must be given before anything interesting will happen.
If a :default is given then this is a string to be printed to indicate what the default is. The default is some representation of the value for :default, for example for a buffer it is the name of the buffer.
This is the prompt string to display.
This is similar to :prompt, except that it is displayed when the help command is typed during input.
This may also be a function. When called with no arguments, it should either return a string which is the help text or perform some action to help the user, returning nil.
Prompts with completion for a buffer name and returns the corresponding buffer. If must-exist is nil, then it returns the input string if it is not a buffer name. This refuses to accept the empty string as input when :default and :default-string are nil. :default-string may be used to supply a default buffer name when:default is nil, but when :must-exist is non-nil, it must name an already existing buffer.
This function prompts for a key-event returning immediately when the user types the next key-event. command-case is more useful for most purposes. When appropriate, use logical key-events.
This function prompts for a key, a vector of key-events, suitable for passing to any of the functions that manipulate key bindings. If must-exist is true, then the key must be bound in the current environment, and the command currently bound is returned as the second value.
This function prompts for an acceptable filename. "Acceptable" means that it is a legal filename, and it exists if must-exist is non-nil. prompt-for-file returns a Common Lisp pathname. If the file exists as entered, then this returns it, otherwise it is merged with default as by merge-pathnames.
This function prompts for a keyword with completion, using the string tables in the list string-tables. If must-exist is non-nil, then the result must be an unambiguous prefix of a string in one of the string-tables, and the returns the complete string even if only a prefix of the full string was typed. In addition, this returns the value of the corresponding entry in the string table as the second value.
If must-exist is nil, then this function returns the string exactly as entered. The difference between prompt-for-keyword with must-exist nil, and prompt-for-string, is the user may complete the input using the Complete Parse and Complete Field commands.
This prompts for logical key events :Y or :N, returning t or nil without waiting for confirmation. When the user types a confirmation key, this returns default if it is supplied. If must-exist is nil, this returns whatever key-event the user first types; however, if the user types one of the above key-events, this returns t or nil. This is analogous to the Common Lisp function y-or-n-p.
This macro is analogous to the Common Lisp case macro. Commands such as Help use this to get a key-event, translate it to a character, and then to dispatch on the character to some case. In addition to character dispatching, this supports logical key-events by using the input key-event directly without translating it to a character. Since the description of this macro is rather complex, first consider the following example:
(defcommand "Save All Buffers" (p)
"Give the User a chance to save each modified buffer."
(dolist (b *buffer-list*)
(select-buffer-command () b)
(when (buffer-modified b)
(command-case (:prompt "Save this buffer: [Y] "
:help "Save buffer, or do something else:")
((:yes :confirm)
"Save this buffer and go on to the next."
(save-file-command () b))
(:no "Skip saving this buffer, and go on to the next.")
((:exit #\p) "Punt this silly loop."
(return nil))))))
command-case prompts for a key-event and then executes the code in the first branch with a logical key-event or a character (called tags) matching the input. Each character must be a standard-character, one that satisfies the Common Lisp standard-char-p predicate, and the dispatching mechanism compares the input key-event to any character tags by mapping the key-event to a character with ext:key-event-char. If the tag is a logical key-event, then the search for an appropriate case compares the key-event read with the tag using logical-key-event-p.
All uses of command-case have two default cases, :help and :abort. You can override these easily by specifying your own branches that include these logical key-event tags. The :help branch displays in a pop-up window the a description of the valid responses using the variously specified help strings. The :abort branch signals an editor-error.
The key/value arguments control the prompting. The following are valid values:
:help--- The default :help case displays this string in a pop-up window. In addition it formats a description of the valid input including each case's help string.
:prompt--- This is the prompt used when reading the key-event.
:bind--- This specifies a variable to which the prompting mechanism binds the input key-event. Any case may reference this variable. If you wish to know what character corresponds to the key-event, use key-event-char.
Instead of specifying a tag or list of tags, you may use t. This becomes the default branch, and its forms execute if no other branch is taken, including the default :help and :abort cases. This option has no helpstring, and the default :help case does not describe the default branch. Every command-case has a default branch; if none is specified, the macro includes one that beep's and reprompt's (see below).
Within the body of command-case, there is a defined reprompt macro. It causes the prompting mechanism and dispatching mechanism to immediately repeat without further execution in the current branch.
Prompting functionality is implemented by the function parse-for-something in cooperation with commands defined in "Echo Area" mode on the buffer associated with the echo area. You can implement new prompting functions by invoking parse-for-something with appropriate arguments.
This function enters a mode reading input from the user and echoing it in the echo area, and returns a value when done. The input is managed by commands bound in "Echo Area" mode on the buffer associated with the echo area. The following keyword arguments are accepted:
:verification-function---
This is invoked by the Confirm Parse command. It does most of
the work when parsing prompted input. Confirm Parse calls it
with one argument, which is the string that the user typed so far.
The function should return a list of values which are to be the result
of the recursive edit, or nil indicating that the parse failed. In order
to return zero values, a non-nil second value may be returned along with
a nil first value.
:string-tables---
This is the list of string-tables, if any, that pertain to this parse.
:value-must-exist---
This is referred to by the verification function, and possibly some of the
commands.
:default---
The string representing the default object when prompting the user.
Confirm Parse supplies this to the parse verification function when the
user input is empty.
:default-string---
When prompting the user, if :default is not specified, Hemlock displays
this string as a representation of the default object; for example,
when prompting for a buffer, this argument would be a default buffer name.
:type---
The kind of parse, e.g. :file, :keyword, :string. This tells the completion
commands how to do completion, with :string disabling completion.
:prompt---
The prompt to display to the user.
:help---
The help string or function being used for the current parse.
These are some of the Echo Area commands that coordinate with the prompting routines. Hemlock binds other commands specific to the Echo Area, but they are uninteresting to mention here, such as deleting to the beginning of the line or deleting backwards a word.
Similar to Complete Keyword, but only attempts to complete up to and
including the first character in the keyword with a non-zero
:parse-field-separator attribute. If there is no field separator then
attempt to complete the entire keyword. If it is not a keyword parse
then just self-insert.
This chapter discusses ways to read and write files at various levels---at marks, into regions, and into buffers. This also treats automatic mechanisms that affect the state of buffers in which files are read.
The user specifies file options with a special syntax on the first line of a file. If the first line contains the string "-*-", then Hemlock interprets the text between the first such occurrence and the second, which must be contained in one line , as a list of "option: value" pairs separated by semicolons. The following is a typical example:
;;; -*- Mode: Lisp, Editor; Package: Hemlock -*-
See the Hemlock User's Manual for more details and predefined options.
File type hooks are executed when Hemlock reads a file into a buffer based on the type of the pathname. When the user specifies a Mode file option that turns on a major mode, Hemlock ignores type hooks. This mechanism is mostly used as a simple means for turning on some appropriate default major mode.
This checks for file options in buffer and invokes handlers if there are any. Pathname defaults to buffer's pathname but may be nil. If there is no Mode file option that specifies a major mode, and pathname has a type, then this tries to invoke the appropriate file type hook. read-buffer-file calls this.
There is no good way to uniquely identify buffer names and pathnames. However, Hemlock has one way of mapping pathnames to buffer names that should be used for consistency among customizations and primitives. Independent of this, Hemlock provides a means for consistently generating prompting defaults when asking the user for pathnames.
This returns Buffer Pathname if it is bound. If it is not bound, and buffer's name is composed solely of alphnumeric characters, then return a pathname formed from buffer's name. If buffer's name has other characters in it, then return the value of Last Resort Pathname Defaults Function called on buffer.
Common Lisp pathnames are used by the file primitives. For probing, checking write dates, and so forth, all of the Common Lisp file functions are available.
This function writes the contents of region to the file named by pathname. This writes region using a stream as if it were opened with :if-exists supplied as :rename-and-delete.
When keep-backup, which defaults to the value of Keep Backup Files, is non-nil, this opens the stream as if :if-exists were :rename. If append is non-nil, this writes the file as if it were opened with:if-exists supplied as :append.
This signals an error if both append and keep-backup are supplied as non-nil.
write-buffer-file writes buffer to the file named by pathname including the following:
It assumes pathname is somehow related to buffer's pathname: if the buffer's write date is not the same as pathname's, then this prompts the user for confirmation before overwriting the file.
It consults Add Newline at EOF on Writing File (see Hemlock User's Manual for possible values) and interacts with the user if necessary.
It sets Pathname Defaults, and after using write-file, marks buffer unmodified.
It updates Buffer's pathname and write date.
It renames the buffer according to the new pathname if possible.
It invokes Write File Hook.
Write File Hook is a list of functions that take the newly written buffer as an argument.
read-buffer-file deletes buffer's region and uses read-file to read pathname into it, including the following:
It sets buffer's write date to the file's write date if the file exists; otherwise, it messages that this is a new file and sets buffer's write date to nil.
It moves buffer's point to the beginning.
It sets buffer's unmodified status.
It sets buffer's pathname to the result of probing pathname if the file exists; otherwise, this function sets buffer's pathname to the result of merging pathname with default-directory.
It sets Pathname Defaults to the result of the previous item.
It processes the file options.
It invokes Read File Hook.
Read File Hook is a list functions that take two arguments---the buffer read into and whether the file existed, t if so.
This chapter is sort of a catch all for any functions and variables which concern Hemlock's interaction with the outside world.
This a standard Common Lisp function. If x is supplied and is a string or pathname, the file specified by x is visited in a hemlock view (opening a new window if necessary, otherwise bringing an existing window with the file to the front), and the hemlock view object is the return value from the function.
If x is null, a new empty hemlock view is created and returned.
If x is a symbol or a setf function name, it attempts to edit the definition of the name. In this last case, the function returns without waiting for the operation to complete (for example, it might put up a non-modal dialog asking the user to select one of multiple definitions) and hence the return value is always NIL.
It is possible to create streams which output to or get input from a buffer. This mechanism is quite powerful and permits easy interfacing of Hemlock to Lisp.
Note that operations on these streams operate directly on buffers, therefore they have the same restrictions as described here for interacting with buffers from outside of the GUI thread.
This function returns a stream that inserts at mark all output directed to it. It works best if mark is a left-inserting mark. Buffered controls whether the stream is buffered or not, and its valid values are the following keywords:
:none--- No buffering is done. This is the default.
:line--- The buffer is flushed whenever a newline is written or when it is explicitly done with force-output.
:full--- The stream is only brought up to date when it is explicitly done with force-output
This macro executes forms in a context with var bound to a stream. Hemlock collects output to this stream and tries to pop up a display of the appropriate height containing all the output. When height is supplied, Hemlock creates the pop-up display immediately, forcing output on line breaks. This is useful for displaying information of temporary interest.
Hemlock commands are executed from an event handler in the initial Cocoa thread. They are executed within a ccl::with-standard-abort-handling form, which means cl:abort, ccl:abort-break, ccl:throw-cancel will abort the current command only and exit the event handler in an orderly fashion.
In addition, for now, lisp errors during command execution dump a
backtrace in the system console and are otherwise handled as if by
handle-lisp-errors below, which means it is not possible to debug
errors at the point of the error. Once Clozure CL has better support
for debugging errors in the initial Cocoa thread, better Hemlock error
handling will be provided that will allow for some way to debug.
This function is called to report minor errors to the user. These are errors that a normal user could encounter in the course of editing, such as a search failing or an attempt to delete past the end of the buffer. This function simply aborts the current command. Any args specified are used to format an error message to be placed in the echo area. This function never returns.
Within the body of this macro any Lisp errors that occur are handled by displaying an error message in a dialog and aborting the current command, leaving the error text in the echo area. This macro should be wrapped around code which may get an error due to some action of the user --- for example, evaluating code fragments on the behalf of and supplied by the user.
Hemlock provides commands for finding the definition of a function or variable and placing the user at the definition in a buffer. A function is provided to allow invoking this functionality outside of Hemlock. Note that this function is unusual in that it is it is safe to call outside of the command interpreter, and in fact it can be called from any thread.
This function tries to find the definition of name, create
or activate the window containing it, and scroll the view
to show the definition. If there are multiple definitions
available, the user is given a choice of which one to
use. This function may return before the operation is complete.
This chapter discusses primitives that operate on higher level text forms than characters and words. For English text, there are functions that know about sentence and paragraph structures, and for Lisp sources, there are functions that understand this language. This chapter also describes mechanisms for organizing file sections into logical pages and for formatting text forms.
The value of this variable determines how indentation is done, and it is a function which is passed a mark as its argument. The function should indent the line that the mark points to. The function may move the mark around on the line. The mark will be :left-inserting. The default simply inserts a tab character at the mark. A function for Lisp mode probably moves the mark to the beginning of the line, deletes horizontal whitespace, and computes some appropriate indentation for Lisp code.
This deletes all characters on either side of mark with a Space attribute (see System Defined Character Attributes) of 1.
Hemlock bases its Lisp primitives on parsing a block of the buffer and annotating lines as to what kind of Lisp syntax occurs on the line or what kind of form a mark might be in (for example, string, comment, list, etc.). These do not work well if the block of parsed forms is exceeded when moving marks around these forms, but the block that gets parsed is somewhat programmable.
There is also a notion of a top level form which this documentation often uses synonymously with defun, meaning a Lisp form occurring in a source file delimited by parentheses with the opening parenthesis at the beginning of some line. The names of the functions include this inconsistency.
pre-command-parse-check calls Parse Start Function and Parse End Function on mark to get two marks. It then parses all the lines between the marks including the complete lines they point into. When for-sure is non-nil, this parses the area regardless of any cached information about the lines. Every command that uses the following routines calls this before doing so.
The default values of the start and end variables use Minimum Lines Parsed, Maximum Lines Parsed, and Defun Parse Goal to determine how big a region to parse. These two functions always include at least the minimum number of lines before and after the mark passed to them. They try to include Defun Parse Goal number of top level forms before and after the mark passed them, but these functions never return marks that include more than the maximum number of lines before or after the mark passed to them.
This moves mark1 and mark2 to the beginning and end, respectively, of the current or next top level form. Mark1 is used as a reference to start looking. The marks may be altered even if unsuccessful. If successful, return mark2, else nil. Mark2 is left at the beginning of the line following the top level form if possible, but if the last line has text after the closing parenthesis, this leaves the mark immediately after the form.
These return, respectively, whether mark is inside a top level form or at the beginning of a line immediately before a character whose Lisp Syntax (see System Defined Character Attributes) value is :opening-paren.
Respectively, these move mark immediately past a character whose Lisp Syntax (see System Defined Character Attributes) value is :closing-paren or immediately before a character whose Lisp Syntax value is :opening-paren.
This defines the function with name to have count special arguments. indent-for-lisp, the value of Indent Function in Lisp mode, uses this to specially indent these arguments. For example, do has two, with-open-file has one, etc. There are many of these defined by the system including definitions for special Hemlock forms. Name is a simple-string, case insensitive and purely textual (that is, not read by the Lisp reader); therefore, "with-a-mumble" is distinct from "mumble:with-a-mumble".
This section describes some routines that understand basic English language forms.
This moves mark count words forward (if positive) or backwards (if negative). If mark is in the middle of a word, that counts as one. If there were count (-count if negative) words in the appropriate direction, this returns mark, otherwise nil. This always moves mark. A word lies between two characters whose Word Delimiter attribute value is 1 (see System Defined Character Attributes).
This moves mark count sentences forward (if positive) or backwards (if negative). If mark is in the middle of a sentence, that counts as one. If there were count (-count if negative) sentences in the appropriate direction, this returns mark, otherwise nil. This always moves mark.
A sentence ends with a character whose Sentence Terminator attribute is 1 followed by two spaces, a newline, or the end of the buffer. The terminating character is optionally followed by any number of characters whose Sentence Closing Char attribute is 1. A sentence begins after a previous sentence ends, at the beginning of a paragraph, or at the beginning of the buffer.
This moves mark count paragraphs forward (if positive) or backwards (if negative). If mark is in the middle of a paragraph, that counts as one. If there were count (-count if negative) paragraphs in the appropriate direction, this returns mark, otherwise nil. This only moves mark if there were enough paragraphs.
Paragraph Delimiter Function holds a function that takes a mark, typically at the beginning of a line, and returns whether or not the current line should break the paragraph. default-para-delim-function returns t if the next character, the first on the line, has a Paragraph Delimiter attribute value of 1. This is typically a space, for an indented paragraph, or a newline, for a block style. Some modes require a more complicated determinant; for example, Scribe modes adds some characters to the set and special cases certain formatting commands.
Prefix defaults to Fill Prefix, and the right prefix is necessary to correctly skip paragraphs. If prefix is non-nil, and a line begins with prefix, then the scanning process skips the prefix before invoking the Paragraph Delimiter Function. Note, when scanning for paragraph bounds, and prefix is non-nil, lines are potentially part of the paragraph regardless of whether they contain the prefix; only the result of invoking the delimiter function matters.
The programmer should be aware of an idiom for finding the end of the current paragraph. Assume paragraphp is the result of moving mark one paragraph, then the following correctly determines whether there actually is a current paragraph:
(or paragraphp
(and (last-line-p mark)
(end-line-p mark)
(not (blank-line-p (mark-line mark)))))
In this example mark is at the end of the last paragraph in the buffer, and there is no last newline character in the buffer. paragraph-offset would have returned nil since it could not skip any paragraphs since mark was at the end of the current and last paragraph. However, you still have found a current paragraph on which to operate. mark-paragraph understands this problem.
This marks the next or current paragraph, setting mark1 to the beginning and mark2 to the end. This uses Fill Prefix. Mark1 is always on the first line of the paragraph, regardless of whether the previous line is blank. Mark2 is typically at the beginning of the line after the line the paragraph ends on, this returns mark2 on success. If this cannot find a paragraph, then the marks are left unmoved, and nil is returned.
Filling is an operation on text that breaks long lines at word boundaries before a given column and merges shorter lines together in an attempt to make each line roughly the specified length. This is different from justification which tries to add whitespace in awkward places to make each line exactly the same length. Hemlock's filling optionally inserts a specified string at the beginning of each line. Also, it eliminates extra whitespace between lines and words, but it knows two spaces follow sentences.
This chapter describes a number of utilities for manipulating some types of objects Hemlock uses to record information. String-tables are used to store names of variables, commands, modes, and buffers. Ring lists can be used to provide a kill ring, recent command history, or other user-visible features.
String tables are similar to Common Lisp hash tables in that they associate a value with an object. There are a few useful differences: in a string table the key is always a case insensitive string, and primitives are provided to facilitate keyword completion and recognition. Any type of string may be added to a string table, but the string table functions always return simple-string's.
A string entry in one of these tables may be thought of as being separated into fields or keywords. The interface provides keyword completion and recognition which is primarily used to implement some Echo Area commands. These routines perform a prefix match on a field-by-field basis allowing the ambiguous specification of earlier fields while going on to enter later fields. While string tables may use any string-char as a separator, the use of characters other than space may make the Echo Area commands fail or work unexpectedly.
This function creates an empty string table that uses separator as the character, which must be a string-char, that distinguishes fields. Initial-contents specifies an initial set of strings and their values in the form of a dotted a-list, for example:
'(("Global" . t) ("Mode" . t) ("Buffer" . t))
This function returns as multiple values, first the value corresponding to the string if it is found and nil if it isn't, and second t if it is found and nil if it isn't.
This may be set with setf to add a new entry or to store a new value for a string. It is an error to try to insert a string with more than one field separator character occurring contiguously.
This function completes string as far as possible over the list of tables, returning five values. It is an error for tables to have different separator characters. The five return values are as follows:
The maximal completion of the string or nil if there is none.
An indication of the usefulness of the returned string:
:none--- There is no completion of string.
:complete--- The completion is a valid entry, but other valid completions exist too. This occurs when the supplied string is an entry as well as initial substring of another entry.
:unique--- The completion is a valid entry and unique.
:ambiguous--- The completion is invalid; get-string would return nil and nil if given the returned string.
The value of the string when the completion is :unique or :complete, otherwise nil.
An index, or nil, into the completion returned, indicating where the addition of a single field to string ends. The command Complete Field uses this when the completion contains the addition to string of more than one field.
An index to the separator following the first ambiguous field when the completion is :ambiguous or :complete, otherwise nil.
find-ambiguous returns a list in alphabetical order of all the strings in table matching string. This considers an entry as matching if each field in string, taken in order, is an initial substring of the entry's fields; entry may have fields remaining.
find-containing is similar, but it ignores the order of the fields in string, returning all strings in table matching any permutation of the fields in string.
There are various purposes in an editor for which a ring of values can be used, so Hemlock provides a general ring buffer type. It is used for maintaining a ring of killed regions, a ring of marks, or a ring of command strings which various modes and commands maintain as a history mechanism.
This chapter is somewhat of a catch-all for comments and features that don't fit well anywhere else.
The canonical representation of editor input is a key-event structure. Users can bind commands to keys, which are non-empty sequences of key-events. A key-event consists of an identifying token known as a keysym and a field of bits representing modifiers. Users define keysyms by supplying names that reflect the legends on their keyboard's keys. Users define modifier names similarly, but the system chooses the bit and mask for recognizing the modifier. You can use keysym and modifier names to textually specify key-events and Hemlock keys in a #k syntax. The following are some examples:
#k"C-u" #k"Control-u" #k"c-m-z" #k"control-x meta-d" #k"a" #k"A" #k"Linefeed"
This is convenient for use within code and in init files containing bind-key calls.
The #k syntax is delimited by double quotes, but the system parses the contents rather than reading it as a Common Lisp string. Within the double quotes, spaces separate multiple key-events. A single key-event optionally starts with modifier names terminated by hyphens. Modifier names are alphabetic sequences of characters which the system uses case-insensitively. Following modifiers is a keysym name, which is case-insensitive if it consists of multiple characters, but if the name consists of only a single character, then it is case-sensitive.
You can escape special characters --- hyphen, double quote, open angle bracket, close angle bracket, and space --- with a backslash, and you can specify a backslash by using two contiguously. You can use angle brackets to enclose a keysym name with many special characters in it. Between angle brackets appearing in a keysym name position, there are only two special characters, the closing angle bracket and backslash.
This function establishes a mapping from preferred-name to keysym for purposes of #k syntax. Other-names also map to keysym, but the system uses preferred-name when printing key-events. The names are case-insensitive simple-strings; however, if the string contains a single character, then it is used case-sensitively. Redefining a keysym or re-using names has undefined effects.
Keysym can be any object, but generally it is either an integer representing the window-system code for the event, or a keyword which allows the mapping of the keysym to its code to be defined separately.
This establishes long-name and short-name as modifier names for purposes of specifying key-events in #k syntax. The names are case-insensitive strings. If either name is already defined, this signals an error.
The system defines the following default modifiers (first the long name, then the short name):
"Hyper", "H"
"Super", "S"
"Meta", "M"
"Control", "C"
"Shift", "Shift"
"Lock", "Lock"
This function returns the character associated with key-event. You can associate a character with a key-event by setf'ing this form. The system defaultly translates key-events in some implementation dependent way for text insertion; for example, under an ASCII system, the key-event #k"C-h", as well as #k"backspace" would map to the Common Lisp character that causes a backspace.
Clozure CL provides facilities which enable multiple threads of execution (threads, sometimes called lightweight processes or just processes, though the latter term shouldn't be confused with the OS's notion of a process) within a lisp session. This document describes those facilities and issues related to multithreaded programming in Clozure CL.
Wherever possible, I'll try to use the term "thread" to denote a lisp thread, even though many of the functions in the API have the word "process" in their name. A lisp-process is a lisp object (of type CCL:PROCESS) which is used to control and communicate with an underlying native thread. Sometimes, the distinction between these two (quite different) objects can be blurred; other times, it's important to maintain.
Lisp threads share the same address space, but maintain their own execution context (stacks and registers) and their own dynamic binding context.
Traditionally, Clozure CL's threads have been cooperatively scheduled: through a combination of compiler and runtime support, the currently executing lisp thread arranged to be interrupted at certain discrete points in its execution (typically on entry to a function and at the beginning of any looping construct). This interrupt occurred several dozen times per second; in response, a handler function might observe that the current thread had used up its time slice and another function (the lisp scheduler) would be called to find some other thread that was in a runnable state, suspend execution of the current thread, and resume execution of the newly executed thread. The process of switching contexts between the outgoing and incoming threads happened in some mixture of Lisp and assembly language code; as far as the OS was concerned, there was one native thread running in the Lisp image and its stack pointer and other registers just happened to change from time to time.
Under Clozure CL's cooperative scheduling model, it was possible (via the use of the CCL:WITHOUT-INTERRUPTS construct) to defer handling of the periodic interrupt that invoked the lisp scheduler; it was not uncommon to use WITHOUT-INTERRUPTS to gain safe, exclusive access to global data structures. In some code (including much of Clozure CL itself) this idiom was very common: it was (justifiably) believed to be an efficient way of inhibiting the execution of other threads for a short period of time.
The timer interrupt that drove the cooperative scheduler was only able to (pseudo-)preempt lisp code: if any thread called a blocking OS I/O function, no other thread could be scheduled until that thread resumed execution of lisp code. Lisp library functions were generally attuned to this constraint, and did a complicated mixture of polling and "timed blocking" in an attempt to work around it. Needless to say, this code is complicated and less efficient than it might be; it meant that the lisp was a little busier than it should have been when it was "doing nothing" (waiting for I/O to be possible.)
For a variety of reasons - better utilization of CPU resources on single and multiprocessor systems and better integration with the OS in general - threads in Clozure CL 0.14 and later are preemptively scheduled. In this model, lisp threads are native threads and all scheduling decisions involving them are made by the OS kernel. (Those decisions might involve scheduling multiple lisp threads simultaneously on multiple processors on SMP systems.) This change has a number of subtle effects:
it is possible for two (or more) lisp threads to be executing simultaneously, possibly trying to access and/or modify the same data structures. Such access really should have been coordinated through the use of synchronization objects regardless of the scheduling modeling effect; preemptively scheduled threads increase the chance of things going wrong at the wrong time and do not offer lightweight alternatives to the use of those synchronization objects.
even on a single-processor system, a context switch can happen on any instruction boundary. Since (in general) other threads might allocate memory, this means that a GC can effectively take place at any instruction boundary. That's mostly an issue for the compiler and runtime system to be aware of, but it means that certain practices(such as trying to pass the address of a lisp object to foreign code)that were always discouraged are now discouraged ... vehemently.
there is no simple and efficient way to "inhibit the scheduler"or otherwise gain exclusive access to the entire CPU.
There are a variety of simple and efficient ways to synchronize access to particular data structures.
As a broad generalization: code that's been aggressively tuned to the constraints of the cooperative scheduler may need to be redesigned to work well with the preemptive scheduler (and code written to run under Clozure CL's interface to the native scheduler may be less portable to other CL implementations, many of which offer a cooperative scheduler and an API similar to Clozure CL (< 0.14) 's.) At the same time, there's a large overlap in functionality in the two scheduling models, and it'll hopefully be possible to write interesting and useful MP code that's largely independent of the underlying scheduling details.
The keyword :OPENMCL-NATIVE-THREADS is on *FEATURES* in 0.14 and later and can be used for conditionalization where required.
Much of the functionality described above is similar to that provided by Clozure CL's cooperative scheduler, some other parts of which make no sense in a native threads implementation.
PROCESS-RUN-REASONS and PROCESS-ARREST-REASONS were SETFable process attributes; each was just a list of arbitrary tokens. A thread was eligible for scheduling (roughly equivalent to being "enabled") if its arrest-reasons list was empty and its run-reasons list was not. I don't think that it's appropriate to encourage a programming style in which otherwise runnable threads are enabled and disabled on a regular basis (it's preferable for threads to wait for some sort of synchronization event to occur if they can't occupy their time productively.)
There were a number of primitives for maintaining process queues;that's now the OS's job.
Cooperative threads were based on coroutining primitives associated with objects of type STACK-GROUP. STACK-GROUPs no longerexist.
When you use MAKE-PROCESS to create a thread, you can specify a stack size. Clozure CL does not impose a limit on the stack size you choose, but there is some evidence that choosing a stack size larger than the operating system's limit can cause excessive paging activity, at least on some operating systems.
The maximum stack size is operating-system-dependent. You can use shell commands to determine what it is on your platform. In bash, use "ulimit -s -H" to find the limit; in tcsh, use "limit -h s".
This issue does not affect programs that create threads using the default stack size, which you can do either by specifying no value for the :stack-size argument to MAKE-PROCESS, or by specifying the value CCL::*default-control-stack-size*.
If your program creates threads with a specified stack size, and that size is larger than the OS-specified limit, you may want to consider reducing the stack size in order to avoid possible excessive paging activity.
It's not clear that exposing PROCESS-SUSPEND/PROCESS-RESUME is a good idea: it's not clear that they offer ways to win, and it's clear that they offer ways to lose.
It has traditionally been possible to reset and enable a process that's "exhausted" . (As used here, the term "exhausted" means that the process's initial function has run and returned and the underlying native thread has been deallocated.) One of the principal uses of PROCESS-RESET is to "recycle" threads; enabling an exhausted process involves creating a new native thread (and stacks and synchronization objects and ...),and this is the sort of overhead that such a recycling scheme is seeking to avoid. It might be worth trying to tighten things up and declare that it's an error to apply PROCESS-ENABLE to an exhausted thread (and to make PROCESS-ENABLE detect this error.)
When native threads that aren't created by Clozure CL first call into lisp, a "foreign process" is created, and that process is given its own set of initial bindings and set up to look mostly like a process that had been created by MAKE-PROCESS. The life cycle of a foreign process is certainly different from that of a lisp-created one: it doesn't make sense to reset/preset/enable a foreign process, and attempts to perform these operations should be detected and treated as errors.
Older versions of Clozure CL used what are often called "user-mode threads", a less versatile threading model which does not require specific support from the operating system. This section discusses how to port code which was written for that mode.
It's hard to give step-by-step instructions; there are certainly a few things that one should look at carefully:
It's wise to be suspicious of most uses of WITHOUT-INTERRUPTS; there may be exceptions, but WITHOUT-INTERRUPTS is often used as shorthand for WITH-APPROPRIATE-LOCKING. Determining what type of locking is appropriate and writing the code to implement it is likely to be straightforward and simple most of the time.
I've only seen one case where a process's "run reasons" were used to communicate information as well as to control execution; I don't think that this is a common idiom, but may be mistaken about that.
It's certainly possible that programs written for cooperatively scheduled lisps that have run reliably for a long time have done so by accident: resource-contention issues tend to be timing-sensitive, and decoupling thread scheduling from lisp program execution affects timing. I know that there is or was code in both Clozure CL and commercial MCL that was written under the explicit assumption that certain sequences of open-coded operations were uninterruptable; it's certainly possible that the same assumptions have been made (explicitly or otherwise) by application developers.
Unless and until Clozure CL provides alternatives (via window streams, telnet streams, or some other mechanism) all lisp processes share a common *TERMINAL-IO* stream (and therefore share *DEBUG-IO*, *QUERY-IO*, and other standard and internal interactive streams.)
It's anticipated that most lisp processes other than the "Initial" process run mostly in the background. If a background process writes to the output side of *TERMINAL-IO*, that may be a little messy and a little confusing to the user, but it shouldn't really be catastrophic. All I/O to Clozure CL's buffered streams goes thru a locking mechanism that prevents the worst kinds of resource-contention problems.
Although the problems associated with terminal output from multiple processes may be mostly cosmetic, the question of which process receives input from the terminal is likely to be a great deal more important. The stream locking mechanisms can make a confusing situation even worse: competing processes may "steal" terminal input from each other unless locks are held longer than they otherwise need to be, and locks can be held longer than they need to be (as when a process is merely waiting for input to become available on an underlying file descriptor).
Even if background processes rarely need to intentionally read input from the terminal, they may still need to do so in response to errors or other unanticipated situations. There are tradeoffs involved in any solution to this problem. The protocol described below allows background processes which follow it to reliably prompt for and receive terminal input. Background processes which attempt to receive terminal input without following this protocol will likely hang indefinitely while attempting to do so. That's certainly a harsh tradeoff, but since attempts to read terminal input without following this protocol only worked some of the time anyway, it doesn't seem to be an unreasonable one.
In the solution described here (and introduced in Clozure CL 0.9), the internal stream used to provide terminal input is always locked by some process (the "owning" process.) The initial process (the process that typically runs the read-eval-print loop) owns that stream when it's first created. By using the macro WITH-TERMINAL-INPUT, background processes can temporarily obtain ownership of the terminal and relinquish ownership to the previous owner when they're done with it.
In Clozure CL, BREAK, ERROR, CERROR, Y-OR-N-P, YES-OR-NO-P, and CCL:GET-STRING- FROM-USER are all defined in terms of WITH-TERMINAL-INPUT, as are the :TTY user-interfaces to STEP and INSPECT.
? Welcome to Clozure CL Version (Beta: linux) 0.9!
?
? (process-run-function "sleeper" #'(lambda () (sleep 5) (break "broken")))
#<PROCESS sleeper(1) [Enabled] #x3063B33E>
?
;;
;; Process sleeper(1) needs access to terminal input.
;;
This example was run under ILISP; ILISP often gets confused if one tries to enter input and "point" doesn't follow a prompt. Entering a "simple" expression at this point gets it back in synch; that's otherwise not relevant to this example.
()
NIL
? (:y 1)
;;
;; process sleeper(1) now controls terminal input
;;
> Break in process sleeper(1): broken
> While executing: #<Anonymous Function #x3063B276>
> Type :GO to continue, :POP to abort.
> If continued: Return from BREAK.
Type :? for other options.
1 > :b
(30C38E30) : 0 "Anonymous Function #x3063B276" 52
(30C38E40) : 1 "Anonymous Function #x304984A6" 376
(30C38E90) : 2 "RUN-PROCESS-INITIAL-FORM" 340
(30C38EE0) : 3 "%RUN-STACK-GROUP-FUNCTION" 768
1 > :pop
;;
;; control of terminal input restored to process Initial(0)
;;
?
If a background process ("A") needs access to the terminal input stream and that stream is owned by another background process ("B"), process "A" announces that fact, then waits until the initial process regains control.
? Welcome to Clozure CL Version (Beta: linux) 0.9!
?
? (process-run-function "sleep-60" #'(lambda () (sleep 60) (break "Huh?")))
#<PROCESS sleep-60(1) [Enabled] #x3063BF26>
? (process-run-function "sleep-5" #'(lambda () (sleep 5) (break "quicker")))
#<PROCESS sleep-5(2) [Enabled] #x3063D0A6>
? ;;
;; Process sleep-5(2) needs access to terminal input.
;;
()
NIL
? (:y 2)
;;
;; process sleep-5(2) now controls terminal input
;;
> Break in process sleep-5(2): quicker
> While executing: #x3063CFDE>
> Type :GO to continue, :POP to abort.
> If continued: Return from BREAK.
Type :? for other options.
1 > ;; Process sleep-60(1) will need terminal access when
;; the initial process regains control of it.
;;
()
NIL
1 > :pop
;;
;; Process sleep-60(1) needs access to terminal input.
;;
;;
;; control of terminal input restored to process Initial(0)
;;
? (:y 1)
;;
;; process sleep-60(1) now controls terminal input
;;
> Break in process sleep-60(1): Huh?
> While executing: #x3063BE5E>
> Type :GO to continue, :POP to abort.
> If continued: Return from BREAK.
Type :? for other options.
1 > :pop
;;
;; control of terminal input restored to process Initial(0)
;;
?
This scheme is certainly not bulletproof: imaginative use of PROCESS-INTERRUPT and similar functions might be able to defeat it and deadlock the lisp, and any scenario where several background processes are clamoring for access to the shared terminal input stream at the same time is likely to be confusing and chaotic. (An alternate scheme, where the input focus was magically granted to whatever thread the user was thinking about, was considered and rejected due to technical limitations.)
The longer-term fix would probably involve using network or window-system streams to give each process unique instances of *TERMINAL-IO*.
Existing code that attempts to read from *TERMINAL-IO* from a background process will need to be changed to use WITH-TERMINAL-INPUT. Since that code was probably not working reliably in previous versions of Clozure CL, this requirement doesn't seem to be too onerous.
Note that WITH-TERMINAL-INPUT both requests ownership of the terminal input stream and promises to restore that ownership to the initial process when it's done with it. An ad hoc use of READ or READ-CHAR doesn't make this promise; this is the rationale for the restriction on the :Y command.
In the "tty world", Clozure CL starts out with 2 lisp-level threads:
? :proc
1 : -> listener [Active]
0 : Initial [Active]
If you look at a running Clozure CL with a debugging tool, such as GDB, or Apple's Thread Viewer.app, you'll see an additional kernel-level thread on Darwin; this is used by the Mach exception-handling mechanism.
The initial thread, conveniently named "initial", is the one that was created by the operating system when it launched Clozure CL. It maps the heap image into memory, does some Lisp-level initialization, and, when the Cocoa IDE isn't being used, creates the thread "listener", which runs the top-level loop that reads input, evaluates it, and prints the result.
After the listener thread is created, the initial thread does "housekeeping": it sits in a loop, sleeping most of the time and waking up occasionally to do "periodic tasks". These tasks include forcing output on specified interactive streams, checking for and handling control-C interrupts, etc. Currently, those tasks also include polling for the exit status of external processes and handling some kinds of I/O to and from those processes.
In this environment, the initial thread does these
"housekeeping" activities as necessary, until
ccl:quit is called;
quitting interrupts the initial thread, which
then ends all other threads in as orderly a fashion as possible
and calls the C function #_exit.
The short-term plan is to handle each external-process in a dedicated thread; the worst-case behavior of the current scheme can involve busy-waiting and excessive CPU utilization while waiting for an external process to terminate in some cases.
The Cocoa features use more threads. Adding a Cocoa listener creates two threads:
? :proc
3 : -> Listener [Active]
2 : housekeeping [Active]
1 : listener [Active]
0 : Initial [Active]
The Cocoa event loop has to run in the initial thread; when the event loop starts up, it creates a new thread to do the "housekeeping" tasks which the initial thread would do in the terminal-only mode. The initial thread then becomes the one to receive all Cocoa events from the window server; it's the only thread which can.
It also creates one "Listener" (capital-L) thread for each listener window, with a lifetime that lasts as long as the thread does. So, if you open a second listener, you'll see five threads all together:
? :proc
4 : -> Listener-2 [Active]
3 : Listener [Active]
2 : housekeeping [Active]
1 : listener [Active]
0 : Initial [Active]
Unix signals, such as SIGINT (control-C), invoke a handler installed by the Lisp kernel. Although the OS doesn't make any specific guarantee about which thread will receive the signal, in practice, it seems to be the initial thread. The handler just sets a flag and returns; the housekeeping thread (which may be the initial thread, if Cocoa's not being used) will check for the flag and take whatever action is appropriate to the signal.
In the case of SIGINT, the action is to enter a break
loop, by calling on the thread being interrupted. When there's
more than one Lisp listener active, it's not always clear what
thread that should be, since it really depends on the user's
intentions, which there's no way to divine programmatically. To
make its best guess, the handler first checks whether the value
of ccl:*interactive-abort-process* is a
thread, and, if so, uses it. If that fails, it chooses the
thread which currently "owns" the default terminal input stream;
see .
In the bleeding-edge version of the Cocoa support which is based on Hemlock, an Emacs-like editor, each editor window has a dedicated thread associated with it. When a keypress event comes in which affects that specific window the initial thread sends it to the window's dedicated thread. The dedicated thread is responsible for trying to interpret keypresses as Hemlock commands, applying those commands to the active buffer; it repeats this in a loop, until the window closes. The initial thread handles all other events, such as mouse clicks and drags.
This thread-per-window scheme makes many things simpler, including the process of entering a "recursive command loop" in commands like "Incremental Search Forward", etc. (It might be possible to handle all Hemlock commands in the Cocoa event thread, but these "recursive command loops" would have to maintain a lot of context/state information; threads are a straightforward way of maintaining that information.)
Currently (August 2004), when a dedicated thread needs to alter the contents of the buffer or the selection, it does so by invoking methods in the initial thread, for synchronization purposes, but this is probably overkill and will likely be replaced by a more efficient scheme in the future.
The per-window thread could probably take more responsibility for drawing and handling the screen than it currently does; -something- needs to be done to buffer screen updates a bit better in some cases: you don't need to see everything that happens during something like indentation; you do need to see the results...
When Hemlock is being used, listener windows are editor windows, so in addition to each "Listener" thread, you should also see a thread which handles Hemlock command processing.
The Cocoa runtime may make additional threads in certain special situations; these threads usually don't run lisp code, and rarely if ever run much of it.
Returns a list of all lisp processes (threads) known to Clozure CL as of the precise instant it's called. It's safe to traverse this list and to modify the cons cells that comprise that list (it's freshly consed.) Since other threads can create and kill threads at any time, there's generally no way to get an "accurate" list of all threads, and (generally) no sense in which such a list can be accurate.
make-process
name &key
persistent priority class initargs stack-size vstack-size
tstack-size initial-bindings use-standard-initial-bindings
=> process
name---a string, used to identify the process.
persistent---if true, requests that information about the process be retained by SAVE-APPLICATION so that an equivalent process can be restarted when a saved image is run. The default is nil.
priority---ignored. It shouldn't be ignored of course, but there are complications on some platforms. The default is 0.
class---the class of process object to create; should be a subclass of CCL:PROCESS. The default is CCL:PROCESS.
initargs---Any additional initargs to pass to MAKE-INSTANCE. The default is ().
stack-size---the size, in bytes, of the newly-created process's control stack; used for foreign function calls and to save function return address context. The default is CCL:*DEFAULT-CONTROL-STACK-SIZE*.
vstack-size---the size, in bytes, of the newly-created process's value stack; used for lisp function arguments, local variables, and other stack-allocated lisp objects. The default is CCL:*DEFAULT-VALUE-STACK-SIZE*.
tstack-size---the size, in bytes, of the newly-created process's temp stack; used for the allocation of dynamic-extent objects. The default is CCL:*DEFAULT-TEMP-STACK-SIZE*.
use-standard-initial-bindings---when true, the global "standard initial bindings" are put into effect in the new thread before. See DEF-STANDARD-INITIAL-BINDING. "standard" initial bindings are put into effect before any bindings specified by :initial-bindings are. The default is t. This option is deprecated: the correct behavior of many Clozure CL components depends on thread-local bindings of many special variables being in effect.
initial-bindings---an alist of (symbol . valueform) pairs, which can be used to initialize special variable bindings in the new thread. Each valueform is used to compute the value of a new binding of symbol in the execution environment of the newly-created thread. The default is nil.
process---the newly-created process.
Creates and returns a new lisp process (thread) with the specified attributes. process will not begin execution immediately; it will need to be preset (given an initial function to run, as by process-preset) and enabled (allowed to execute, as by process-enable) before it's able to actually do anything.
If valueform is a function, it is called, with no arguments, in the execution environment of the newly-created thread; the primary value it returns is used for the binding of the corresponding symbol.
Otherwise, valueform is evaluated in the execution environment of the newly-created thread, and the resulting value is used.
process---a lisp process (thread).
result---T if process had been runnable and is now suspended; NIL otherwise. That is, T if process's process-suspend-count transitioned from 0 to 1.
Suspends process, preventing it from running, and stopping it if it was already running. This is a fairly expensive operation, because it involves a few calls to the OS. It also risks creating deadlock if used improperly, for instance, if the process being suspended owns a lock or other resource which another process will wait for.
Each call to process-suspend must be reversed by a matching call to process-resume before process is able to run. What process-suspend actually does is increment the process-suspend-count of process.
A process can't suspend itself, though this once worked and this documentation claimed has claimed that it did.
process-suspend was previously called process-disable. process-enable now names a function for which there is no obvious inverse, so process-disable is no longer defined.
process---a lisp process (thread).
result---T if process had been suspended and is now runnable; NIL otherwise. That is, T if process's process-suspend-count transitioned from to 0.
Undoes the effect of a previous call to process-suspend; if all such calls are undone, makes the process runnable. Has no effect if the process is not suspended. What process-resume actually does is decrement the process-suspend-count of process, to a minimum of 0.
This was previously called PROCESS-ENABLE; process-enable now does something slightly different.
process---a lisp process (thread).
result---The number of "outstanding" process-suspend calls on process, or NIL if process has expired.
An "outstanding" process-suspend call is one which has not yet been reversed by a call to process-resume. A process expires when its initial function returns, although it may later be reset.
A process is runnable when it has a process-suspend-count of 0, has been preset as by process-preset, and has been enabled as by process-enable. Newly-created processes have a process-suspend-count of 0.
process---a lisp process (thread).
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---undefined.
Typically used to initialize a newly-created or newly-reset process, setting things up so that when process becomes enabled, it will begin execution by applying function to args. process-preset does not enable process, although a process must be process-preset before it can be enabled. Processes are normally enabled by process-enable.
process---a lisp process (thread).
timeout---a time interval in seconds. May be any non-negative real number the floor of which fits in 32 bits. The default is 1.
result---undefined.
Tries to begin the execution of process. An error is signaled if process has never been process-preset. Otherwise, process invokes its initial function.
process-enable attempts to synchronize with process, which is presumed to be reset or in the act of resetting itself. If this attempt is not successful within the time interval specified by timeout, a continuable error is signaled, which offers the opportunity to continue waiting.
A process cannot meaningfully attempt to enable itself.
name---a string, used to identify the process. Passed to make-process.
function---a function, designated by itself or by a symbol which names it. Passed to preset-process.
persistent---a boolean, passed to make-process.
priority---ignored.
class---a subclass of CCL:PROCESS. Passed to make-process.
initargs---a list of any additional initargs to pass to make-process.
stack-size---a size, in bytes. Passed to make-process.
vstack-size---a size, in bytes. Passed to make-process.
tstack-size---a size, in bytes. Passed to make-process.
process---the newly-created process.
Creates a lisp process (thread) via make-process, presets it via process-preset, and enables it via process-enable. This means that process will immediately begin to execute. process-run-function is the simplest way to create and run a process.
process---a lisp process (thread).
function---a function.
args---a list of values, appropriate as arguments to function.
result---the result of applying function to args if process is the current-process, otherwise NIL.
Arranges for process to apply function to args at some point in the near future (interrupting whatever process was doing.) If function returns normally, process resumes execution at the point at which it was interrupted.
process must be in an enabled state in order to respond to a process-interrupt request. It's perfectly legal for a process to call process-interrupt on itself.
process-interrupt uses asynchronous POSIX signals to interrupt threads. If the thread being interrupted is executing lisp code, it can respond to the interrupt almost immediately (as soon as it has finished pseudo-atomic operations like consing and stack-frame initialization.)
If the interrupted thread is blocking in a system call, that system call is aborted by the signal and the interrupt is handled on return.
It is still difficult to reliably interrupt arbitrary foreign code (that may be stateful or otherwise non-reentrant); the interrupt request is handled when such foreign code returns to or enters lisp.
It would probably be better for result to always be NIL, since the present behavior is inconsistent.
Process-interrupt works by sending signals between threads, via the C function #_pthread_signal. It could be argued that it should be done in one of several possible other ways under Darwin, to make it practical to asynchronously interrupt things which make heavy use of the Mach nanokernel.
process---a lisp process (thread).
kill-option---an internal argument, must be nil.
result---undefined.
Causes process to cleanly exit from any ongoing computation and enter a state where it can be process-preset. This is implemented by signaling a condition of type PROCESS-RESET; user-defined condition handlers should generally refrain from attempting to handle conditions of this type.
The kill-option argument is for internal use only and should not be specified by user code
A process can meaningfully reset itself.
There is in general no way to know precisely when process has completed the act of resetting or killing itself; a process which has either entered the limbo of the reset state or exited has few ways of communicating either fact. process-enable can reliably determine when a process has entered the "limbo of the reset state", but can't predict how long the clean exit from ongoing computation might take: that depends on the behavior of unwind-protect cleanup forms, and of the OS scheduler.
Resetting a process other than *current-process* involves the use of process-interrupt.
process---a lisp process (thread).
condition---a lisp condition. The default is NIL.
Entirely equivalent to calling (process-interrupt process (lambda () (abort condition))). Causes process to transfer control to the applicable handler or restart for abort.
If condition is non-NIL, process-abort does not consider any handlers which are explicitly bound to conditions other than condition.
The clock resolution of the OS scheduler. Currently, both LinuxPPC and DarwinPPC yield an initial value of 100.
This information is primarily for the benefit of debugging tools. whostate is a terse report on what process is doing, or not doing, and why.
If the process is currently waiting in a call to process-wait or process-wait-with-timeout, its process-whostate will be the value which was passed to that function as whostate.
Advises the OS scheduler that the current thread has nothing useful to do and that it should try to find some other thread to schedule in its place. There's almost always a better alternative, such as waiting for some specific event to occur. For example, you could use a lock or semaphore.
whostate---a string, which will be the value of process-whostate while the process is waiting.
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---NIL.
Causes the current lisp process (thread) to repeatedly apply function to args until the call returns a true result, then returns NIL. After each failed call, yields the CPU as if by process-allow-schedule.
As with process-allow-schedule, it's almost always more efficient to wait for some specific event to occur; this isn't exactly busy-waiting, but the OS scheduler can do a better job of scheduling if it's given the relevant information. For example, you could use a lock or semaphore.
whostate---a string, which will be the value of process-whostate while the process is waiting.
ticks---either a positive integer expressing a duration in "ticks" (see *ticks-per-second*), or NIL.
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---T if process-wait-with-timeout returned because its function returned true, or NIL if it returned because the duration ticks has been exceeded.
If ticks is NIL, behaves exactly like process-wait, except for returning T. Otherwise, function will be tested repeatedly, in the same kind of test/yield loop as in process-wait until either function returns true, or the duration ticks has been exceeded.
Having already read the descriptions of process-allow-schedule and process-wait, the astute reader has no doubt anticipated the observation that better alternatives should be used whenever possible.
Executes body in an environment in which process-interrupt requests are deferred. As noted in the description of process-interrupt, this has nothing to do with the scheduling of other threads; it may be necessary to inhibit process-interrupt handling when (for instance) modifying some data structure (for which the current thread holds an appropriate lock) in some manner that's not reentrant.
Executes body in an environment in which process-interrupt requests have immediate effect.
name---any lisp object; saved as part of lock. Typically a string or symbol which may appear in the process-whostates of threads which are waiting for lock.
lock---a newly-allocated object of type CCL:LOCK.
lock---an object of type CCL:LOCK.
body---an implicit progn.
result---the primary value returned by body.
Blocks until lock is owned by the calling thread.
The macro with-lock-grabbed could be defined in terms of grab-lock and release-lock, but it is actually implemented at a slightly lower level.
lock---an object of type CCL:LOCK.
result---T if lock has been obtained, or NIL if it has not.
Tests whether lock can be obtained without blocking - that is, either lock is already free, or it is already owned by *current-process*. If it can, causes it to be owned by the calling lisp process (thread) and returns T. Otherwise, the lock is already owned by another thread and cannot be obtained without blocking; NIL is returned in this case.
Creates and returns an object of type CCL::READ-WRITE-LOCK. A read-write lock may, at any given time, belong to any number of lisp processes (threads) which act as "readers"; or, it may belong to at most one process which acts as a "writer". A read-write lock may never be held by a reader at the same time as a writer. Initially, read-write-lock has no readers and no writers.
read-write-lock---an object of type CCL:READ-WRITE-LOCK.
body---an implicit progn.
result---the primary value returned by body.
Waits until read-write-lock has no writer, ensures that *current-process* is a reader of it, then executes body.
After executing body, if *current-process* was not a reader of read-write-lock before with-read-lock was called, the lock is released. If it was already a reader, it remains one.
read-write-lock---an object of type CCL:READ-WRITE-LOCK.
body---an implicit progn.
result---the primary value returned by body.
Waits until read-write-lock has no readers and no writer other than *current-process*, then ensures that *current-process* is the writer of it. With the lock held, executes body.
After executing body, if *current-process* was not the writer of read-write-lock before with-write-lock was called, the lock is released. If it was already the writer, it remains the writer.
semaphore---an object of type CCL:SEMAPHORE.
result---an integer representing an error identifier which was returned by the underlying OS call.
Atomically increments semaphore's "count" by 1; this may enable a waiting thread to resume execution.
semaphore---an object of type CCL:SEMAPHORE.
result---an integer representing an error identifier which was returned by the underlying OS call.
Waits until semaphore has a positive count that can be atomically decremented; this will succeed exactly once for each corresponding call to SIGNAL-SEMAPHORE.
semaphore---An object of type CCL:SEMAPHORE.
timeout---a time interval in seconds. May be any non-negative real number the floor of which fits in 32 bits. The default is 1.
result---T if timed-wait-on-semaphore returned because it was able to decrement the count of semaphore; NIL if it returned because the duration timeout has been exceeded.
fd---a file descriptor, which is a non-negative integer used by the OS to refer to an open file, socket, or similar I/O connection. See ccl::stream-device.
timeout---either NIL or a time interval in milliseconds. Must be a non-negative integer. The default is NIL.
Wait until input is available on fd. This uses the select() system call, and is generally a fairly efficient way of blocking while waiting for input. More accurately, process-input-wait waits until it's possible to read from fd without blocking, or until timeout, if it is not NIL, has been exceeded.
Note that it's possible to read without blocking if the file is at its end - although, of course, the read will return zero bytes.
process-input-wait has a timeout parameter, and process-output-wait does not. This inconsistency should probably be corrected.
fd---a file descriptor, which is a non-negative integer used by the OS to refer to an open file, socket, or similar I/O connection. See ccl::stream-device.
timeout---either NIL or a time interval in milliseconds. Must be a non-negative integer. The default is NIL.
Wait until output is possible on fd or until timeout, if it is not NIL, has been exceeded. This uses the select() system call, and is generally a fairly efficient way of blocking while waiting to output.
If process-output-wait is called on a network socket which has not yet established a connection, it will wait until the connection is established. This is an important use, often overlooked.
process-input-wait has a timeout parameter, and process-output-wait does not. This inconsistency should probably be corrected.
Controls how attempts to obtain ownership of terminal input are made. When NIL, a message is printed on *TERMINAL-IO*; it's expected that the user will later yield control of the terminal via the :Y toplevel command. When T, a BREAK condition is signaled in the owning process; continuing from the break loop will yield the terminal to the requesting process (unless the :Y command was already used to do so in the break loop.)
p---a lisp process (thread), designated either by an integer which matches its process-serial-number, or by a string which is equal to its process-name.
:Y is a toplevel command, not a function. As such, it can only be used interactively, and only from the initial process.
The command yields control of terminal input to the process p, which must have used with-terminal-input to request access to the terminal input stream.
process---a process, typically created by process-run-function or by make-process
default---A default value to be returned if the specified process doesn't exit normally.
values---The values returned by the specified process's initial function if that function returns, or the value of the default argument, otherwise.
Waits for the specified process to terminate. If the process terminates "normally" (if its initial function returns), returns the values that that initial function returnes. If the process does not terminate normally (e.g., if it's terminated via process-kill and a default argument is provided, returns the value of that default argument. If the process doesn't terminate normally and no default argument is provided, signals an error.
A process can't successfully join itself, and only one process can successfully receive notification of another process's termination.
Clozure CL supports the socket abstraction for interprocess communication. A socket represents a connection to another process, typically (but not necessarily) a TCP/IP network connection to a client or server running on some other machine on the network.
All symbols mentioned in this chapter are exported from the CCL package. As of version 0.13, these symbols are additionally exported from the OPENMCL-SOCKET package.
Clozure CL supports three types of sockets: TCP sockets, UDP sockets, and Unix-domain sockets. This should be enough for all but the most esoteric network situations. All sockets are created by make-socket. The type of socket depends on the arguments to it, as follows:
A buffered bi-directional stream over a TCP/IP connection. tcp-stream is a subclass of stream, and you can read and write to it using all the usual stream functions. Created by (make-socket :address-family :internet :type :stream :connect :active ...) or by (accept-connection ...).
A buffered bi-directional stream over a "UNIX domain" connection. file-socket-stream is a subclass of stream, and you can read and write to it using all the usual stream functions. Created by (make-socket :address-family :file :type :stream :connect :active ...) or by (accept-connection ...),
A passive socket used to listen for incoming TCP/IP connections on a particular port. A listener-socket is not a stream. It doesn't support I/O. It can only be used to create new tcp-streams by accept-connection. Created by (make-socket :type :stream :connect :passive ...)
A passive socket used to listen for incoming UNIX domain connections named by a file in the local filesystem. A listener-socket is not a stream. It doesn't support I/O. It can only be used to create new file-socket-streams by accept-connection. Created by (make-socket :address-family :file :type :stream :connect :passive ...)
A socket representing a packet-based UDP/IP connection. A udp-socket supports I/O but it is not a stream. Instead, you must use the special functions send-to and receive-from to read and write to it. Created by (make-socket :type :datagram ...)
make-socket &key
address-family type connect eol format remote-host
remote-port local-host local-port local-filename
remote-filename keepalive reuse-address nodelay broadcast
linger backlog input-timeout output-timeout connect-timeout
auto-close deadline
address-family---The address/protocol family of this socket. Currently only :internet (the default), meaning IP, and :file, referring to UNIX domain addresses, are supported.
type---One of :stream (the default) to request a connection-oriented socket, or :datagram to request a connectionless socket. The default is :stream.
connect---This argument is only relevant to sockets of type :stream. One of :active (the default) to request a :passive to request a file or TCP listener socket.
eol---This argument is currently ignored (it is accepted for compatibility with Franz Allegro).
format---One of :text (the default), :binary, or :bivalent. This argument is ignored for :stream sockets for now, as :stream sockets are currently always bivalent (i.e. they support both character and byte I/O). For :datagram sockets, this argument is ignored (the format of a datagram socket is always :binary).
remote-host---Required for TCP streams, it specifies the host to connect to (in any format acceptable to lookup-hostname). Ignored for listener sockets. For UDP sockets, it can be used to specify a default host for subsequent calls to send-to or receive-from.
remote-port---Required for TCP streams, it specifies the port to connect to (in any format acceptable to lookup-port). Ignored for listener sockets. For UDP sockets, it can be used to specify a default port for subsequent calls to for subsequent calls to send-to or receive-from.
remote-filename---Required for file-socket streams, it specifies the name of a file in the local filesystem (e.g., NOT mounted via NFS, AFP, SMB, ...) which names and controls access to a UNIX-domain socket.
local-host---Allows you to specify a local host address for a listener or UDP socket, for the rare case where you want to restrict connections to those coming to a specific local address for security reasons.
local-port---Specify a local port for a socket. Most useful for listener sockets, where it is the port on which the socket will listen for connections.
local-filename---Required for file-listener-sockets. Specifies the name of a file in the local filesystem which is used to name a UNIX-domain socket. The actual filesystem file should not previously exist when the file-listener-socket is created; its parent directory should exist and be writable by the caller. The file used to name the socket will be deleted when the file-listener-socket is closed.
keepalive---If true, enables the periodic transmission of "keepalive" messages.
reuse-address---If true, allows the reuse of local ports in listener sockets, overriding some TCP/IP protocol specifications. You will need this if you are debugging a server..
nodelay---If true, disables Nagle's algorithm, which tries to minimize TCP packet fragmentation by introducing transmission delays in the absence of replies. Try setting this if you are using a protocol which involves sending a steady stream of data with no replies and are seeing significant degradations in throughput.
broadcast---If true, requests permission to broadcast datagrams on a UDP socket.
linger---If specified and non-nil, should be the number of seconds the OS is allowed to wait for data to be pushed through when a close is done. Only relevant for TCP sockets.
backlog---For a listener socket, specifies the number of connections which can be pending but not accepted. The default is 5, which is also the maximum on some operating systems.
input-timeout---The number of seconds before an input operation
times out. Must be a real number between zero and one
million. If an input operation takes longer than the
specified number of seconds, an
input-timeout error is signalled.
(see Section 10.1.4, “Stream Timeouts and Deadlines”)
output-timeout---The number of seconds before an output operation
times out. Must be a real number between zero and one
million. If an output operation takes longer than the
specified number of seconds, an
output-timeout error is signalled.
(see Section 10.1.4, “Stream Timeouts and Deadlines”)
connect-timeout---The number of seconds before a connection
attempt times out. [TODO: what are acceptable values?]
If a connection attempt takes longer than the
specified number of seconds, a
socket-error is signalled. This
can be useful if the specified interval is shorter
than the interval that the OS's socket layer imposes,
which is sometimes a minute or two.
auto-close---When non-nil, any resulting socket stream will be closed when the GC can prove that the stream is unreferenced. This is done via CCL's termination mechanism [TODO add xref].
deadline---Specifies an absolute time in
internal-time-units. If an I/O operation on the
stream does not complete before the deadline then a
COMMUNICATION-DEADLINE-EXPIRED
error is signalled. A deadline takes precedence over
any input/output timeouts that may be set. (see Section 10.1.4, “Stream Timeouts and Deadlines”)
socket---The listener-socket to listen on.
wait---If true (the default), and there are no connections waiting to be accepted, waits until one arrives. If false, returns NIL immediately.
Extracts the first connection on the queue of pending connections, accepts it (i.e. completes the connection startup protocol) and returns a new tcp-stream or file-socket-stream representing the newly established connection. The tcp stream inherits any properties of the listener socket that are relevant (e.g. :keepalive, :nodelay, etc.) The original listener socket continues to be open listening for more connections, so you can call accept-connection on it again.
socket---The socket to read from
size---Maximum number of bytes to read. If the packet is larger than this, any extra bytes are discarded.
buffer---If specified, must be an octet vector which will be used to read in the data. If not specified, a new buffer will be created (of type determined by socket-format).
extract---If true, the subsequence of the buffer corresponding only to the data read in is extracted and returned as the first value. If false (the default) the original buffer is returned even if it is only partially filled.
offset---Specifies the start offset into the buffer at which data is to be stored. The default is 0.
socket---The socket to write to
buffer---A vector containing the data to send. It must be an octet vector.
size---Number of octets to send
remote-host---The host to send the packet to, in any format acceptable to lookup-hostname. The default is the remote host specified in the call to make-socket.
remote-port---The port to send the packet to, in any format acceptable to lookup-port. The default is the remote port specified in the call to make-socket.
offset---The offset in the buffer where the packet data starts